Dota 2 - The prizepool for TI7 has now surpassed that of TI6! |
- The prizepool for TI7 has now surpassed that of TI6!
- Kinda important for dota I guess ?
- Make an urn but for mana
- Blitz is going to coach Day9 today!
- Pinned ya!
- Lack of growth: Dota 2 had 555 thousand avg players in june this year, less than the amount in june 2015. Let's discuss why.
- The International 7 Pubstomp Thread
- A Midas study: how you should use it.
- My friend wanted to play safelane Treant. Never again.
- Charge of darkness auto detecting script spotted
- Getting that 5k in style :D
- I hope we will have more of The International Archives at TI7
- Cancel's teammate is trying to communicate with their Invoker.
- Why do you even queue ranked if u feed the moment someone takes ur role?
- Sandking is the fastest hero in Dota 2
- 50/50: EE gets ganked and destroyed/EE expertly avoids surprise gank
- valve can you please make the emotes a little bit bigger
- Dear Valve, your player cards feels like work, not like fun :( plz improve the experience (suggestions inside, more ideas Welcome)
- Registrations open for $300 amateur cup
- Valve Please Add ULTRA KILLS to Profile Stats
- Who needs healing ward? It does no damage and is not flashy smh...
- Not just a shockwave machine
- Nightstalker Cosplay Progress for TI7!
- 6 Minutes. 6 Kills. 1 Cow.
- Dear Valve, can we please have an option to craft a Gold player card using an amount of dust
| The prizepool for TI7 has now surpassed that of TI6! Posted: 12 Jul 2017 06:00 AM PDT Making it the largest prizepool ever for an esports tournament, beating TI6 and TI5 in second and third respectively. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Kinda important for dota I guess ? Posted: 12 Jul 2017 04:23 AM PDT Can you guys go fight for net neutrality. I'm not even from the USA. But if we don't have net neutrality NA dota might die. Then where would we go for memes. edit: my attempt at an ELI5 of net neutrality
edit 2 : edit 3 : deleted this one. edit 4 : TL;DR save memes , vote for net neutrality [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 12 Jul 2017 09:10 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Blitz is going to coach Day9 today! Posted: 12 Jul 2017 12:11 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 12 Jul 2017 12:41 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 12 Jul 2017 07:19 AM PDT TL;DR: the game is not dying, but it is not growing at all. Valve is doing great with the esports, could be doing better at welcoming new players and keeping them, and really should at least think about advertising in any form. First of everything, the data from the title is from Steamcharts. The average player numbers and the peaks are supposed to go up as TI begins, and to stay pumped up for some time after it ends. But let's not focus too much on numbers. The game is NOT dying, but it is also not growing at all. Section 1 - EsportsDota 2 is an astounding title in the esport community, and we can look forward to have an even better year in 2018, with the changes from Valve in the Major system. The International is the best event out there for a spectator, its value production is way beyond anything in any other game, and seen how it bumps up the numbers as it begins, the esports section is assured to be at its finest. The only thing that could be improved is in terms of advertisement. We all can agree that if TI were in the hands of Riot or Blizzard, it would be heavily advertised as the biggest esports event of the world, but we will talk about that in the third section of this post. Section 2 - Welcoming newcomersNot much time ago, some new tutorials were added to make the life of newer players easier. These tutorials, however, are not even close to enough. Even with the guide page being updated, the learning curve of Dota is too plain before it starts getting steep: the basics are really hard to get used to, although these guides really help people who don't know what a hero does or how it is supposed to be played, and this new buildguides page must be kept working. Now, compared to most ARTS out there, the tutorial for Dota is the less useful one, and this has nothing to do with how high the skill ceiling is, so talking about how much more complex Dota is will not help much. One topic that isn't really addressed in the current tutorials is invisibility. It is really impressive how loose a Riki can play in a newcomer's game. Plus, it could be really interesting to make a tutorial specific for pub-stomping heroes such as Pudge or Sniper and how to play against them, not forgetting to mention, even if quickly, the peak of efficiency of each of these heroes, and why. This would make the players start thinking on how to counter other heroes as well, and start grasping the strategy involved in the game. Section 3 - AdvertisementA quick look at the League of Legends' Workshop or champion teasers really makes me jealous, and don't let me begin talking about Overwatch. But these trailers are important not to make fans like me happy, but to attract new players or to convince newcomers that trying a bit longer to adapt might be worth it. These trailers are so powerful that can make the hype of a game like Overwatch skyrocket so much it got to a point it made its competitive scene fall into a crisis. However, they are expensive, we all know that. So they shouldn't be frequent, one for every new hero we get will be plenty, considering that we will probably get 1 per year, revealed at The International. Plus, this will put TI under even more spotlights for casuals or might-be players. Talking about TI, it is probably the biggest esport event in the world, so why not brag about it? Why is it that game websites talk more about LoL World Championship than about the International? Esport is the best way to show how epic a game can be, and how unlimited its possibilities are... but who are we showing this to? Mostly already-players I believe. It does have the strength to attract people from other games, but this strength is not being used. It should be easy to do if made together with the trailers mentioned above, just like the New Journey update at the end of the Monkey King teaser. ConclusionWhat else should be added or modified to keep our beloved game growing? As said in the title, this is a discussion and not an article, and it it's being hosted in Reddit after all, we don't work at Valve nor do we know about the developers plans for the future, but as someone who's spent thousand of hours into this game and who don't want to see it die, I think it is already time this discussion had started. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The International 7 Pubstomp Thread Posted: 12 Jul 2017 04:04 AM PDT Unfortunately mods don't think this thread is worthy of being stickied or put in the sidebar so I'm forced to copy-past it to keep it afloat. If you think it would be useful, message them!. To the mods saying that they will wait until Valve puts up the official website: THE ORGANIZERS NEED FAR MORE TIME THAT WHAT VALVE GIVES TO RENT THE PLACES AND ORGANIZE EVERYTHING. Ask any organizer and they will say the same thing. It's that time of the year again! as most of you know, Valve offers very little support and publicity to most of the pubstomp events. So, like last year, I'm posting this thread to collect in one place all the pubstomps and viewing party organized by the members of the /r/DotA2 community. Every organizer can add their event by simply commenting with the location, a brief description and a link to the event.
[link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A Midas study: how you should use it. Posted: 12 Jul 2017 02:03 AM PDT Watching a lot of pro streams, I've noticed and interesting trend among some of the players: they tend to hold on to Midas in order to use it on a Large Neutral Creep (notably /u/EternalEnVy). This lead me to question: is it really worth it? And how much can you withhold your Golden Hand in order to be most efficient? Here is my investigation:
Using Midas multiplies the experience by 1.85x, as a result we get the following numbers:
A mere 9.25 difference. But how will it play out in the long run? Here are some quick scenarios: 20 min timeline
30 min timeline
40 min timeline
*MaxE - Maximum Efficiency - using Midas as soon as it's off cooldown. TL;DR It's more efficient to use Hand of Midas on Ranged Lane Creep immediately than to take ~7 seconds to find the Head of the Large Camp (Experience-wise). Quick tip: Gold-wise it's always superior to use it on a lower-cost creep. EDIT: Made a mistake not counting the 1st use of Midas. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| My friend wanted to play safelane Treant. Never again. Posted: 11 Jul 2017 09:40 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Charge of darkness auto detecting script spotted Posted: 12 Jul 2017 06:01 AM PDT Another case of script using. This one able to detect Spiritbreakers Charge of darkness and some other weird stuff like backing away instantly after the charge was casted on you, pinging >Spiritbreaker is missing! chat wheel. Whole process accompanied by strange camera movement and order issuing. Here's the video proof (warning: potato quality slideshow) Match ID 3307830718 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 12 Jul 2017 05:36 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| I hope we will have more of The International Archives at TI7 Posted: 12 Jul 2017 08:49 AM PDT I found these videos so fascinating when they were put out at TI6. They were incredibly well put together films that looked at the past of TI and some of the greatest moments. I think most of us can agree there are still so many more amazing moments from TI History that could be covered. The way the Fountain Hook was illustrated in it's archive video with it's own SFM Animation was awesome and I'd love to see more of TI's best moments envisioned like it this year. Having the retrospectives from the professional players was also really good and if it happens again I'd love to see some more players and/or casters talk about some of these memorable moments in our history. For those who may have missed them or want to watch them again, here's all 'The International Archives' from last year's TI. The International Archives – Fountain Hook https://www.youtube.com/watch?v=d6H-HEpnlk8 The International Archives – Playing in Finals https://www.youtube.com/watch?v=hzC7NjwY_Pg The International Archives – Kaci https://www.youtube.com/watch?v=ysI4RpotUgQ The International Archives – All-Star Game https://www.youtube.com/watch?v=b9amaw88FeE The International Archives – Fear https://www.youtube.com/watch?v=OmusoLNESkI The International Archives – Liquid vs. LGD https://www.youtube.com/watch?v=YhoYB3EgWr4 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cancel's teammate is trying to communicate with their Invoker. Posted: 12 Jul 2017 01:34 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Why do you even queue ranked if u feed the moment someone takes ur role? Posted: 12 Jul 2017 05:48 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sandking is the fastest hero in Dota 2 Posted: 11 Jul 2017 10:25 PM PDT He can dig a tunnel measuring 1300 units and reach at the end of it in just 0.433 seconds. Assuming the 1 unit range in Dota 2 is equal to 1 inch in real world, that's 1300 inch(with aghs) or 108.33 ft., that's 250.18 ft. per second or 170.58 mph, faster than a human sneeze, cheetah and even Usain Bolt. Not even gold diggers can do like that. volvo silthbreaker II pls [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 50/50: EE gets ganked and destroyed/EE expertly avoids surprise gank Posted: 11 Jul 2017 02:58 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| valve can you please make the emotes a little bit bigger Posted: 12 Jul 2017 04:58 AM PDT just a tad so they can be easily visible and recognizable. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 12 Jul 2017 12:39 AM PDT I had really been looking forward to the player cards, I love these fantasy games and normaly put a lot of energi into them. I also love the idea that you get in game effects based on the cards you have available, this is a cool idea. But its so frustrating that I have no control over what team I am lucky enough to get all in gold. My BP is level 860 and I have 2 teams all in gold, U should implement some sort of crafting system, where u can craft specific cards. I dont see how u dont have this? the stats on the cards are still random so its not like it would break the system.... Maybe something like, trade 3 other gold cards to get 1 specific gold card. or 5 silver card to get a gold... just something that makes this feel less like a lotteri and more like a game. Also your hole card mangement part is horrible, I have to pace myself in going true all my cards bit by bit and dusting the ekstra cards I have... its so much work its so slow... u need to implement some kind of tool that helps with this. Long story short, the player cards are not fun atm, its just work and I hope u do something to improve it [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Registrations open for $300 amateur cup Posted: 12 Jul 2017 06:01 AM PDT Hello Reddit! With the approval of the moderators, I would like to introduce the first community cup hosted by DOTAFire! Registration period: 12.07.2017 - 29.07.2017 The tournament matches will be played Saturday 29.07.2017 starting at 17:00 CEST / 08:00 PST There is no maximum number of teams. The prizes are as follows:
But that's not all, a random participating team will be picked to win 5x Warhammer: Treasure of the Old World. More information about the tournament and about the registration can be found here. Thank you and please let me know if you have any questions, suggestions or concerns! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Valve Please Add ULTRA KILLS to Profile Stats Posted: 11 Jul 2017 08:30 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Who needs healing ward? It does no damage and is not flashy smh... Posted: 12 Jul 2017 12:42 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 12 Jul 2017 06:32 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Nightstalker Cosplay Progress for TI7! Posted: 11 Jul 2017 02:08 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Posted: 12 Jul 2017 08:51 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Dear Valve, can we please have an option to craft a Gold player card using an amount of dust Posted: 11 Jul 2017 11:06 PM PDT I'm currently sitting at Battle Pass level 1226 and I've opened hundreds of packs. I pretty much disenchanted most of my player cards(except for my favourite team ofc) and still couldn't get the overhead TP logo for my favourite team. I could spend more money but it's not guaranteed which is just frustrating. [link] [comments] |
| You are subscribed to email updates from Dota 2 on Reddit. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
| Google Inc., 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States | |
Post a Comment