Guild Wars 2 - [Keks] Power Holosmith | Sword/Shield | No Kits | DPS Benchmark | No Meta build |
- [Keks] Power Holosmith | Sword/Shield | No Kits | DPS Benchmark | No Meta build
- Canvas painting
- Signet of Inspiration Be Like
- [Art] Im real tired of your shit (have a good time) by tinhan
- Tyria is Wasteful! (xpost from r/educationalgifs)
- Any Word From the WvW team?
- What it’s currently like to ride mounts in Guild Wars 2
- TIL... home-instance cats are the real Raid-Bosses. They come equipped with a 25-kill streak nuke.
- If you like the effect of Aurora but have no gold.
- Cooking with friends
- Earth Shield Condi Weaver - 33.3k DPS
- [Art] Pixel Versions of my Thief throughout the Years
- This gw2 ad....lol
- Statement from CG why PoF mechanically can't be profitable:
- First world boss completed!
- [Art] Bevyn
- MMORPG.com What Does Class DIversity Mean
- Dynamic events in PoF
- Deimos Just Won't Leave Us Be
- The Commander Under The Sun
- My daughters wanted to make a Guild Wars 2 video
- Heading 250 years back, the last one (for now) | Tomb of the Primeval Kings!
- Some love for Downed Skills ?
- [Video] Power Mirage PvP Roaming Montage
[Keks] Power Holosmith | Sword/Shield | No Kits | DPS Benchmark | No Meta build Posted: 20 Nov 2017 10:43 AM PST Benchmark: https://youtu.be/-nfrZD7_DO4 In Raid DPS Benchmark: https://imgur.com/a/ByW6D I will share my Sword/Shield Power Holo Build after many ppl in Raid ask me about that. This Build is not for max DPS but it's ok with constant 29k-30k. The rotation is rather simple and has no kits, you use only Sword/Shield and the Holoforge + Utility Skills In 99% of my pug raids (150-250li+ groups) i was top DD with this Build and higher then other Holosmith's or Condi Engi's. For premade Raid Groups the classic meta builds are better, but it is a very fun build and for the first time Holo feels like a normal class and not another variation of Engi. I really wanted to get rid of the Kits and create a fun build that is at least viable DPS-wise. Feel free to have fun and use it :) Edit: if you have questions you can ask me in game: Xashija.7913
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Posted: 20 Nov 2017 02:44 PM PST
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Posted: 20 Nov 2017 05:56 PM PST | ||
[Art] Im real tired of your shit (have a good time) by tinhan Posted: 20 Nov 2017 03:52 AM PST
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Tyria is Wasteful! (xpost from r/educationalgifs) Posted: 20 Nov 2017 02:13 PM PST
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Posted: 20 Nov 2017 12:23 PM PST Just wondering what the Wvw team are up to. I don't remember hearing anything from them for a while. I've heard many rumor on what may be in the works, but can't find any info since before PoF's launch. [link] [comments] | ||
What it’s currently like to ride mounts in Guild Wars 2 Posted: 20 Nov 2017 07:33 PM PST
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TIL... home-instance cats are the real Raid-Bosses. They come equipped with a 25-kill streak nuke. Posted: 20 Nov 2017 08:09 AM PST
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If you like the effect of Aurora but have no gold. Posted: 20 Nov 2017 06:27 AM PST
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Posted: 20 Nov 2017 08:38 AM PST
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Earth Shield Condi Weaver - 33.3k DPS Posted: 20 Nov 2017 02:58 PM PST
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[Art] Pixel Versions of my Thief throughout the Years Posted: 20 Nov 2017 02:30 PM PST
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Posted: 19 Nov 2017 08:31 PM PST
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Statement from CG why PoF mechanically can't be profitable: Posted: 20 Nov 2017 08:41 AM PST Hey all - CG (Grind Coven) wanted to make a statement today about why PoF is near-impossible difficult to make profitable... (Not regarding meta-events per say). Outlining the issues:
1 - Every player in the squad must be aware of: their own chest location, how to reset it, not to make a mistake in picking up someone else's chest before using their item, knowing that they must mark their own chest (giving everyone lieutenant). How can ArenaNet fix this I am personally not one for venting frustrations without offering some constructive solutions. Chest locations: Make them fixed spawn, rather than RNG-on-item-use or allow the item to be refreshed without having to relog/rezone.
Closing statement: TL;DR: PoF cannot mechanically be profitable; rework is needed. Bounties need an overhaul, reward given for physical collection of bounty. Rewards need to be buffed overall. CG's Discord is now open to the public: https://discord.gg/GrindCoven - if you want to come chat, feel free and ask us questions :) Data added due to redditor comment: https://www.reddit.com/r/Guildwars2/comments/72gi33/cg_presents_new_crystal_oasis_chest_farm/ Average: Bounty Yields: https://docs.google.com/spreadsheets/d/1f3f1dXyBZby-q20XoUOu_H_4GeajXnK2973wVhHybTc/edit?usp=sharing [link] [comments] | ||
Posted: 20 Nov 2017 10:07 AM PST Hey all, I have been playing for about two months now and I must say your community and game is pretty great! Yesterday I was able to join in on a wold boss, TT in the bloodtide coast and it was AWESOME. I was worried that I wouldn't be able to do it as I am not max level but the people running it were really nice and explained things well. I also currently play LOTRO, but I am really enjoying the random world events on GW2. It makes if feel much more like a community when people randomly jump in and help you defeat a challenge. I'm really happy I picked up this game, and this subreddit has been very helpful. [link] [comments] | ||
Posted: 20 Nov 2017 10:20 AM PST
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MMORPG.com What Does Class DIversity Mean Posted: 20 Nov 2017 10:10 AM PST
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Posted: 20 Nov 2017 11:00 AM PST Hello everyone, I am currently doing my daily achievements regularly. So I'm not just in PoF maps but also much more in core maps. And that's why I'm a bit confused why the events in PoF are less "dynamic" as in core maps. Just as a disclaimer. This is not going to be a rant. I enjoy PoF and GW2 a lot, and maybe I'm even wrong because I haven't played a ton of open world PoF. Just completed the maps and did the events on the way. Now to my observation. First I feel like PoF has more events going on than Core Tyria. But also there are some events that just happen almost always. It doesn't happen that you run around like in core without seeing events. But it's mostly just the same events. Even though they are much more interesting and fun due to the fun mobs. Most of them are just "Kill everything on screen" My second "issue" is the term dynamic. I don't feel like the maps actually change if a event succeeds or fails. There is a event in vanilla where you fight a Lich ghost and after the fight the church behind him collapses. Or when centaurs in harathi, claim a base camp from the seraph. Or the water pipes in Queensdale which can be destroyed by centaurs. Bandits that take over the village etc. I don't think I've really seen something like this in PoF. It's often an ambush that stops after a timer runs out. If it fails or succeeds doesn't really matter. It's not like a village will be empty. Also there aren't a lot of chains or branches of chains that could happen. I know core maps also don't have a huge variety and don't do changes to the maps as often as I probably think, but I still miss that from PoF. Changes in the world and more variety of events is on my wish list. Maybe they're scared it won't work as good because of mega server or some other technical reason. I hope I explained myself good enough. Did you also have this impression or am I looking at the game with the wrong mind? [link] [comments] | ||
Posted: 20 Nov 2017 06:19 PM PST Tonight we had a fun bug at Deimos. At 25%, only 2 of us went up (oops!). We phased to 10% as the 2 fought for dear life. Unfortunately, they died before Saul stopped talking. By the time Deimos dies, Saul is still chilling with us. So Saul and Deimos came to get loot with us! [link] [comments] | ||
Posted: 20 Nov 2017 12:02 AM PST
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My daughters wanted to make a Guild Wars 2 video Posted: 20 Nov 2017 04:41 AM PST This is our first ever video and our entry to the Wooden Potatoes competition. I hope you enjoy it... [link] [comments] | ||
Heading 250 years back, the last one (for now) | Tomb of the Primeval Kings! Posted: 20 Nov 2017 12:26 PM PST Heya guys, As the title says, I've got a new Guild Wars 1 Landmark covered in a Guild Wars 2 video! This one is a bit different and shorter than the last ones. The reasons being that I'm using voice and can cover a bit more of content with that and the Tomb of Primeval Kings is a lot smaller than a whole area. Let me know what you think: https://www.youtube.com/watch?v=QtLlhNNjZb4 (playlist can be found in the charts) Anyway, this one is also going to be the last one for now! I felt that I already covered a great deal of areas and there's still a lot more to explore but I want to change my content up a bit. More Guides and lists (top 5's) for example. Suggestions are welcome! I'm gonna pick up these series again in a couple of weeks but had some other ideas in mind. So don't be afraid if you liked these, they're coming back for sure! As a last note, I'd like to thank Reddit, you guys! I got hundreds of upvotes and thousands of views for my content. It helped my channel grow a lot! I'm gonna use this for the WP contest and see if we can get more people hyped for this game! Thanks and see you in the next one <3 [link] [comments] | ||
Posted: 20 Nov 2017 06:04 AM PST Downed skills are 99% untouched since release. Every profession has its nice mechanics but there is too much disparity in efficiency. Usually we have #1 auto attack #2 prevent stomp or avoid death #3 big nice thing
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[Video] Power Mirage PvP Roaming Montage Posted: 20 Nov 2017 10:59 AM PST Hi back with a new vid, maybe the last this year but for that its a bit longer ;) Again power Mirage ranked pvp, placement + plat t3 gameplay. I was asked to add some more rotations into my pvp montages and that eats a lot of time in a vid. Few matches are not cut that much, so you can see also rotas and not only fights. I tried to explain here and there but explaining everything in text would be too much, so i hope it can still help maybe. Pls also keep in mind, that some rotas are done in terms of carrying a match or just because i can and not because thats the job a power mes is meant for. You have to decide by your own, how many risk you will and can take. The most important thing is to stay alive at least when taking a risk, so when you see you were too cocky or selfconfident or you simply failed, than leave before you die and dont get stuck in your own mistakes. Another reason for the length of the vid is the music. I made a nice epic rock playlist and wanted to use/share it as a whole. Next vid will be shorter again i promise! So sry for the ppl who hate long vids, but i hope at least the music makes it worth watching all. I also know that my editing is not as epic as the music deserves it but yea... cannot change what i cant ;) Anyway enjoy! [link] [comments] |
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