True Dota 2 - Windranger in 7.06e


Windranger in 7.06e

Posted: 10 Jul 2017 08:51 AM PDT

I've been learning her recently and find her really fun. I like her initiation, escape possibilities and utility in terms of pushing.

How do you build her after phase boots into Maelstrom?

Is she just a pusher ie core or do you play her in different roles depending on the lineup? I see a lot ten to go medallion into force staff (then pike I assume if the game goes on long enough) - is this core now?

Do you think she's a strong enough hero this patch?

submitted by /u/atc
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How do you punish dual offlanes?

Posted: 10 Jul 2017 08:30 AM PDT

One thing in scrub tier that I almost never see in pro play is dual offlanes. At my MMR, every game either has a dual offlane or a Jungle LC or something. Since dual offlanes are almost never played at higher levels, I assume that they are bad. Why are they bad, and how can I punish them (and what roles should I pick to punish them).

submitted by /u/Kurry_King
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hand of midas usage

Posted: 10 Jul 2017 11:40 AM PDT

I know hand of midas gives you 200 extra gold and 1.85x experience but is there a way to use hand of midas so that we get maximum amount of advantage from it ? for example like if we use hand of midas on giant wolf, will we get advantage than used on alpha wolf? or both will result the same?

submitted by /u/rhpshanks
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Nyx's Manaburn and Necro's ulti damage

Posted: 10 Jul 2017 03:51 AM PDT

Can someone please explain and also do a small calculation of Nyx's Manaburn damage and Necro's Scythe damage?

submitted by /u/s0nicDwerp
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Exp split question with out of range SS

Posted: 09 Jul 2017 04:17 PM PDT

Hey guys, what is the difference in exp and gold distribution for:

  • 2 heroes in a lane gets a kill

vs

  • Voker gets last hit on a side lane kill with 2 people around the killed hero?

Edit: To clarify, I just want want to know if there is more total exp/gold from the kill with Voker or is it the same exp/gold from a kill the same, but just split over 2 people.

submitted by /u/cli337
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EternalEnvy's Medusa build

Posted: 09 Jul 2017 05:29 PM PDT

Can someone explain the logic behind it? He's done it multiple times. The only thing that changes is that he gets blademail as a midgame item instead of a farming item, then gets Midas at around 19 minutes.

I can see the idea behind it in the sense that medusa actually gets no armor items and relies on late game stats to cover her, so it can help her frontline in the midgame for pushing. He also likes bristleback a lot and he plays a similar role, absorbing damage and letting his teammates have superior positioning.

What's the idea behind blademail Midas medusa? As opposed to getting a farming item like maelstrom or MoM

submitted by /u/polovstiandances
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Why are so many people insistent on Linkens and Manta being bad for Medusa? They've been 100% core for years and people are shitting on it for no reason, and suggesting ridiculous builds like BLOODSTONE (wtf)

Posted: 10 Jul 2017 05:50 AM PDT

Are people just dumb? You need the stats from linkens and manta so much and they help you farm and clear waves and disjoint and dispel everything etc, what does a bloodstone give you?

submitted by /u/Dragonar-1
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Laning against bloodseeker is ridiculous.

Posted: 09 Jul 2017 10:59 PM PDT

He gets sonic speed from thirst while you're still debating which boots to get.

He gets a damage boost to outhit or deny pretty much anyone.

He easily heals to full, worse than legion or slark in lane.

At level 6 you can no longer play him forward.

You disencourage your entire team globally from playing it tight on low health.

There are a lot of OP heroes in dota but none make me say BS as much as BS

submitted by /u/9ersaur
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