The Legend of Zelda - Link from Breath of the Wild as inkling.


Link from Breath of the Wild as inkling.

Posted: 05 Feb 2017 07:57 AM PST

Im getting better at this vinyl decal making thing

Posted: 04 Feb 2017 03:36 PM PST

Will Breath of the Wild finally bring back the real awesome enemies?

Posted: 05 Feb 2017 07:54 AM PST

I don't care about Bokoblins, Skulltulas and Stalfos.

I want Darknuts/Iron Knuckles, Redeads/Gibdos, a 3D version of the Lynels, Wizzrobes and Poe's

submitted by /u/RispyCrisp
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In response to those doubting dungeons - Conclusive evidence for their existence

Posted: 04 Feb 2017 07:54 PM PST

Recently an interview from a french publication caused some confusion about dungeons. There was a sense that shrines had taken the place of traditional dungeons. While I know most people still probably knew there would be dungeons, I figured I clear it up just in case.


The Argument: "Dungeons don't exist"/"Shrines are dungeons"

1) By far the most explicit statement on dungeons by the treehouse. It's stated that shrines are not the same as dungeons, and that shrines are only supplementary to dungeons. "There are dungeons in the sense that Zelda fans are used to." https://youtu.be/oahDHX8SoEg?t=21m34s

2) The next comes directly from Aonuma stating "But the reason we decided to include the smaller shrines—which isn't to say there aren't some larger dungeons in Breath of the Wild—was to strike a balance" https://waypoint.vice.com/en_us/article/a-conversation-with-zelda-veteran-and-breath-of-the-wild-producer-eiji-aonuma

3) Next, another interview from Aonuma: "The bigger dungeons with bosses they actually serve a completely different purpose than the shrines" http://www.gameinformer.com/games/the_legend_of_zelda_breath_of_the_wild/b/wii_u/archive/2016/06/24/eiji-aonouma-on-zeldas-new-look-and-why-nintendo-wasnt-inspired-by-skyrim.aspx


The Argument: "There are only four dungeons"/"The mechs are dungeons"

Well, this one can't necessarily be disproved, but I'd at least like to maybe put a dent in the some the logic used to come to this conclusion. Four dungeons was a number that was floating around for a long time before we even knew the games title. I think as a result people are connecting this to the four mecha guardians. In addition, people seem to still think there are only four pillars surrounding Hyrule Castle.

http://thehundreds.com/blog/content/uploads/2017/01/the_legend_of_zelda_breath_of_the_wild_artwork_switch-7.jpg

Here we can clearly see at least five pillars. Now, we don't have any hard evidence that these pillars have anything to do with dungeons, but honestly it's not a bad guess. If you believe the pillar theory, then there would need to be another mega guardian, otherwise it doesn't make sense.

submitted by /u/immallama
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Did some hair modelling. Asked the stylist to add a little something in the back. Just in time for the Zelda Escape Room this week!

Posted: 05 Feb 2017 08:29 AM PST

Zant's Palace of Shadows for the first time

Posted: 05 Feb 2017 10:14 AM PST

Anyone else think the four swords Games should be ready released on Nintendo switch virtual console?

Posted: 05 Feb 2017 12:47 AM PST

*re-released

The four swords Games are kind of obscure as far as Zelda titles go because of how difficult it is nowadays to play them as they were originally Intended to be played.

To play the original four swords, you'd have to have 4 gba's, 4 the legend of Zelda a link to the past with four swords cartridges, a four way GBA link cable and four friends who like Zelda in the same place at the same time.

This costs a fair bit of money these days considering the game carts start at around £30 on Amazon and having 4 friends who like the same kind of game can be quite improbable as well.

To play legend of Zelda four swords adventures for the GameCube, you'd need 4 gba's, a GameCube or a Wii that can play GameCube games, 4 GameCube to Gameboy advance link cables, a copy of the game itself which is crazy expensive these days, the lowest price I could find on Amazon was £45 (which is ridiculous for a decade old game IMO) because for some reason GameCube games must be in high demand all of a sudden idfk, and four friends who want to play Zelda in the same place at the same time. Although the four swords adventures does have a single player mode, I'd think multiplayer would be more fun.

Nintendo addressed one of these issues when re-releasing legend of Zelda four swords anniversary edition for the 3ds in January of 2011, they added a single player mode and also bonus content (wooh) but for some reason only made the game available for about 2 weeks and then permanently took it off the e-store because fuck us, right?

The four swords games would have been a good idea for the Wii u with online co-op, but with the switch on the way it would be a better idea to re release these games on the switch VC instead. + The switch will probably have GameCube games on the virtual console which makes it possible to have the four swords adventures on the switch as well.

Leave your thoughts on the matter below.

submitted by /u/monjonltd
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Thus lovely piece of art just came in the mail. Time to boot up the old girl and relish my childhood

Posted: 04 Feb 2017 04:28 PM PST

After all this time, I finally 100%'d OoT!

Posted: 04 Feb 2017 10:30 PM PST

Hyrule Fields Theme (Breath of the Wild)

Posted: 04 Feb 2017 07:57 PM PST

What unrealistic features would you like to see in BotW?

Posted: 05 Feb 2017 03:03 AM PST

I'm thinking of features that based on what we know, almost certainly won't be in the game, but that would nonetheless be awesome. For example:

The game has the Dark World from aLttP with extensive modifications.

The dungeons are actually an interconnected set of caverns that collectively are as large as the overworld.

The lore of the game somehow connects to Majoa's mask in an unexpected way.

Return to an area or dungeon from a previous game with the level design intact...for example, if the top of a mountain were to look just like an island from Wind Waker.

An airplane of some sort that Link is able to fly.

Etc.

Give me your own wild ideas that could be fun but almost certainly aren't in the game.

submitted by /u/dontthrowmeinabox
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Chuggaconroy is doing an LP of Skyward Sword!

Posted: 04 Feb 2017 06:01 PM PST

Zelda Urn

Posted: 04 Feb 2017 04:17 PM PST

This is my first post on the sub reddit but I need help finding a Zelda themed urn. My brother recently had passed and was a massive Zelda mega fan and my family wants to get an urn to place his ashes in.

We were looking at trying to find either the Goron base like you see in the ocerina of time or the pots that you would smash. Pictures of what I'm talking about linked below. Any help finding something would be greatly appreciated.

I also just know how excited he was about playing Breath of the Wild next month.

http://vignette3.wikia.nocookie.net/zelda/images/8/82/Goron_Vase_(Ocarina_of_Time).png/revision/latest?cb=20091231213237

https://s-media-cache-ak0.pinimg.com/originals/e6/bd/3d/e6bd3d357a34083c6429fd51f4b14f8e.png

submitted by /u/UnexplanedBacon
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I drew the new Goron from Breath of the Wild, Darkel! (Corrected previous post :))

Posted: 04 Feb 2017 01:42 PM PST

I love him already. Previously posted as King Darunia, and was quickly informed that the Goron in the trailer is in fact a new character named Darkel

submitted by /u/PonchoMcGee
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Read in Wiki about all the Environment features in breath of the wild such as temperature gauge, noise indicator, day and night cycle, Heat and Cold, etc. All these make the game more immersive. As a fan of the Frostfall mod in Skyrim, this is really a thumbs-up for me! (xpost r/Breath_of_the_Wild)

Posted: 04 Feb 2017 08:02 PM PST

I could never be Link, and here's why.

Posted: 04 Feb 2017 06:18 PM PST

Imagine living in a world where nobody could do anything on their own, this is Link's life. "I lost my kid, better call Link." "I can't get my job done in my own, I know, I'll call Link." "I'm a crap business owner and can't find items to sell. I know, Link will cover me." This poor guy! I guess he gets to save Zelda every game, but we never find out if he seals the deal or if he's just getting played there too. They need to make a Zelda game where Link breaks bad and just does his own thing. Maybe he becomes a hit man or just works at Walmart, but one day I hope he just gets to do what he wants.

submitted by /u/PokemonPappy
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Wolf Link on Switch?

Posted: 05 Feb 2017 08:41 AM PST

I was wondering if anybody knew if the Wolf Link amiibo functionality in Breath of the Wild on Wii U would be carried over to the Switch. Also, do you need to own Twilight Princess HD for the functionality or would it scan in anyway? Thanks

submitted by /u/Luminade
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Majora’s Mask - Terrible Fate Short Film

Posted: 05 Feb 2017 07:52 AM PST

Alone: A dark story with a Zelda twist

Posted: 05 Feb 2017 03:59 AM PST

"Alone"

There's no way to know how long I've been in this place. There are no days here, because there is no sun. No nights because there are no moon or stars. Only darkness exists, darkness, and the things that live inside it, screaming and scratching in the black.

For countless years, I have crawled and shuffled through these wretched halls, feeling with my hands along their stone walls. There is so much to fear here. The shadows are pregnant with creatures hungry for flesh. Resurrected men drag along in the dark, their sorrowful screams causing my legs to run cold. I hug the walls in silence and pray they don't find me, while spider-things crawl and slip over my head. So rare are the torches that light the path, yet they serve only to illuminate the things I wish not to see.

How I came to be here, I can barely recall. It's been so long that the details have gone hazy. Names, faces, they're blurs to me. I remember being with friends, some kind of celebration, and then going off on my own through the woods. I remember falling through the ground with a red glow all around me, filled with the sensation of electricity, and then, nothing.

Now, dead dogs howl for my blood. The sound of their bony hooves on hollow stone haunts my uneasy sleep. The waking hours are no better. In the glow of their hellish chests, I see other creatures, men with impossibly long limbs who reach out blindly for things to murder with oil-black hands. Insects with hundreds of skittering legs. Even the plants that grow in the stony cracks here are alive, and want to latch onto my ankles and pull me down.

If there is any kind of higher good in this life, gods, goddesses or otherwise, this place exists far outside their domain.

The sword at my side, that is my only companion. I came here with this blade, and I will either leave with it or die with it clutched in my hand. I will never let it go. With pride and friendship I hold on until the day I die. It has kept me alive all this time; I owe it everything, and that is a bond I must honor.

To tell the truth, I would have used my sword on myself years ago if not for the people I left behind. Friends and loved ones, they know nothing of what happened to me. I want to see them once again. One woman in particular, her hair shining like the sun in my memories, I fight to get back to her, to tell her the truth.

Yet, I'm not proud of what I've had to do to stay alive. I've killed and eaten more small creatures than I care to admit, some of them no more than slugs crawling along the floor. I've torn open gelatinous flesh and gotten drunk on the cold blood that spilled out. I take no joy from these kills, only the tiniest bit of life it gives me, allowing me to take the next step, and the next, and the next. Staying alive is my only purpose. Their death is my life.

I slowly build up my strength with every living thing I murder and consume. All to fight the armored man.

I remember the day I first came across his lair. It was a day like any other, clamoring through the dark without knowing where I was or how I'd gotten there. As I approached a doorway, I became aware of light ahead of me. Twin flames danced in my vision, and a red glow at the center. And then, there he was. He faced away from me, silent and unmoving. In the light of the torches his blood-red armor looked invincible, as did the broad sword and shield he held in his massive hands. Around him were the bones and weapons of those who had tried and failed to defeat him.

The red light he guarded, I recognized it instantly as the same that had brought me here all those years ago. Wherever it led, it was a way out of all this suffering, but sitting beyond the armored man as it was, it was unreachable. My sword, my trusty blade, was perhaps up to the task of piercing the man's armor- but I was not. I was too weak to attack the armored man, so I backed out, away from the threshold, and vowed to return one day.

Over these years, I have thought of that armored man almost constantly. He is on my mind in every waking moment. Every creature I kill, every mouthful of cold meat I choke down, they're all for him. To attack him. To kill him. Always in my thoughts he faces away from me, always he waits, deathly still.

I need to get back to my loved ones before it's too late, if only to let them know what happened to me, to tell them I didn't leave them behind on purpose, that I was pulled into the ground to waste away in the dark. It has taken my youth and most of my adulthood, but I have memorized every turn in this abandoned darkness. I've built a map of it in my mind, with a plan to use it one day- and that day has come.

Today, I escape.

Earlier, I followed the map in my mind to the flooded place, an area I have never dared to visit. The hallways there run deep with water. Debris and dead things tumble and float in the dark, and insects of all kinds hatch their eggs and swim. I never had any reason to venture into that place and deal with those insects, until today.

My aim was to find the most vile insect of them all.

I walked through the water until it was up to my waist. The cold tensed my muscles and shortened my breath, but still I pushed forward. I knew the creature was close, and I wouldn't stop until I found it.

Suddenly the water exploded in front of me. The buzz of wings filled my ears as the heavy insect lifted up in the air. It surged toward me in the dark, crackling with strange energy. I drove my blade into its belly and it fell to the water, then I jumped on it, slashing at it as slimy tentacles tried to fight back. My blade found the insect's underbelly again and again. With a final screech it died, the clicking of buggy legs gone silent.

Without pause I tore hunks of spongy flesh from its body and devoured them. The taste was awful, sour and soft, but it filled me with incredible energy. My heart swelled as I took the creature's power for my own. Then I splashed water on my face, cleaning its blood off me before leaving the flooded place.

Now, I stand before him.

Facing away from me, clad head-to-toe in red armor and carrying a massive sword and shield. Between two torches, just like I remember, and around him skeletons of the doomed. I make the decision to cross the threshold. It is today or it is no day at all. He senses my presence. For the first time, he turns to face me.

In the firelight I see his face is covered by his helmet. I can't even look my enemy in the eye. He stomps toward me, his movements slow but powerful. The ground shakes under my feet. He swings his massive sword and I fall.

The strike misses me by inches. I get to my feet and swing my blade. He's powerful, but slow. The blade slices the back of his armor. To my delight I feel it give. A break in the armor.

The armored man turns and launches his sword. Before I can move out of its way, the blade pierces my side, embedding in the stone wall. Filled with rage, I scream and rush the monster. I bury my sword in the weak point of his armor. He lets out a roar that echoes through the hallways of this cursed place. Then he falls, his broken armor crashing to the ground.

Dead. The armored man is dead, but he wounded me in the process. I feel for the wound and find a hole in my side too large to close. The pain is incredible. Searching the pile of bones for something to stop the blood, I find something suitable and wrap the cloth around my side, then decide to take the red robe off another poor man. It's in much better condition than my rags, so worn down they've lost all color.

As I cross to the red light, the glow of it ebbing in warm invitation, something in the reflection of the armored man's shield catches my eye. I approach, and look into it by the light of the torches.

I barely know the man looking back at me. My hair has gone white, the same with the long beard that covers my wrinkled face. How many years it's been. How much of my life taken by these abandoned halls. But no more.

Finally, sword in hand, I crawl through the red light.

After a time of that familiar sensation, the one I felt so many years ago, I come into a small cave. It's empty other than twin campfires inexplicably burning at the center. The red light I crawled through is gone, collapsed behind me, and if there's any justice it has sealed off forever. The cave is beautiful, dancing with light and warmth, but far more beautiful is the sight ahead.

Daylight. The way out.

Yet the blood won't stop flowing under my robe. My feet have begun to go cold, my vision gone weak. I made it back to my land after all this time away, but I paid the worst price of all. I won't be able to make it back to my loved ones now- I will fall before I ever reach them.

A silhouette appears in the cave entrance, like an angel lit by the sun. A young man approaches with hesitation and inexperience in his steps. He's just a boy, but maybe he can carry a message to my loved ones. Using the last of my energy, I stand to greet him.

The breath catches in my throat. I'm shocked to see the face looking back at me. It's me, so much younger, before all of this, before the fighting and the killing and the red light and the years of darkness, but it's me. How innocent I was. How young. I'm so overwhelmed I can't speak. I want so badly to tell my younger self everything. To tell him about the wretched place, tell him not to fall into it, to stay with his friends and to never, ever leave their sides, especially the girl with the hair like sun. But I don't have the energy. I am dying, and I can barely open my mouth.

I must do something. I must ensure his survival. If he lives, if he fights, maybe he can right my mistakes. Maybe he can avoid the darkness. My younger self, he's unarmed against the evils. He hasn't yet found the sword, the companion that will carry him, carry me, through Hell itself.

I summon everything inside me, every bit of life left, every ounce of energy I took from the shadow creatures I killed and consumed, and I hold out my sword, my only friend, to the young man in green before me. "It's dangerous to go alone," I say with my final breath. "Take this."

submitted by /u/bloodstreamcity
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Do the oracles games kind of debunk my DFT theory?

Posted: 05 Feb 2017 07:26 AM PST

So I'm a HUGE supporter of the CT theory for BOTW (hoping it takes place in the CT tbh) and I was thinking:

Anouma said that the world we are in has been attacked by Ganon multiple times right?

As far as we know, in the DFT Ganon only attacked hyrule twice. In ALTTP it's rhe first attack.

The oracles games don't count, neither does ALBTW as Ganon attacked in places that weren't hyrule (Yugaganon is technically not the same right?)

So Zelda 1 & ALTTP + TP & FSA are equal amounts of attacks on HYRULE by ganon. Am I reading too much into it?

submitted by /u/kindacutieboi98
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Just discovered this sad easter egg today. The Dying Soldier OoT.

Posted: 04 Feb 2017 11:48 AM PST

Triforce

Posted: 04 Feb 2017 07:12 PM PST

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