Halo - Respect, Google. Respect.


Respect, Google. Respect.

Posted: 28 Nov 2017 06:32 AM PST

A Man & His Dog

Posted: 28 Nov 2017 04:08 PM PST

DrDisrespect Tells the Truth!

Posted: 28 Nov 2017 04:38 PM PST

Grim: "I literally just want people to be happy playing Halo lol."

Posted: 28 Nov 2017 05:02 PM PST

Went to this last night, was epicas nastolgic.

Posted: 28 Nov 2017 01:37 PM PST

Excavation: My new Halo 5 forge map, set in a dig site located on the Ark. Map is set up for up to 6 players/3v3 and supports CTF. Please enjoy, would love to hear your feedback! Link in comments:

Posted: 28 Nov 2017 02:14 PM PST

Halo 2 PC- Project Cartographer Release 0.3.0.0 Is Now Live!

Posted: 28 Nov 2017 08:33 AM PST

Credits ShadowTeddy/Hootspa/UncutFighter

  • Hitfix now runs within the Multiplayer instance of Halo 2. It shouldn't interfere with campaign.
  • Raw mouse input (beta-buggy on vehicles)
  • Halo 2 Xbox rebalance for Halo 2 Vista game variant (Original Halo 2 weapon fire rates when "H2X" is in game variant name. Video explaining linked below)
  • Halo 2 Final game variant fix for dedi's

Credits Glitchy Scripts

  • Improved Solution Setup

Credits Rude Yoshi

  • Added a console (press ~ to access) and Remove chatbox commands (fixed rendering in game by Baked)
  • Disabled map downloading

Credits NukeULater

  • Added support for 60fps cinematics
  • Reverted back crosshair location change code for multiplayer
  • Lowered the bullet speed in Hitfix

Credits num0005

  • Release compiling instead of debug
  • Discord rich pressence
  • Static link runtimes with project so runtimes don't need to be installed

Credits supersniper

  • Launcher 3.0.0:
  • Support latest cartographer version
  • Remove admin requirement
  • New settings: raw input, language, intro video
  • Fixed autodelete on internet connection loss
  • Fixed login form bug
  • Code optimization

More to come! Also, for those who haven't seen, we figured out original physics and superbouncing! https://www.reddit.com/r/halo/comments/7daiit/we_figured_out_super_bouncing_on_halo_2_vista_pc

H2X Rebalance mod video- https://www.youtube.com/watch?v=j0wsZXuVeSw

And here is a sneak peek of the in-game UI update that will also remove the need for the launcher- https://www.youtube.com/watch?v=7aK42Vl8cSI

submitted by /u/UncutFighter
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Only way to revive Halo MCC population when update launches: Tie in the multiplayer with Xbox Gold

Posted: 28 Nov 2017 07:20 AM PST

Look, everyone here is excited for the upcoming Halo MCC update that will hopefully (sad) fix all the bugs and change multiplayer playlists a bit.

But, the only way to really revive the multiplayer so playlists changes are possible is to make the game popular enough is that it at least breaks into the top 25 games played on Xbox one. (Which should be 25k players, where Black Ops II sits at)

Now, you got a couple of options in the table to revive MCC

  1. Make the game free. Most likely not going to happen, especially when the game is being packaged on Xbox One's.

  2. Price the game at 20$ -30$. Unlikely because of how much content the game has, and how Microsoft want to see profits off MCC when the 4k update releases.

  3. Games with gold. Doubt this for a game with this much content, and Microsoft would most likely make all GwG titles trash for 1-2 years if MCC is selected. There's also little profits off this.

  4. Xbox Game Pass. There's a possibility in here, but not a lot of Xbox users have Game Pass. It would also have to compete with Halo 5, Gears of War 4 and another halo game. Only way to revive Halo MCC population when update launches: Tie in the multiplayer with Xbox Gold

  5. (Best option IMO) Make MCC Multiplayer free to download to anyone who owns Xbox Live Gold. Only access to Multiplayer, Custom games/split screen, and maybe Forge/Theatre. Campaign + ODST would be available for 20-40$. For space management, you only download the MP which would save a lot of GB's.

What do you think? Agree with my opinion?

Edit: forgot to add my reasoning. Due to the depth of skill in MCC but especially the OG trilogy, ranked mode is really needed in MCC. For this to be possible, you also need a lot of noobs/new players so not every match is a blowout match, which is currently the situation in MCC. You also need to change the playlists to add in Multiteam, Rumble and social/MLG since the Halo community is diverse when it comes to Multiplayer enjoyment. For this, you need a lot of new players, and what better way to do it than allowing MCC MP access to anyone with gold. This can also spark interest in games such as Halo Reach BC, Halo 5, Halo Wars 2 and the soon to be announced Halo 6.

Most of the Xbox community either owns MCC but doesn't have it installed, refunded the game or avoided a purchase due to the launch state and still buggy state of the game. I doubt many people would buy MCC when its 4k for a 4 year old game that may or may not have an active population (is currently sitting at 1000-2000 players or so on a good day)

submitted by /u/ANTORICO2THELEGEND
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Huge Lack of Halo CE coming up as a voting option in BTB

Posted: 28 Nov 2017 04:33 PM PST

I don't know about anyone else but for the last two weeks I've rarely seen Halo CE come up as a voting option in BTB for the MCC. This really needs to be looked at for the Spring Update. Halo CE shouldn't barely come up when it was one of the main advertisements of the MCC. Why does a game Halo 4 that was only two years old when the MCC came out come up 10 times in a row yet it can take hours to see a single Halo CE option pop up. I've noticed this for the last 3 years but it seems to be getting more frequent lately where Halo CE rarely comes up.

submitted by /u/Link1209
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POLL: Would you like a Human-Forerunner War game or trilogy?

Posted: 28 Nov 2017 09:01 PM PST

Wishlist for Halo 6 - Ways to improve on a solid base. [Long Post]

Posted: 28 Nov 2017 06:02 PM PST

As it stands - Halo 5 is probably the biggest mixed bag of a game I have ever played. Parts of it were by far my favourite they have been, but there is still a lot to improve on. Here is a wishlist for Halo 6.

Story

  • Explanation for Cortana's actions - for me this would be through clear reference to the logic plague and a bit of history on how it has existed before and corrupted AI in the past.

  • More Chief and Blue Team but also still members of Osiris - I liked the contrasting characters but wished they interacted more and were more fleshed out. I wouldn't mind a few from either team dying early on, setting up high stakes, while also giving a reason for both teams to come together.

  • Longer story with slightly more exposition. My biggest issue with Halo 4 and 5 is that things happen with virtually no set-up in game. I love Halo 4s story, but I'm also a big fan of the EU, so I know the significance of the Didact and the Forerunners. To a new player, it would be very confusing. Same goes for Blue Team in Halo 5, as well as the Guardians (and the logic plague, if it does end up being used). We are often just shown things that we have no idea existed, even though the characters in game seem to.

  • The Didact. Such a great villain introduced at the start of the trilogy - in my opinion he should come back and eventually be redeemed. He should acknowledge that the Forerunners failed to uphold the mantle, and that humanity must pass the final test left by the Precursors - Cortana, infected with the logic plague during her time with the Gravemind.

  • Breaking Benjamin

Multiplayer

  • I want them to keep all the core mechanics but Spartan charge. Or, if they choose to keep it, make the knockback farther and shoot delay after charging longer, so it can be more situational, knocking people out of cover into your teams line of sight/charging people off ledges, rather than a good combat option in most situations.

  • All game modes, customs browser and forge at launch. This is super important. If Halo 5 had released with all modes at launch, I think it would have been a vastly more popular game.

  • Keep Warzone and Arena separate, with expanded Warzone modes from the start (firefight, assault) along with new ones, perhaps a deathmatch mode with no AI but bigger teams.

  • More map variety. Both in look and playstyle. In halo 5, some of the maps play incredibly well, but none have memorable aesthetics. They also all seem to be in the small-medium sized category. I want proper BTB maps, but also bigger maps for 4v4 objective modes.

  • Proper offline Firefight - this would be great as a REQ testing mode as well - if you don't want to use an ultra-rare REQ in game for the first time, you could come and test your REQs here.

Customization

  • I'm fine with body and helmet sets, but I would also like to see leg options, even if they are as minimal as combat diaper on or off.

  • A full colour wheel for armour and muted colour wheel for undersuits.

  • Make pieces purchasable with in game currency. For example, a gold pack could be 5k req points, with a guaranteed random rare, or you could spend 20k req points on the specific rare helmet you want, with ultra rare being 50k and Legendary being 100k. This would give a sense of accomplishment when you finally work up to the piece you want, but also allows, for those who want, to gamble for a chance to get it cheaper.

  • Customization tied to commendations. Personally I think these should be the character helmets. Things like assassinate 1000 enemies - Emile's helmet, complete the campaign on Legendary - John's Mark VI, get 5000 sniper headshots, Jun's helmet, etc.

  • Visor colour should be a slider, visor effects should be REQs - for example, skull visor, matte visor, polished visor, 2-tone visor, gold visor. These can also be armour effects like grunt birthday party or inclement weather.

  • Emblem customization - personally I would love for them to do a COD or Forza style system where you can make whatever you want with given parts. Microsoft allows it with Forza, so I don't see why Halo should be any different. (Also the option to have the emblem on armour).

Other

  • UI improvements - better menu system (there was nothing wrong with Halo Reach/3), smoother REQ opening and less buggy overall.

  • More announcers - these were an amazing addition. I want so many more - 343GS, Classic, John, Cortana, Johnson, Thel, Lasky, The Didact, Atriox, A Prophet - the possibilities are endless.

  • Fixed theatre mode. Make it like it used to be.

  • Split-screen. Use the dynamic scaling to scale back all the way to 720p if you must, at least the option is there if people want it.

  • Xbox Play Anywhere - with co-op campaign, firefight and an option for customs to be cross-platform.

submitted by /u/MrFinigen
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Is halo 5 still being updated?

Posted: 28 Nov 2017 09:02 PM PST

Just curious.

Also, I haven't played it in a while but I remember there not being a lot of armor customization. Did they add more? Usually customization is what keeps me entertained in video games.

Also, how's the player base?

submitted by /u/frostmas
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As someone who despise a lot of 343’s designs, even I have to admit that Hunter is such an amazing armor set.

Posted: 28 Nov 2017 08:46 PM PST

To me, it properly showcases how Spartan-IV MJOLNIR armor should look like. The design is complex, but not complicated or obnoxiously loud. It's a great dichotomy of the old Halo armor, which I also adore. It's honestly in my top 4 designs in the Halo franchise.

submitted by /u/TheBountyHunterIX
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Not realizing it had already despawned, my friends attempt to get the skull while I "take care of" a wraith

Posted: 28 Nov 2017 02:12 PM PST

Thanks, Fred.

Posted: 28 Nov 2017 02:04 PM PST

I’m sure she will get better one day.... right?

Posted: 28 Nov 2017 11:04 PM PST

Can you increase the FOV on Halo 5?

Posted: 28 Nov 2017 09:12 AM PST

I'm on xbox and just got the game. It looks like the camera is zoomed in, like literally a 50 or 60 fov. Makes it disorienting and unplayable for me.

submitted by /u/KingBongHogger
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Off The Wall Grenade Kill

Posted: 28 Nov 2017 04:25 PM PST

Halo 5 freezing during matchmaking?

Posted: 28 Nov 2017 02:05 PM PST

Anyone else having this issue?

Since last night during matchmaking sometimes the game will just completely freeze in the middle of a game loading. I then have to completely exit the game and restart it.

submitted by /u/281-knilb
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This guy's strafe is on another level.

Posted: 28 Nov 2017 02:34 AM PST

Moving away from Halo 5 due to these new matchmaking settings.

Posted: 28 Nov 2017 12:53 PM PST

I play at off hours so it's hard for me to put a team together. That said I could usually do ok and get solidly into Onyx each season.

But now?

I literally had one game where matchmaking gave me platinums on my team and it paired us against champions

I actually liked the new weapon settings...but I'm finding ranked play unplayable.

submitted by /u/BurritoWeek
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ANML: Introducing Ryty

Posted: 28 Nov 2017 12:37 PM PST

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