Overwatch - Weekly Trash Talk Thread - June 26, 2017


Weekly Trash Talk Thread - June 26, 2017

Posted: 25 Jun 2017 10:08 PM PDT

HERE YOU CAN GET RID OF ALL YOUR ANGER AND HATE.

CAPS ON AND LET IT ALL OUT.

JUST GET YOUR THIRD LUCIO PLAYER ICON DUPLICATE? GETTING PERMANENTLY KILLED BY THE MOST OP CHARACTER IN THE GAME? THERE'S TOO MUCH JUSTICE THAT RAINS FROM ABOVE? THIS IS THE RIGHT THREAD!

PLEASE STILL BE CIVIL, AT LEAST A LITTLE!

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Mei's wall is just nasty sometimes

Posted: 26 Jun 2017 05:42 AM PDT

How to effectively counter Pharmercy as a support main.

Posted: 26 Jun 2017 08:52 AM PDT

Blizzard's Jeff Kaplan Answers Unsolved Mysteries of the Overwatch Universe

Posted: 26 Jun 2017 09:02 AM PDT

I'm starting to think Jeff is getting a little tired of talking on the forums

Posted: 26 Jun 2017 10:38 AM PDT

Orisa tips from ~3800SR Orisa main

Posted: 26 Jun 2017 01:24 PM PDT

Hey guys, I've been killing with Orisa this season in comp to the point where I feel like she is a little OP (even on top of the supercharger glitch), so I figured I would share some tips and ideas to focus on that have lead to success for me.

  • Your shield should always be on cool down. Even if you have a great position for it when the ability is ready again, shoot it straight into the air. The one that is up stays deployed until the second one lands, but the actually cool down starts when you shoot it. This mean when it lands, you only have to wait ~3 seconds to be able to shoot another.

  • Practice shooting your shield from far away into choke points, KOTH objectives. There are a decent amount of maps where you can reach the objective from a few steps out of the spawn. By the time that you get there you'll have another to use as you would like.

  • the key to short range fights is to keep walking in and out of your shield. you will be very surprised how many fights you can win doing this. combo this with halt and its nearly impossible to die.

  • at midrange, get used to exactly where halt pulls people and how long is slows them down for. once you master this, in tandem with learning the correct lead on your shots, you can kill sooo many characters with one pull (notably important and easy to kill: zen and mercy if you pull her mid flight). Its also really helpful to always shoot it right at a Dva popping out of mech because it guarantees her death.

  • always pull people from elevated points, no matter the situation. they will always panic.

  • try and always put your super charger out of LOS from the enemy spawn direction (but where your team can still be powered up aka a doorway or something), always put a fresh shield around it, and ALWAYS prioritize defending it over being aggressive for kills. It pretty much freakin nanoboosts the whole team and lasts for a very long time. If people come to destroy it, use halt to pull them to the other side of the shield. With the power boost, you can pretty much kill everyone before they can take it out.

i dont read a lot of tips on here so this could be totally rehashed info, but i have barely seen people playing her and i feel like shes unstoppable. feel free to ask more questions or just tell me to fuck off, up to you!

Also, ask the team if anyone like playing torb when your on defense. If they do, pocket their turret and its insanely powerful. There are a lot of people who are actually really good at torb but are afraid to pick him cause people get pissed. It lightens the mood if you ask if immediately ask if anyone wants to play torb, let along it being a VERY good strategy. Even at high master.

i dont have a twitch or youtube channel but peep these dank overbuff stats if yall need some proof or motivation - https://www.overbuff.com/players/xbl/Pleasehmu?mode=competitive. add me on xbox if youre tryna play

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Some days the stars align

Posted: 26 Jun 2017 12:22 PM PDT

My real life build of Tracer's Pulse Pistol

Posted: 26 Jun 2017 09:47 AM PDT

I spent the last year or so obsessed with Tracer's blaster, and this week I finally finished building one! To me, Tracer's blasters represent the look and feel of the Overwatch universe more than any other item in the game, with Zarya's gun and the loot boxes being a close second.

After studying this thing so closely for so long, it's fun (to me) to see the same details, designs, and materials pop up throughout the game in places I didn't notice before. I'm curious about which weapon or objects you think define visual style of the Overwatch universe.

You can see some of the process and learn what goes into making a prop like this here: https://imgur.com/gallery/wn4cE

EDIT: For those of you with 3D printers, I added a collection of 35 STL files that you can grab from my Etsy store: http://etsy.me/2tP9GRX In the coming days I plan to make a fully printed version available, so hang tight for that. Thanks guys!

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Kamikaze save

Posted: 26 Jun 2017 04:12 AM PDT

Hmm, I smell Tracer around here

Posted: 26 Jun 2017 02:31 PM PDT

I am on fire, but an extinguisher is not required. (4.6k Transcendence)

Posted: 26 Jun 2017 03:28 PM PDT

Jeff on hero balance and the perceived meta

Posted: 26 Jun 2017 09:46 AM PDT

Orisa painting I did a while back

Posted: 26 Jun 2017 11:45 AM PDT

How to counter Bastion

Posted: 26 Jun 2017 06:34 AM PDT

J3sus popping off on Widow in Overwatch Contenders vs. C9 (x-post from r/competitiveoverwatch)

Posted: 26 Jun 2017 06:39 AM PDT

I guess this is why Torbjorn made a turret...

Posted: 26 Jun 2017 10:41 AM PDT

Death Staggering

Posted: 26 Jun 2017 08:21 AM PDT

Ahh yeaaaaa...oh no

Posted: 26 Jun 2017 01:47 PM PDT

I deserved that...

Posted: 26 Jun 2017 04:22 AM PDT

psst! she's right here lol.

Posted: 26 Jun 2017 11:04 AM PDT

Training with bots...

Posted: 26 Jun 2017 01:23 PM PDT

My first Graviton deflect

Posted: 26 Jun 2017 04:58 PM PDT

When playing Competitive and a player leaves. Does the game have to obscure our team's vision? We already have a disadvantage!

Posted: 26 Jun 2017 08:38 AM PDT

It's the following message

A member of your team has left the match | If you exit the match in the next (Minutes:Seconds) , you will recieve a loss and be penalized, for leaving early.

I would link an image but I'm not sure how!

Was playing competitive in a full party. One of our lovely members loses their internet connection ( no biggie, we'll play to the best of our ability ).

But it is damn annoying that none of us can get rid of this message. Especially for a nublet like myself where that message is incredibly distracting.

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Lucie Pohl (Mercy VA) AMA Coming on June 28 2017, @ 2PM EST

Posted: 26 Jun 2017 06:59 AM PDT

https://www.instagram.com/p/BVzfqMlnXyg/

The AMA will be hosted at /r/IAmA!

Also, please note that the AMA will start at 2PM EDT / 11AM PDT. Lucie appears to have mistakenly wrote 2PM EST / 12PM PST.

Edit: Added confirmed places/times

Edit2: She corrected her original sign: https://www.instagram.com/p/BVz6Zs_HdB6/

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Hanamura, Acrylic Painting

Posted: 26 Jun 2017 08:14 AM PDT

The look in Mei's eyes

Posted: 26 Jun 2017 07:22 PM PDT

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