Learn Dota 2 - How not to let losing streaks get to you OR Toxicity is infectious |
- How not to let losing streaks get to you OR Toxicity is infectious
- Why did miracle go for aoe def blast in planet odd v liquid game 1?
- Finally when I start getting a little bit confident in my play
- How can I improve my core play? (1k mmr)
- Diffusal blade AM?
- Clockwerk Force Staff
- Learning from low-tier games
- Early game Luna build?
- Returning after 5 years..
- My first domination
- Help me improve please
- looking for mid partner in sea which are around 4k
- My latest sniper game. What else should I improve upon?
- Should every hero get a magic wand?
- what could we have done differently here
- where can I find people who want to play the battle cup? Please help
- Is juggernaut viable in 7.06?
- What items should I be buying more of as a support?
How not to let losing streaks get to you OR Toxicity is infectious Posted: 22 Jul 2017 04:31 PM PDT tl;dr: Didn't take my own advice and flamed back people who flamed me. Ended up flaming other people in other games and tilting. Toxicity is infectious.I lost 12 out of my last 15 matches. I was pretty mad for some of these but by keeping a positive mental attitude, I don't let these small things get to me. Another thing that helps is analyzing each game. Note: These games are in reverse chronological order. Game 1 is my most recent game, game 2 is the game before that, game 3 was before game 2, and so on.
I'm going to stop with seven games into the past because the rest is just going to be repeats of these games, except with different players and heroes. I started off not muting flamers on my team, then moved on to defending the victims of flaming, then calling out the flamers for their bullshit, then finally flaming my own team. End result is losing 12 out of the last 15 games. [link] [comments] |
Why did miracle go for aoe def blast in planet odd v liquid game 1? Posted: 22 Jul 2017 02:46 PM PDT How does that help him more than the tornado cooldown reduce?; [link] [comments] |
Finally when I start getting a little bit confident in my play Posted: 22 Jul 2017 07:37 PM PDT |
How can I improve my core play? (1k mmr) Posted: 22 Jul 2017 07:34 PM PDT https://www.opendota.com/matches/3330377050/ - Cockwerk loss https://www.opendota.com/matches/3311919003 - Legion commander win https://www.opendota.com/matches/3311919003 - Clinkz loss Hello, it's me again. I've enjoyed a 60% winrate recently after dropping down 200 MMR over a couple weeks by chasing losses, as I rise back up to what seems to be my approximate level. I chose two losses and a win as while I played poorly for all three, I feel they represent a more or less average game at my current personal skill level. The postgame stats showed most of what I needed to know for the Clock game: I didn't hit creeps enough to get the items I needed on time, and I made several shitty initiations that on top of an outdraft were enough to seal the coffin. The racist chat from minute 0 on Huskar's part didn't help either. The LC game, I was able to get the snowball rolling and despite my best efforts to throw the game by blinking in solo, I was able to stack up enough duel damage to a-click down mid for the GG. I feel I itemized rather poorly, with soul ring prior to boots very nearly losing me the lane. The clinkz loss was a SCIENTISTS BAFFLED level throw, where in the final fight I decided to attempt to baserace 4 heroes without a deso, in what was a fairly close match prior to that. Having calibrated a little bit above my current solo mmr for TI, I've decided to take a break until the group stages to practice my mechanics against unfair bots, because I feel that CS is behind most of the matches that I end up losing. My most successful heroes are all supports with the exception of WK, and I'm hoping someone here can take a look at some of my play and tell me what I most urgently need to improve on in order to gitgud. Thanks. -hypocube, former Dunning/Kruger-ite [link] [comments] |
Posted: 22 Jul 2017 05:55 AM PDT Yesterday miracle went diffusal blade on anti-mage in a pro game. How does that work? does the drain do anything or is it just for cheap agility? [link] [comments] |
Posted: 22 Jul 2017 01:19 PM PDT I remember a few patches ago Clock was considered trash and ridiculed because a single item rendered him useless. What has changed? His lvl 25 talent is great but that shouldn't matter too much. Force Staff also got buffed. [link] [comments] |
Posted: 22 Jul 2017 06:57 PM PDT Alright so I've been stuck in the 1.9k-2k range for the past two weeks, before that I went on a double down winning spree going from my calibration 1742 all the way to 2013. The past two weeks has been me winning and losing my way around the 1.9-2k range. As I review these games, I look for mistakes. Mostly when I see myself die I say things like "Oh it was horrible positioning in this fight", or "I got ganked because I had no vision of the jungle, and Bloodseeker had a Shadow Blade." But then I know that if I was really good enough to be ~2.5k-3k then I wouldn't run into these problems and would just stomp the game. Sometimes even the mistakes include things I cannot fix. Things like "My team was constantly fighting while I tried to finish my item, feeding the enemy heroes. When I finally got farmed, I'm three levels behind the other guy", or (as a squishy glass cannon) "No one wanted to frontline, so I get immediately jumped and I die; all our DPS is gone." In terms of my supporting, things like the above happen, but to my teammates. Bottom line is: How can I be like the people in higher MMRs, given my scenario? I am fully aware I am lacking in last hits, farming efficiency, positioning as a core, and that as a support I lack space creating, and impact in general. However is games within the 2k tier going to solve these? I'm only at 840 hours, so is it going to get better over time? Or how should I improve myself to be that 3k+ player who has good games regardless of his team? Hopefully I didn't sound like an arrogant guy, any advice in general is appreciated! :D [link] [comments] |
Posted: 22 Jul 2017 05:48 PM PDT Lately I've been playing a lot of Luna, since she fits my 5-stack's playstyle quite nicely. Lategame buys for her seem pretty intuitive, but I'm not sure what to buy early game. I default to treads->aquila->MoM, and that gives me a ton of killing power until maybe 20-25 minutes. The problem that I've been feeling is that after that 25 minute mark, I feel useless for about 15 minutes. Manta gives me some additional power, BKB gives me some survivability, but it's not until Skadi that I feel like I'm really at another power spike. I also feel like I end up starved for slots, since I also need to carry TPs, dust, raindrops etc. Is there an early game build which can give me a more smooth power curve? I see some guides suggest HotD; what does that give me over MoM? Any other buys which might help? Edit: Some opendota links https://www.opendota.com/matches/3330276059/overview https://www.opendota.com/matches/3320453283 https://www.opendota.com/matches/3309973151 Wow, I didn't realize I've only played 4 games of this hero. The 4th is an unranked game where I was learning the hero, so I don't think it's worth posting. [link] [comments] |
Posted: 22 Jul 2017 12:15 PM PDT Hi Reddit, i've decided to return to Dota 2 after 5 years. I've been away playing other MOBAs and MMOs and would like to get back into Dota 2. Would anybody be willing to give me some tips / tricks to get back in, and hey! if anybody wants to play a few games pm me! Matt [link] [comments] |
Posted: 21 Jul 2017 09:30 PM PDT I've been playing Dota 2 for about six months now. I started by playing support to get a feel for the game. This past week, I've been re-watching the "Day[9] Learns Dota" series of videos. I started trying to practice last hits, and to get better at other roles. Since Purge analyzed Day[9]'s games and item builds, I figured Viper was a good hero to practice for the mid lane. Last night, I played my first game where I was dominating. In the laning stage (against Jakiro mid!) I had an early lead. I was concentrating on last hits, instead of harassing, and only using my Q to inflict damage. When Jakiro had low health, I started zoning him out - staying on his side of the river, while I was picking off and denying creeps with him out of XP range. I even survived a couple of 2-on-1 gank attempts - actually killing the PA that jumped on me, and getting Jakiro low enough that he had to back. I went to shrine to take a bath, but then could continue farming after that. I went 22/1/11 - I had a part in more than half of my team's 60 kills. I had 8k gold more than anyone else in the game. Some notes from my self-analysis:
I'm hoping that some of this will help other people who are also just starting out. A big thank you - both to /r/learndota2 and to Day[9] and Purge! Lurking on here has given me a lot more to think about as I play, and I think it's helped me understand the game better. I'm still a newb (185 hrs, 104 matches) but at least I feel like I understand some of what's going on now. :) See you in battle!About me:
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Posted: 22 Jul 2017 11:26 AM PDT I was the Weaver in this match, and we got completely wrecked by faceless void. I literally couldn't get near any of their towers. My last hits were also abysmal. Also troll constantly flaming me wasn't helping. I felt like my team wasn't very good,and faceless void is a direct counter to weaver, but is there anything I could have done to win us the match? This sub has been invaluable to me and any advice would be appreciated. Dotabuff - https://www.dotabuff.com/matches/3329834667 [link] [comments] |
looking for mid partner in sea which are around 4k Posted: 22 Jul 2017 10:33 AM PDT |
My latest sniper game. What else should I improve upon? Posted: 22 Jul 2017 06:35 AM PDT Sniper used to be my spam-pick back in the 2013 days. Looking back, I did extremely bad on those early games. https://www.dotabuff.com/matches/3329175540 On my latest game, I did okay. While I've almost finished improving my positioning and farming, what else should I try to improve? [link] [comments] |
Should every hero get a magic wand? Posted: 22 Jul 2017 04:51 AM PDT Just curious. I mean, the charges can be life-saving but I'm not sure if I should spend money on a magic wand in every game. Can it be suitable to buy a wand or stick in all games? [link] [comments] |
what could we have done differently here Posted: 22 Jul 2017 12:11 AM PDT hi guys just lost a game where the other team had a ridiculous wombocombo team (silencer, spec, tide, enig, dusa). 4 huge ulties. when you're faced with such a team, what are some suggestions on winning? try to end the game early? completely stumped here, usually i can think of something to counter 1 or 2 heroes, but not 4. https://www.dotabuff.com/matches/3328389785 - dotabuff of the match, i was mirana [link] [comments] |
where can I find people who want to play the battle cup? Please help Posted: 22 Jul 2017 06:07 AM PDT Apologies if this is not the right place to ask, If it doesnt contribute to learning, but this is my favorite sub, If needed. Here is a question, Do you use strats when you play the battle cup, and if so what strats? And what do those strats accomplish? [link] [comments] |
Posted: 22 Jul 2017 05:52 AM PDT I really haven't seen him in pubs even if he was used to be quite strong. Also what is the normal item progression? [link] [comments] |
What items should I be buying more of as a support? Posted: 22 Jul 2017 05:27 AM PDT I've been trying to improve my dota skills by trying to build more reactive depending on how the game is going. I tend to buy the same items over and over again however. Items such as force staff/glimmer cape are something that I really feel I should get more but generally don't. I've been buying more smokes of deceit when I know we will try to use them efficiently. Side notes: 2k MMR, 1300ish games played. I don't play ranked often; in normal skill bracket however according to dotabuff. I mostly play supports such as Lich, CM, Ogre, Necro (situationally). https://www.dotabuff.com/players/112943083/items https://www.dotabuff.com/players/112943083/items?date=6month&metric=used (Last 6 months) https://www.dotabuff.com/players/112943083 https://www.dotabuff.com/players/112943083/heroes?date=6month&metric=played (Last 6 months) I play with higher mmr friends quite frequently, and they usually ask me to get certain items if it's very good, like lotus orb/vlads and whatnot after I have some core items. Items such as force staff, other utilities aside, I seem to not buy because I try to position myself well in fights, near the back or in fog. Gem, Urn, seem to be two items that come to mind right away depending on the game. I'm much more likely to buy sentries than buy a gem for myself or a more survivable hero. In addition, I've been liking to roam early game once I pick up levels two or three If my lane can sustain without me. [link] [comments] |
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