World of Warcraft - Official Guild Recruitment Thread


Official Guild Recruitment Thread

Posted: 29 Apr 2017 03:05 AM PDT

Are you looking for more people for your guild? Are you looking for a guild? Put your recruitment posts here! Don't forget about /r/wowguilds in the meanwhile; sometimes you can't wait a couple of weeks to find a guild.

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Switch-up Saturday: 7.2.5 Classery

Posted: 29 Apr 2017 09:58 AM PDT

Howdy /r/wow!

Even though we don't know all of the changes being made in the next patch to classes yet, how do you all feel about the changes we already know about?

submitted by /u/Dr4ven
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Blizzard's attempts to get me to come back are getting ridiculous

Posted: 29 Apr 2017 12:12 AM PDT

This is the first interactable world physics object I have come across in WoW

Posted: 29 Apr 2017 12:08 PM PDT

This was the WoW community's reaction to having to click a few extra buttons because Blizzard changed how WQGF works.

Posted: 29 Apr 2017 06:18 AM PDT

Nazgrim has the ONLY excuse I will accept for being late

Posted: 29 Apr 2017 06:24 AM PDT

when somebody talks smack about your mog

Posted: 29 Apr 2017 01:18 PM PDT

Can we get capes like this?

Posted: 28 Apr 2017 09:08 PM PDT

Probably one of the last boss kites in the game. Shan Bu to Seven Stars, early Pandaria.

Posted: 29 Apr 2017 11:57 AM PDT

Why are so many Goblins warriors?

Posted: 29 Apr 2017 04:52 AM PDT

They like to charge alot.

submitted by /u/Adammck66
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Legion Invasion Timer is back!

Posted: 29 Apr 2017 11:00 AM PDT

Asmongold: How Mythic Nighthold Almost Destroyed my Guild and Made me Quit Raiding

Posted: 29 Apr 2017 11:13 AM PDT

What do you call a Gnome Discipline Priest?

Posted: 28 Apr 2017 09:31 PM PDT

A Compact Disc

submitted by /u/wolfiesrule
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Eternal Refuge + Bluewax Skull + Glide = best possible "Transmog"

Posted: 29 Apr 2017 09:52 AM PDT

<laughs in tank>

Posted: 28 Apr 2017 06:37 PM PDT

So I just had something VERY interesting happen with Leystone Lockboxes.

Posted: 29 Apr 2017 02:05 AM PDT

Since 7.2 I have been gradually getting Leystone Lockboxes but I didn't have a 110 Rogue or a JC for the lockpicks. I finally got fed up with all the storage space these were taking up so I did the JC quests to unlock the lockpick recipe.

I also use AdiBags which has a feature to "merge" unstackable items to condense the size of your bags so instead of 100 stacks of a unique item it just has a stack of 100 that only takes up 1 virtual bag slot. I had 30 lockboxes total, but for some odd reason only 27 were in one stack, 2 in another stack, and a single by itself.

I opened the single one first and got 2 BoE epics out of the single box and was dumbfounded. Went on to open the stack of 2 and each one of those had 1 BoE epic in it. Then I went on to open the stack of 27 and those had nothing but greens and gold in it. It was almost like AdiBags knew which boxes had epics beforehand based on some hidden item information and would also suggest that the loot in these boxes is predetermined.

Anyone else experience something similar?

submitted by /u/noremac13
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As a Resto Druid, this is incredibly satisfying

Posted: 29 Apr 2017 11:10 AM PDT

Fury warrior solo Mythic Archimonde and Guide for it.

Posted: 29 Apr 2017 01:45 PM PDT

I hope anyone actually interested in it… Guide is for fury warriors, but except some moments should work for other classes.

Kill video: https://www.youtube.com/watch?v=w0z1MW50cAw

What you need: 900+ ilvl, DoS and something with Leech OR healing legendary (Rethu/Prydaz/Manacles). When I did it I had 3.07% of leech and 904 ilvl, if you killed Agatha you probably have more than enough gear for Archimonde.

Talents: 1/3/3/1/2/3/2 (Don't even try it without Furious Charge talent)

Full guide (short version for people who know fight well in comments):

Phase 1 (100-70%): Use all CDs right on the pull and try to do maximum damage to Archimonde, when he summon Doomfire Spirit, you must kill it almost immediately, but don't stand too close to it to avoid soaking all fire. Also Archimonde will cast Death Brand on you, that debuff will deal to you ~200k damage every second until you kill the Hellfire Deathcaller, the safest way would be using Battle Cry on each Deathcaller (only AFTER you use Enraged Regeneration for the first time).

When Archimonde casts his abilities, you have time to run from him and use charge (for healing), you can also use leap+charge. After Shadowfel Burst cast just use charge, move away after Allure of Flames. Phase 2 (70-40%): Easiest phase, just save BC for Deathcaller, use charge for healing as much as possible and move 30 yards away from your soul on Shackled Torment.

New adds after 55% Archimonde health do nothing, you can even save them for War Machine on last phase.

Phase 3 (50-0%): Archimonde has many abilities here, but most of them are very simple. These are simple:

1) Dark Conduit: Archimonde summons a Dark Conduit at your location (3 times in a row), if a Conduit is summoned next to another Conduit, you will take more damage (Conduits themselves do nothing to you)

2) Mark of Legion: Debuff that deal ~1.5kk damage and knocks you back when expire (be ready to use charge or leap). Good time for using Enraged Regeneration if you low.

3) Seething Corruption: Archimonde ignites the ground, causing a series of explosions every 4 sec for 12 sec. Just stay in melee and move to clear side (ignore third explosion if there is no clear side)

4) Infernal Doombringer: these adds have 1,5kk, but they heal each other, so don't try to aoe them down, just kill them one by one before Source of Chaos.

Now let's talk about the most difficult: Void Stars and Source of Chaos.

Source of Chaos: Archimonde will summon a Source of Chaos in front of him (4:16 and 5:15 on video) which has 4,7kk health and push you away from it. You must kill it immediately, use DoS on the first and third one, on second one use Drums, pot and all CDs that you have.

Void stars: Archimonde summons 5 Void Stars (each with 334k health) that will fixate on you and if them reach you, they explodes knocking you away. They explode with delay, so you can just run into Void Star and kill it with ONE hit. I failed with them on second video, but yesterday I found an easy way to kill them. That's where they spawn: http://imgur.com/a/6jjMl . First kill Star №2, then run back (or charge) to Star №3 and kill it with Raging Blow, after that run to last 3 stars and be ready to use Odyn's Fury to kill last 3 Void Stars.

Video example of killing stars: https://www.youtube.com/watch?v=FLulH4J3L_I

That's all. First Source of Chaos would be 50 sec after you enter last phase so you can use BC and Odyn fury at the start of the phase. After that save your OF for Void Stars and other CDs with DoS for Source of Chaos (except when you can kill Archimonde before next Source of Chaos)

And don't forget to install DBM for Warlords of Draenor

For other classes: to kill him solo you need to have good selfhealing, abilities like Charge or Disengage to survive Mark of Legion, CDs to kill Source of Chaos instantly and something to kill each void star before they reach you. I think Draught of souls could help on void stars too (not to kill them, but to ignore knockbacks)

submitted by /u/greindes
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World Quest Group Finder has been updated to v0.24 bringing back WQGF function with prompts to press a few buttons.

Posted: 28 Apr 2017 07:18 PM PDT

I'd like to present RaidInviteHelper. A small but useful addon I made.

Posted: 29 Apr 2017 05:20 AM PDT

Hello everyone, I'd like to present for consideration a small addon that I made called RaidInviteHelper. It's... not the most impressive of names. It is also my first addon, ever. I appreciate anyone who takes the time to read this mess!

Purpose:

  • One click raid invites for your regular raid team.

Link:

Functions:

  • Store up to 5 raid or party groups with one button.
  • Invite and form raid with entire group with one button.
  • Manually add and remove members from the group.
  • Delete an entire group.
  • Open the UI with /rih

Future Development:

  • Probably none, but maybe a map button for the UI toggle.
  • Likely won't happen, but maybe a way to specify assistants
  • Should be in there, but I'm lazy - toggle the difficulty when you invite.

Commentary:

Our raid "starts" at 8:00. Which means invites start going out at 8:00. Our raid team is cross realm, cross battlegroup, and cross guild, which means there is at least 15 minutes of wasted time minimum to get everyone invited, and that is if everyone is online. We had 4 people doing invites trying to cross reference all those friend lists along with other regulars that nobody bothered to add. "Did you invite 'the warlock'? I dunno, let me troll my entire list and see if he's online", repeat for every raid member.

If you raid only two nights a week, that's a half hour of wasted raid time every single week. That's... 3 Gul'dan attempts? Or 6 attempts at normal length bosses? Who knows how much time that wastes across an entire expansion.

So I thought to myself, "Kechlion - there has GOT to be a an addon out there that'll do this for you! I mean, surely not everyone wastes this much time like we do." I would be incorrect.

There ARE various addons that have fallen out of development around inviting groups, but all of the ones that I found were based around inviting your whole guild, or just all the max level people in your guild, and never about inviting disparate groupings of people.

So I thought to myself, "Kechlion - you're not completely in the dark about programming, you write scripts for work all the time, just write yourself an addon." And so I thought, "Hell yeah, let's do this".

And then I was introduced to LUA and much anguish was had.

And now, raid invites no longer take a half hour a week! If everyone is on it takes 20 seconds and we are headed to the raid! It does what it says in the title - helps you to invite people to raid. And that's basically it.

Ready to save your group? Once you have your raid group formed initially, you click 'Store Current Group' and it saves everyone in your current group to one of 5 groups. Happen to add a couple more people later? No worries! Just click 'Store Current Group' and it'll append them.

Ready to raid? Click 'Invite Group to Raid' and with one click the entire group listed is sent out invites in a top to bottom order.

Need to remove that loot whoring feral druid that tunnels the boss? Select him in the 'Members' drop down and select 'Delete Member'. NO INVITES FOR YOU.

Accidentally clicked 'Delete Group'? No worries! I put in an idiot saver accidental clicker saver to make sure you know what you're doing.

If you made it this for, thank you so much for reading the wall of text and happy raiding!

Technical Junk:

It invites sequentially with a timer built in. The timer was literally the hardest part of the whole thing. You know why? Loops in the LUA script run too fast for WoW's built in functions. I wrote a loop to invite a person, then form a raid group, then invite the rest since you can't form the raid group on your own. It would never successfully create the group. Even when I had it attempt to form the raid after every single invite it would still hit the 'you're not in a big enough group to invite those people' error. And it's not cause they hadn't joined yet. A pending invite counts as a party member so if you invite someone manually and they haven't accepted you can still form a raid group. It is entirely possible that it was just my poor coding habits, but it works now, so who cares, amirite?

submitted by /u/kechlion
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Legion Mythic Raiding Timeline

Posted: 29 Apr 2017 02:47 PM PDT

Horde pendant. Engraving technique - scrimshaw. Material - corian (acrylic stone)

Posted: 29 Apr 2017 08:04 AM PDT

Did you know Jaina and McCree(gamemaster) + other great VAs play D&D together on a show called Critical Role?

Posted: 29 Apr 2017 09:43 AM PDT

Concept vs Live

Posted: 29 Apr 2017 01:03 PM PDT

I was waiting for a ship in Ratchet, when suddenly... nanananananana

Posted: 29 Apr 2017 02:25 PM PDT

Found Ysera at the Calgary comic expo.

Posted: 29 Apr 2017 02:00 PM PDT

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