League of Legends - SK Telecom T1 vs. Samsung Galaxy / LCK 2017 Summer - Week 6 / Post-Match Discussion |
- SK Telecom T1 vs. Samsung Galaxy / LCK 2017 Summer - Week 6 / Post-Match Discussion
- [Skin Concept] Sewn Chaos Kalista
- Waddup, we're the Rioters that did Kayn. ASK US ANYTHING
- Would Anyone Be Interested In a "Where Are They Now" Series About Former LCS Players?
- How C9 perfectly shut down Svenskeren’s early game
- ARAM Tips, Tricks and some unwritten rules
- Team ROCCAT vs. H2k-Gaming / EU LCS 2017 Summer - Week 6 / Post-Match Discussion
- Vandiril managed to SURVIVE Urgot's new Ult without invulnerability!!
- Ninjas in Pyjamas vs. Team Vitality / EU LCS 2017 Summer - Week 6 / Post-Match Discussion
- Double Standards in Champion Balance
- This or That: Rift Rival Surprise
- Why has the classic LoL theme been completely forgotten / left behind?
- Deficio gets R-rated
- Get to Know MikeYeung: growing up Challenger, his fear of falling behind, & the deeper meaning behind his name
- Riot is doing an amazing job with the recent Champion Voice Overs, and they deserve to know
- Hello again NYC dudes and gals! NEXT Saturday (July 22) I'm hosting a LoL-only LAN party in a skyscraper next to One World Trade Center for our community! RP Prizing, Whole Foods catering, coffee, and Red Bull included! We're bringing the LoL scene together for some fun & competition! :)
- Riot really needs to provide to websites and API Users separate Stats for Flex Queue & Solo Queue. FlexQ is not SoloQ
- IDEA: 10-year anniversary skins for the original 40 champions
- RIFT RIVALS: A WAKE UP CALL | New Life of Legends Episode
- 84.8% chance TSM qualifies for Worlds (and other predictions)
- Poppy - Waiting for the true hero [Fanart]
- Pentakill - NiP vs Vitality
- The Rise and Fall of Team Vulcun (Part 2) XDG and the Role Swap
- PBE needs to be available for more people!
| SK Telecom T1 vs. Samsung Galaxy / LCK 2017 Summer - Week 6 / Post-Match Discussion Posted: 13 Jul 2017 05:40 AM PDT LCK 2017 SUMMEROfficial page | EsportsWikis | Live Discussion | /r/LoLeventVoDs/ | New to LoL SK Telecom T1 0-2 Samsung GalaxySKT | Wiki Page | Best.gg | Website | Twitter | Facebook | YouTube MATCH 1: SKT vs SSGWinner: Samsung Galaxy in 41m | MVP: Ruler (400)
MATCH 2: SSG vs SKTWinner: Samsung Galaxy in 25m | MVP: Ambition (300)
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| [Skin Concept] Sewn Chaos Kalista Posted: 13 Jul 2017 07:47 AM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Waddup, we're the Rioters that did Kayn. ASK US ANYTHING Posted: 13 Jul 2017 10:49 AM PDT UPDATE 1:00pm PST: The AMA has officially ended! Some Rioters will still hang around answering questions, of course. It's your boy League of Legends back with more quality content. We're gonna do a little AMA right here from 11:00am PST to 1:00pm PST. It's about Kayn. He's got a scythe named Rhaast who is trying to kill him. If you have questions about that situation, we can provide you with answers. Below is a list of Rioters who did Kayn. Ask them questions, or just post memes idc RIOTERS PARTICIPATING: u/DanielZKlein - champion designer | u/Interlocutioner - narrative writer | u/RiotPhoenix - vfx artist | u/Reav3 - producer | u/RiotBrightmoon - producer | u/the_cactopus - publishing | u/riotgrimtrigger - publishing | u/Riot_Cinder - ux designer | u/nickstravaganza - animator | tktk adding more atm pinky swear there's a lot SOME RELEVANT LINKS: Kayn Path of Shadows Teaser: https://www.youtube.com/watch?v=zmdkmPsmEnA Kayn Bio: http://universe.leagueoflegends.com/en_us/story/champion/kayn/ Kayn Champion Reveal: http://na.leagueoflegends.com/en/featured/champion-reveal-kayn Kayn Champion Spotlight: https://www.youtube.com/watch?v=pPaauwI6G5s [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Would Anyone Be Interested In a "Where Are They Now" Series About Former LCS Players? Posted: 13 Jul 2017 12:11 PM PDT I've always wondered what happened to the players of LCS teams gone past, those who lost their starter spots, or bounced around and were never heard from again. I think it'd be really cool to see what happened to some of these players and see what they're up to now! Would there be enough support for this sort of thing? [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| How C9 perfectly shut down Svenskeren’s early game Posted: 13 Jul 2017 10:20 AM PDT
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| ARAM Tips, Tricks and some unwritten rules Posted: 13 Jul 2017 07:46 AM PDT
Some other useful tips and fun facts:
Some honorable mentions (thanks to /u/pacquan) * Do not attack players that are dancing before minions first arrive.
To avoid the question - I have 3k+ games in ARAM. This is my favorite mode and my goal is to get mastery 5 on every champ, playing almost ARAM only. Currently acheived ~ 20 champs. All of the unwritten rules are based only from my experience. For everything else please check: _ Thank you for your time and see you on the bridge :) _ Edit: added some context in one of the rules and added brand new one at the bottom 1) Example: Frost Fire Annie, Snow Day Singed, SSW Skins 2) Healed champions are debuffed for 35 seconds, causing subsequent Heal casts on them to be 50% less effective for that period 3) 55 per 10 seconds Edit: thanks to everyone that add some comments and critics. I added a few things, maybe there are more, will recheck the comments tommorow.
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| Team ROCCAT vs. H2k-Gaming / EU LCS 2017 Summer - Week 6 / Post-Match Discussion Posted: 13 Jul 2017 12:09 PM PDT EU LCS 2017 SUMMEROfficial page | EsportsWikis | Live Discussion | /r/LoLeventVoDs/ | New to LoL H2k-Gaming 2-0 Team ROCCATH2K | Wiki Page | Best.gg | Website | Twitter | Facebook | YouTube | Subreddit MATCH 1: H2K vs ROCWinner: H2k-Gaming in 26m
MATCH 2: ROC vs H2KWinner: H2k-Gaming in 21m
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| Vandiril managed to SURVIVE Urgot's new Ult without invulnerability!! Posted: 13 Jul 2017 11:11 AM PDT
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| Ninjas in Pyjamas vs. Team Vitality / EU LCS 2017 Summer - Week 6 / Post-Match Discussion Posted: 13 Jul 2017 10:40 AM PDT EU LCS 2017 SUMMEROfficial page | EsportsWikis | Live Discussion | /r/LoLeventVoDs/ | New to LoL Team Vitality 2-1 Ninjas in PyjamasVIT | Wiki Page | Best.gg | Website | Twitter | Facebook | YouTube | Subreddit MATCH 1: VIT vs NiPWinner: Team Vitality in 35m
MATCH 2: VIT vs NiPWinner: Ninjas in Pyjamas in 39m
MATCH 3: VIT vs NiPWinner: Team Vitality in 27m
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| Double Standards in Champion Balance Posted: 13 Jul 2017 11:54 AM PDT I originally posted this to r/singedmains, but I also felt like this belonged here as well. With a lot of people in an uproar about the upcoming hotfix to Singed, I think it is necessary in having a logical look at this instead of shouting in the hope of resolving issues. While I think most people are overreacting, even without any knowledge of any specific changes thus far, I do see where they are coming from. Singed was in in a horrid state for 2 seasons; from season 5 to pre-patch 7.14. People from the community have reached out to Riot giving criticism on the Singed's game state and asking for any possible feedback. We got nothing from them, in the form of something reasonable anyways. All we got were condescending tweets from members of the Riot balance team telling us Singed was overpowered (not true),he had undeniable engage (not true), and that we should be happy that they didn't nerf him(what). This coupled with changes to the game throughout the has made playing Singed harder, and overall, less enjoyable to play. This includes: -Reliance on building certain items in every game just to be relevant and how unfun it felt to build them (3 dark seals, RG, tank/supp items, etc.) -Champion releases and reworks focusing on mobility (which in fine, until you don't update the first champion ever designed as a way counteract the new state of the game for several years now) -Nerf to ap items, which forced Singed away from an ap bruiser playstyle to a full tank / supp playstyle -I could go on. To the many, including myself, it felt like we were left in the dark and neglected by the lack of communication and reasonable feedback from Riot. Many of us felt frustrated in how Singed was left behind in the dust as the game moved on without him. Then after almost 2 years, we finally got word from a Rioter that possible changes to Singed would happen in the near future. Lo and behold about 4 weeks ago, Singed changes on the PBE. We were ecstatic. Finally, we were getting changes to Singed; good ones as well! He was getting the modernization he had deserved for 2 years now. After about 4 weeks of PBE testing and not even a day after the release of patch 7.14, Riot Meddler tweets this out: https://twitter.com/RiotMeddler/status/885321824149528577. This where this leaves us now. People are angry and outraged that not even after a day of patch 7.14, Riot is already thinking of hot fixing Singed. This has created a shitstorm in the forums, with only the logical criticism sprinkled in here and there. While I do think that a lot of people are just upset at the idea of the nerf itself, I believe this anger stems from a much bigger issue; double standards in champion balance. As someone who has gotten to Masters in NA several times playing almost nothing but exclusively Singed, I believe to have a tiny bit of merit to how Singed and other champions function in high elo. With that, I can say that Singed was in a bad spot before the current patch. I can also say that Singed is currently in a really good spot as of now. Some argue that Singed is perhaps a little overtuned, which I agree with. I'm in the boat that his w is too strong and needs to be nerfed. Regarding his hp and ultimate cooldown, that is up to debate. However these possible changes are not what I'm upset at, it is the shocking double standards that Riot has displayed. Not even 24 HOURS after releasing the patch, they are already gonna hotfix him and nerf him. Their reasoning for this is his massive spike in winrate from about 48-50% winrate to now ~55%. Personally, this is due to an overtune to his kit and the fact that a majority of his small player base is extremely dedicated to him and went from having a ~48-50% winrate with a garbage fire of a champ to now actually playing something that is viable again. Besides that point, what I find ridiculous is how they are to jump the gun on this issue, especially when you compare this circumstance to others. There have been champions that have been in worst states for far longer than Singed.Kassadin in season 3 was left untouched for months while having a 95% pick / ban rate. Fiora after her rework was unstoppable and only until recently has been balanced. Ivern had a +55% winrate in high elo for patch after patch and saw no noticeable nerfs until weeks, even months after his release. Even now, we have champions that have been issues for MONTHS and Riot has shown zero signs of doing anything about them! Let's look at Thresh for example. Thresh has always been a possible choice for support since his release, and for the most part, has always been a strong choice as well. However, when you look at his numbers, they are ridiculous! -http://champion.gg/champion/Thresh/Support He has had a 52-53% winrate for as long as I can remember. This number remaining unchanging through different patches and meta changes. If his winrate isn't high enough, what is truly mind-boggling is his playrate: 23.79%! He is the most played champion while having an abnormally high winrate! That means that it doesn't matter who you are, a Thresh main or an autofilled support, he will be strong. Another champ to look at is Pantheon: http://champion.gg/champion/Pantheon/Top?league= He has had one of the highest winrates at top lane for months now (53%-56%) while having a player base that is larger than Singed. He has an oppressive laning phase; any player can pick him up and abuse almost any matchup. Along with this, his early to mid game is incredibly strong. These champion among others have shown that they are in a much worse state than Singed is currently for months now with little to no signs of resolving these issues. Why so quick on the Singed changes, but slow on changes for other champs, is up to debate. I have heard a variety of reasons; from competitive integrity (champs that are deemed fun to watch don't get nerfed so competitive is more enjoyable to watch; Singed isn't fun to watch), upsetting the larger player bases (think the Lee Sin PBE nerf outrage), negatively affecting their bot-line (don't nerf skin-sellers to keep selling skins, Singed isn't skin-seller, doesn't matter to Riot), etc. As to me personally, I don't know their reasoning for sure. After years of no signs of any changes to Singed, he finally gets the modernization he deserved. After years of being left in the dark, our voices were finally heard. However now, many people are angry and scared that Singed will be put back in the dumpster and forgotten like before. While most people's, albeit extreme, outrage is justified, it is important for us to look at the important issues and realize that all champion, popular or not, should be held on the same pedestal and be treated equally. That is how you ensure and fair and balanced game. If you want more added or believe everything I said to be wrong, please let me know! I want your perspective on this issue as well. Also, I will try to fix any possible grammar issues since I just wrote this up in one go. Thanks for reading :) Edit: It seems like a lot of people either are misinterpreting what I say or perhaps I didn't specify enough. I agree that Singed needs a hotfix. His w is too strong as it is now. However, I'm disappointed that far too many people here are missing the point that I'm trying to make about double standards and how champs are treated differently. People are instead are making assumptions about me and think I'm here just to cry about the hotfix when all I want are other people's opinions regarding how some champs are treated compared to others. TL;DR since a lot of people are misinterpreting what this post is about: All champs should be hotfixed and treated like how Singed currently is, not be left untouched for months even though they suffer from similar issues. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This or That: Rift Rival Surprise Posted: 13 Jul 2017 09:00 AM PDT
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| Why has the classic LoL theme been completely forgotten / left behind? Posted: 13 Jul 2017 12:02 AM PDT So I many of you who have been with League for a while might remember this theme: https://www.youtube.com/watch?v=xiOJW41s9dQ Specifically the part that starts at 00:30, as far as I can remember the theme was present in ranked selection, it was played at the beginning of tournaments, used in trailers, etc etc. Last time I heard it was at Worlds 2014: https://www.youtube.com/watch?v=ogOvT9oSp1c#t=01m45s But ever since that day I have not heard it once ever again... it was replaced by another soundtrack in ranked as well and as far as I can tell it faded into nothingness. I wonder why? Many games these days have their own theme music that you instantly associate it with once you hear it (Overwatch for example). Heck even real sports organizations like FIFA have had their own anthem for ages now, which is played at major tournaments. Even though they remix it now and then, the main tune is always there: https://www.youtube.com/watch?v=DCMD22Ddm0w Any ideas on why Riot might have written off their LoL anthem as of late? To be honest it was a pretty epic theme, and very very memorable. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 13 Jul 2017 02:14 PM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 13 Jul 2017 10:53 AM PDT
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| Riot is doing an amazing job with the recent Champion Voice Overs, and they deserve to know Posted: 13 Jul 2017 04:40 AM PDT You may remember my previous post about voice overs, here is the link: https://www.reddit.com/r/leagueoflegends/comments/66bcjc/epic_champion_interaction_voice_lines_are_rarely/ TLDR: Champions with taunt interactions often don't meet each other as lane opponents. For example, Yorick has a taunt against Azir which will be heard extremely rarely. The only times those champions meet are during ganks or in teamfights, moments you can't afford to spend time taunting in, instead of contributing to the fight. This is a shame because champion interactions tell you so much about the lore. The newest champions, however, all say these interactions when killing or attacking the specific enemy, instead of taunting. This is a great change because you don't have to input a command manually to play the interaction. Urgot even has a ton of lines for killing specific champions with his ultimate. I am really happy Riot is going this way with the interactions, and I sincerely hope they keep doing this and eventually get rid of the champion specific taunts. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 13 Jul 2017 08:04 AM PDT Thank you for reading - here's the highlights!
The LAN starts at 10:30AM on Saturday - its a Bring Your Own Computer (BYOC) event - hosted at Verizon's HQ. Come with a squad of two or three - or come solo! We will be filling your team with other attendees to create balanced teams. We're structuring it as a round robin tournament, but it is really about hanging out and meeting the Community!
Want to set up your own events near you? Reach out to my email, below. I'll give you all the tips to set up an event - maybe we can even co-promote it next time to involve even more of this awesome community!
Entry $30** online. Buy your ticket online - we have room for 16 teams. (You can sign up here.)
We're likely set on volunteers for this coming event, but we would like to set up weekly scrims / in-houses for the NYC scene. Please let me know if you want to help out with organizing our scrims or at a future event by reaching out to me at chris@fambase.com.
** We don't want to be charging $30 per person and are working out a way to reduce the cost or gain sponsorship. Hopefully, we can get Verizon to lessen / reduce the venue fees or have other sponsors help fund these awesome events. The rent by itself is over $1,200, FYI. For this event we are partnering with the following amazing NYC-based start-ups:
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| Posted: 13 Jul 2017 06:23 AM PDT Hi guys. In every single website (op gg, lolskill, lolking), win rates, KDA and stats of any champion of any players take into account Flex and Solo Queue. I have nothing against Flex Queue or Solo Queue, but this is clearly not the same type of game. In Flex you might play up to 5 premades, while in SoloQ you play 1 or 2 vs the rest, this is not the same concept. I believe a player that spams a champion in high Diamond in SoloQ, and another who played half of the games in Flex Q with premades (sometimes even matched against Silver/Gold), there is no sense comparing players anymore. It would be only fair that the stats get separated. Thanks everyone and have a good day. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| IDEA: 10-year anniversary skins for the original 40 champions Posted: 12 Jul 2017 06:56 PM PDT League of Legends is approaching its 10 year anniversary which will occur in 2019 and the community should celebrate it in a big way. It will probably be a huge patch but I think everyone would appreciate it. The skins should have a colour theme, kind of like how the SKT skins have a theme. Maybe even give Amumu a smile for once. Who agrees with my suggestions? [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| RIFT RIVALS: A WAKE UP CALL | New Life of Legends Episode Posted: 13 Jul 2017 06:01 AM PDT
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| 84.8% chance TSM qualifies for Worlds (and other predictions) Posted: 13 Jul 2017 11:04 AM PDT
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| Poppy - Waiting for the true hero [Fanart] Posted: 13 Jul 2017 02:28 PM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 13 Jul 2017 10:41 AM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The Rise and Fall of Team Vulcun (Part 2) XDG and the Role Swap Posted: 13 Jul 2017 02:46 AM PDT
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| PBE needs to be available for more people! Posted: 13 Jul 2017 11:44 AM PDT Seeing that there are so many bugs coming into the live patch (Leona going through walls, Kayn not taking turret aggro etc.) I think it would be a good thing for Riot to re-open the applications for PBE accounts. [link] [comments] |
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