Halo - Matchmaking Feedback Update – June 26


Matchmaking Feedback Update – June 26

Posted: 26 Jun 2017 12:48 PM PDT

A Series of Unfortunate Events

Posted: 26 Jun 2017 05:26 PM PDT

An animated commission I made!

Posted: 26 Jun 2017 11:33 AM PDT

Did a spartan concept, curious to see what you guys think

Posted: 26 Jun 2017 08:45 PM PDT

I re-bought Halo Wars on Steam (PC), please give more Halo Games on Steam!

Posted: 26 Jun 2017 10:33 AM PDT

hah, damn this game!

Posted: 26 Jun 2017 09:49 AM PDT

"Frozen Sleep" by Malukah - Don't Make the Chief a Promise...

Posted: 26 Jun 2017 02:45 PM PDT

FML

Posted: 26 Jun 2017 01:15 PM PDT

Heat of the Sting

Posted: 26 Jun 2017 09:49 AM PDT

Warthog experienced a minor slipspace anomaly

Posted: 26 Jun 2017 07:44 PM PDT

When it's 49-49 and you don't want to die

Posted: 26 Jun 2017 01:32 PM PDT

I think despite the controversial ideas Reach had (Armor Abilites, Armor Lock, Blloom) It was still a great game.

Posted: 26 Jun 2017 09:46 AM PDT

Halo: Reach is probably my most played Halo game of all time (Halo 2 and 3 are my favorite however).

The game was very complete and realized upon release. It was rich in features and content, but also very modular and flexible.

I honestly respected DMR bloom, it was satisfying feeling the reward of pacing and slowing down my shots.

Reach was Bungie's final Halo game, and Bungie wanted to do everything they ever wanted to put into a Halo game in Reach that they thought of putting in the previous ones. It was very experimental, it vas very risky. But it was bold, complete, satisfying and fun as balls.

Custom Firefight was great.

Forge was a huge improvement from Halo 3 while still feeling accessible.

The community and population was incredibly alive and colorful.

The art-style, sounds, and attention to detail was all pure Bungie/Halo.

It had split-screen.

It introduced one of the coolest Halo gametypes of all time "Invasion"

It added Firefight Versus where it's PVPVE, with custom settings.

The campaign was great, and the ending was perfection and really stook out to you and gives the goosebumps and feels.

Space battles were finally realized which is something Bungie wanted to do for awhile.

Martin O'Donnell's soundtrack on Reach was godlike. Seriously, Tip of the Spear is love. Tip of the Spear is life.

It was very stable and consistent, and the UI was pure perfection.

The gameplay, and Campaign missions were very diverse, refined, and just very fun and well-designed, plus it gave you a hint of Halo: Combat Evolved nostalgia.

Assassinations are STILL cool as fuck. Espically as an Elite and you use your energy blades from your wrist and do a round-house Sparta kick on Spartan off the top of the Spire in Invasion.

Honestly I could feel Bungie's heart and soul put into Halo: Reach. Bungie did good.

Remember Reach?

submitted by /u/halfshockd
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From the beginning, you know the end...

Posted: 26 Jun 2017 09:59 PM PDT

I made a Blue Team wallpaper

Posted: 26 Jun 2017 12:30 AM PDT

Something is wrong with my REQS....

Posted: 26 Jun 2017 05:55 PM PDT

Problem with dedicated server issues

Posted: 26 Jun 2017 05:01 PM PDT

Anyone else not able to join a game right now?

submitted by /u/281-knilb
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If you could command any ship in the Halo universe, what would it be (or named)?

Posted: 26 Jun 2017 06:22 PM PDT

I'd probably go for an Autumn-class heavy cruiser. Like the PoA, but with more recent tech, shielding (I think) and as for the name, UNSC Ozymandias has a nice ring to it.

EDIT: Alternate name: UNSC Remember Reach.

submitted by /u/The_Foresaken_Mind
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It's been nearly 5 years, so I'm curious. Did you like Halo 4? What are your thoughts on Halo 4?

Posted: 26 Jun 2017 06:56 PM PDT

Also did you believe it was one of the weaker Halo games?

submitted by /u/halfshockd
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Spotted something while out training..

Posted: 26 Jun 2017 07:28 AM PDT

Do you all ever see there being a open world halo game? I sure hope so but maybe for a spinoff of halo but ya never know. Maybe halo 6 could be an open world halo game but maybe not. Let me know what you guys think. Sound off Spartans!

Posted: 26 Jun 2017 07:33 AM PDT

Matchmaking has been terrible for the last few days.

Posted: 26 Jun 2017 08:21 PM PDT

It's the MCC all over again.

submitted by /u/No_Song_Orpheus
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Finally did it.

Posted: 26 Jun 2017 10:21 PM PDT

Might get a 360 to play Halo 3

Posted: 26 Jun 2017 08:01 PM PDT

I officially started my first job today (hype) and over the next 3 weeks, after I buy the set of electric drums I've been looking at, I want to buy a cheap 360 at gamestop with Halo 3 so I can play. I never got into Halo as a kid, so I feel like I missed out on so much from my vast play time in the MCC. I heard Halo 3 performs better multiplayer wise on the 360 compared to the MCC, but how is the population? I know the game's almost a decade old, but there isn't that much trouble finding a game in matchmaking, right?

submitted by /u/ThisKidErrt
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As a non sniper, the start of this game went pretty good.

Posted: 26 Jun 2017 09:19 PM PDT

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