Smite - For the third year in a row, here's the annual reminder to HiRez that noon is 12pm |
- For the third year in a row, here's the annual reminder to HiRez that noon is 12pm
- If you're going to make Crit incredibly strong can you give us items that have effects similar to what Celestial Legion Helm had in season 3?
- Dont you think the art for Tp and BLink is too similar? Shouldnt they have a different color?
- Clash in Season 4 is terrible
- Ive lost all of my friends to For Honor. I'm ready for this.
- UPDATED MASTERY SKINS LIST [4.2]
- Skin: Aphrodite Defender of Beauty
- New Chronos Pendant is way too expensive.
- [Skin concept] Tribal set (1/5) - Sun Wukong
- Routing issues in SMITE
- The Challenger Circuit Prizing is... Poop
- Will Nurse Neith Ever Get Re-Worked?
- When Weak3n try's to challenge Barra.. SMH
- Retake: SPL A news show about Smite and the SPL
- So is Zhong Kui going to stay Bad forever?
- Please do something with Sol.
- Squid
- Remember to be kind, people!
- Pern gets rekt
- SmiteGame has officially reached 1 million subscribers!
- The stats on Soul Eater feel awkward
- TIL Kuzenbo can activate his 2 whilst using his ultimate.
- HELP! Doing my Dissertation on SMITE, my (second) survey needs YOU!
- Extensive Spreadsheet of god skins (4.2)
For the third year in a row, here's the annual reminder to HiRez that noon is 12pm Posted: 15 Feb 2017 03:08 PM PST |
Posted: 15 Feb 2017 10:52 AM PST Sure, make crit OP. But please make it so that we have options to counter the crit. [link] [comments] |
Dont you think the art for Tp and BLink is too similar? Shouldnt they have a different color? Posted: 15 Feb 2017 07:11 AM PST Tp and blink´s art are too similar, i think they need a color change at least, it can lead to confusion if you dont pick them often and you have to pick them fast. Changing the color shouldnt be hard to do and it would help. What do you think? [link] [comments] |
Posted: 15 Feb 2017 01:26 PM PST No, I'm not talking about the map. I'm talking about the XP spooling. Clash used to reward intelligent play in the early game. Constant brainless fighting in mid was disincentivized as the losing team would fall behind in farm and find themselves at an item and level deficit at around the 15 to 20 minute mark. It rewarded objective-based thinking and acted as a decent introduction to the basics of Conquest in that way, or, for seasoned players, to be the midway point between the meat grinder of Arena and the too-long (for some of us) games of Conquest. Now, with xp spooling increased in Season 4, this aspect of Clash is gone. Fighting no longer matters one way or the other. At the 15 minute mark everyone will be level 20 and be full build regardless of everyone's performance leading up to that point, and the first team to lose a team fight is likely to lose the game. Hi-Rez, please, Arena exists for people who want constant teamfighting. Bring back the slower paced XP spooling of Clash in Season 3. [link] [comments] |
Ive lost all of my friends to For Honor. I'm ready for this. Posted: 15 Feb 2017 12:35 PM PST |
UPDATED MASTERY SKINS LIST [4.2] Posted: 15 Feb 2017 12:10 PM PST |
Skin: Aphrodite Defender of Beauty Posted: 15 Feb 2017 06:44 PM PST |
New Chronos Pendant is way too expensive. Posted: 15 Feb 2017 06:13 AM PST It's a great utility item for cooldown. But the item only offers 60 power and a passive for a little more cooldown in addition to the 20% cdr the item offers. How the fuck does that equate to a 2900 gold item. The cost should be 2500 flat, that is all. [link] [comments] |
[Skin concept] Tribal set (1/5) - Sun Wukong Posted: 15 Feb 2017 09:55 AM PST Hello everyone, I had this idea for a while and finaly made a concept. You can check it here: However it is not the only tribal skin I wanted to do, but first I would like to hear comunity opinion. It doesnt make sence to make something and spend time on it if nobody likes it. So please leave your opinions, any feedback is very appreciated, have a nice day! Also check out my other concepts: [link] [comments] |
Posted: 15 Feb 2017 03:39 AM PST Routing issues is and have always been a problem with smites European servers. I play several other online games and I have never experienced it in any other game I play. The problem itself derives from you connecting to smite servers through a very long route because somewhere along the way it cannot connect through the shortest route. And most likely it will lead you through american nodes. While I'm no expert on the matter this is how I understand it. I definitely feel like this is a huge problem for European players in general and just want to address it publicly. If you ask Hirez, tell them about your problem they will say, oh yea its most likely your ISP. Whilst this is somewhat true they are neglecting the possible main problem which is their own servers ISP. There are currently hundreds of people that cannot load into games, because of routing problems. This was a bug before that returned with the newest patch, usually you get high ping, but now you actually do not load it at all from time to time. And scrimming NRG last night Yammyn had to pay for a service called WTFast to get to play the game. And at that point SMITE is no longer a free to play game, something it prides itself on. I think its high time you look at your own servers connectivity issues. Other games I have played have next to no problems regarding this. In SMITE I have had 140 ping on 8-12% of the servers i play on the past 2 years. Same with a lot of people I know. I refuse to believe that so many of our ISPs are faulty. When the one you are using on your servers is flawless. TLDR: 80+ping on European servers, not able to load into games derives from routing issues and its time for Hirez to take a look at their own ISP. PS: I personally really like season 4 and where its going, which is all the more reason to address issues like this so we can PLAY! [link] [comments] |
The Challenger Circuit Prizing is... Poop Posted: 15 Feb 2017 08:00 PM PST |
Will Nurse Neith Ever Get Re-Worked? Posted: 15 Feb 2017 09:47 AM PST Seeing as it's on sale with it being Valentines I went back to look at it and that skin is so low quality it's ridiculous. [link] [comments] |
When Weak3n try's to challenge Barra.. SMH Posted: 15 Feb 2017 12:19 PM PST |
Retake: SPL A news show about Smite and the SPL Posted: 15 Feb 2017 08:34 AM PST Hello everyone I'm currently producing/hosting a new show called Retake: SPL that will be going live starting today at 7:30pm EST. I'll be running the show with both /u/FreightTrain311 and /u/GoreMiser with an extra slot for potential guests. For our first episode we're going to have Nika from Sanguine come on as a special guest! We're going to be doing this every Wednesday at 7:30 pm EST and we'll be streaming it on twitch.tv/officialegf so come hang out with us if you can [link] [comments] |
So is Zhong Kui going to stay Bad forever? Posted: 15 Feb 2017 12:32 PM PST Why hasn't he received a buff yet? His ult is countered by shell and aegis (because the rest of his kit doesn't much damage as a mage). He has no escape but I guess HP/DEF make up for that, at least after early game so you could argue that (but still, he gets caught out easily since he is also very slow). His 1 doesn't do enough damage IMO. Biggest Issues:
Also, he works well with vamp shroud but soul stone is probably better for him because his clear is bad in general and and so he lacks early game.
This is offtopic to ZK but I also think hades deserves buffs too, I always thought he was a terrible god because he has 15 second cooldown skills that scale down to 11, whereas all his skills should just stay 11 or even dropped to 10 at all ranks. To top it off his escape/movespeed is quite slow. [link] [comments] |
Posted: 15 Feb 2017 10:13 AM PST Okay, I'm a diamond Sol, but I'm not biased here. When they announced that Sol would be getting nerfed I was like, ok that sounds fine as long as it isn't anything substantial. Well, them taking away her fatalis effect completely made her irrelevant. She's in a bit of an identity crisis right now. Because she can't stick to targets, she isn't a good hunter. She isn't a burst mage, so she isn't great in the mid lane. She gets outboxed by every hunter in the game. Chronos saw a buff to his damage because of that, but Sol is left in this odd spot and just cannot keep up with the other two magical ADCs. Rather than buff her damage, I honestly feel like she should get her fatalis back. [link] [comments] |
Posted: 15 Feb 2017 07:34 PM PST |
Posted: 15 Feb 2017 10:31 AM PST Just a quick reminder for y'all to be nice. Since this season started, Conquest (and most other modes as well) has been an incredibly toxic mess, where I'm forced to mute 2 - 3 players out of my team due to constant bm'ing and flaming. We're all just trying to figure this new season out and have a good time. The next time someone rubs you the wrong, just take a deep breath and try not to respond negatively. The next time you see someone make mistakes, take a second to relax and try to be helpful rather than destructive. The next time you are tilted after a game, just take a 20-minute break and calm down. The next time something goes wrong and you die, analyze what happened and instead of going haywire, try to take active steps on how YOU can improve the situation. Rather than blaming mid for not calling miss, buy wards. Rather than blaming your jungler for not rotating when you need it, play defensively and BUY WARDS GODDAMNIT Me and many others are just trying to get a grip on this new season, just trying to chill after a hard day of work and enjoy the new content. So, please, be kind. You're just making this game sour, not just for others, but for yourself as well. Bye. [link] [comments] |
Posted: 14 Feb 2017 11:03 PM PST |
SmiteGame has officially reached 1 million subscribers! Posted: 15 Feb 2017 09:09 PM PST |
The stats on Soul Eater feel awkward Posted: 15 Feb 2017 03:56 AM PST The stats make no real sense. Why give lifesteal on an item that is built to give Guaranteed sustain in boxing so you don't need more lifesteal. And why mana? This is clearly a basic attack item. And then the random CCR. Why doesn't it have health and attack speed instead of the lifesteal and mana to scale with the passive? Atm it looks like a strong passive that comes with garbo stats that don't synergize. It offers nothing a AA warrior would want (Let's be real it is for them) statwise while the passive is amazing. [link] [comments] |
TIL Kuzenbo can activate his 2 whilst using his ultimate. Posted: 15 Feb 2017 08:38 AM PST Found this out whilst playing a joust match and thought it was pretty cool. [link] [comments] |
HELP! Doing my Dissertation on SMITE, my (second) survey needs YOU! Posted: 15 Feb 2017 07:29 AM PST |
Extensive Spreadsheet of god skins (4.2) Posted: 15 Feb 2017 11:59 AM PST Hi, since I couldn't find anything like this for months I decided to do it myself. I made a google spreadsheet (I'm kind of a noob there) of god skins showing the total amount, exclusives, last release dates, skins per month etc. Took me few hours, but now there's a basis for the future patches. Most of the data is based of smite.gamepedia.com. Link: https://docs.google.com/spreadsheets/d/1f2L8TFlv8bmsm2LX1nWzeRlREv5FRLDQL7jekqW8jJU/edit?usp=sharing Some extreme stats: Edit: Messed up Zeus' last skin release date. [link] [comments] |
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