You can buy Civ V complete for 92% off on Steam, usually $150, now $12! Buy if you haven't! Civilization Daily Report |
- You can buy Civ V complete for 92% off on Steam, usually $150, now $12! Buy if you haven't!
- When You're Crap at Multiplayer and Encounter A Far More Enlightened Civ
- A trip down memory lane. Forgot I had it!
- FYI: Religious units can block tiles for Prophets, and all Great People
- I thought I'd never use the new culture bomb ability, but then Cleo wanted a share of my colony.
- Maybe I should stop neglecting my military
- What are the must have mods for Civ 6?
- Idea for a "Trade Victory" in CIV VI
- Guess my civ worships satan.
- Civ IV complete or Civ V (only base game)?
- How fitting
- Did textures get more pixelated in the last patch or is it just me?
- Poland DLC not working
- Quick Question, please dont upvote
- Is it possible to play Ynaemp scenario, using 'Multiplayer Mods Workaround'?
- We really need earlier slots for Great Works of Music!
- Finally finished my first Civ VI Game...
- How do you target a naval unit on a tile also occupied by an embarked land unit?
- This happened to my friend in multiplayer
- Your thoughts on not being able to build obsolete units?
- CIV 5 BNW Theme Song
- uhm... "Doge" bismarck?
You can buy Civ V complete for 92% off on Steam, usually $150, now $12! Buy if you haven't! Posted: 23 Dec 2016 11:05 AM PST
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When You're Crap at Multiplayer and Encounter A Far More Enlightened Civ Posted: 23 Dec 2016 10:09 PM PST
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A trip down memory lane. Forgot I had it! Posted: 24 Dec 2016 01:33 AM PST
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FYI: Religious units can block tiles for Prophets, and all Great People Posted: 24 Dec 2016 04:02 AM PST I just won a turn 87 game as Poland on Emperor difficulty because I basically had only 1,5 religions to compete with (I got the Reliquaries Belief since I got one Lucky relic semi early and went for cheaper Apostles and Missionaries wit Mosque's +1 spread). Why only 1,5 religions? Well, Russia choked HARD on barbs and did not expand past Sankt Petersburg so they have sent 2 missionaries total, and I intercepted both as I was on my way to Russia being furthest from me and second to last civ to convert. Japan's 3 religious cities fell prey to Proselytizer + Pilgrim and luckily Hojo didn't declare war on me despite denouncement. I knew Egypt and USA were working towards Prophets so I ignored Ra-Kedet and Yerevan (the only USA city with a Holy Site) because founding a religion in a city instantly and fully converts this city to newfound religion. But as my Apostle was passing Ra-Kedet on his way to Egypt's Stockholm, I experienced an enlightenment-religious units' and Great People's icons bear the same shape, which foolproof means that they can't be on the same tile. So I parked my Apostle right on Egypt's Holy Site, converted it to my religion and made my Apostle sleep there for infinity. Several turns later I did the same to USA'a Yerevan preventing Teddy and Cleo from founding religions. They apparently did not mind me blocking the district so they did not denounce me for it. Well, there you go. As niche as being able to get religion before AI AND managing to park Missionaries on HS is, someone might find it useful. Also mind that this tile exclusiveness concerns your Great Generals as well, so include that whenever you escort your Apostles to get rid of Defender of Faith/deliver Crusade to to-be-conquered cities. tl;dr: I won a much easier religious game because my Apostles blocked all enemy Holy Sites and their Great Prophets could not stand there to found a religion. [link] [comments] | ||
I thought I'd never use the new culture bomb ability, but then Cleo wanted a share of my colony. Posted: 24 Dec 2016 07:44 AM PST
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Maybe I should stop neglecting my military Posted: 23 Dec 2016 06:53 PM PST
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What are the must have mods for Civ 6? Posted: 24 Dec 2016 12:26 AM PST | ||
Idea for a "Trade Victory" in CIV VI Posted: 24 Dec 2016 12:37 AM PST I will be shocked if new victory types are not added to Civ VI in upcoming expansion packages, particularly something to replace the Diplomatic Victory given that city-states don't just whore themselves out now. However, I very much enjoy attending to the trade and economic aspects of the game, and I'd love to see a corresponding victory type for this. One potential idea I thought up for a "trade victory" is this: 1) Your civilization must achieve a greater gold revenue from trading with each existing city-state than every competing civilization 2) Your civilization must achieve a trade profit, from competing civilizations and city-states alike, greater than the sum of the gross profits of every competing civilization (or if this is too difficult to achieve, then some large percentage of this number, like 80% of the sum of the gross profits of every competing civilization). Poke holes and offer your own suggestions and thoughts at will, but I would like to point out what I believe some merits of these rules are: 1) There is a greater incentive to defend city-states from warmongers, particularly those city-states you are currently trading with 2) Choosing trade routes that exclusively offer gold would be more enticing, even if you were in need of the resources offered by alternative trade routes 3) Civs going for the domination victory type would now have to take into consideration that forcing their enemies into an alliance may grant any one of those enemies the trade victory by encouraging more trade between them 4) As with the diplomatic victory type, competition for influence over city-states will increase 5) Good diplomacy between competing civs by means of trading resources and sending gifts is encouraged, as gold yields tend to be higher from foreign cities 6) Pillaging trade routes of wartime enemies becomes a more significant concern, adding to the strategical demand of players both on the offense and on the defense 7) Focus on production of scouts early game is rewarding with respect to those who first find all of the city states 8) Conversely to number 5, civilizations who are not reaping the benefits of trade are encouraged to sabotage those who are running successful markets even when the former civs would otherwise not find it wise to focus on military pursuits Thoughts? [link] [comments] | ||
Posted: 24 Dec 2016 08:12 AM PST
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Civ IV complete or Civ V (only base game)? Posted: 24 Dec 2016 08:55 AM PST They are at the same price in Steam Sale and I never played any civ game, so I want to know what game is better to buy [link] [comments] | ||
Posted: 23 Dec 2016 04:56 PM PST
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Did textures get more pixelated in the last patch or is it just me? Posted: 24 Dec 2016 09:20 AM PST I haven't played civ 6 in about two weeks and just started a new game with the latested patch. I swear the textures look more pixelated now, really noticeable on desert hills. I haven't changed anything in my settings, so it seems strange. Anyone else notice this? [link] [comments] | ||
Posted: 24 Dec 2016 06:47 AM PST I tried to play for the first time since finals ended and the Poland DLC didn't show up. So I logged into Steam and it says that the DLC is in my library but I can't find it, has anyone else had this problem? [link] [comments] | ||
Quick Question, please dont upvote Posted: 24 Dec 2016 08:58 AM PST I just got Civ 6. Is it possible to win diplomatically? Has the war mongering penalty been fixed from Civ 5? Playing a game in Civ 5 I would always start without paying much attention to my military only to get attacked. Hold off the opponent while building my military, asking for peace, only to be denied. Then right when the momentum swings, opponent asks for peace. How is this different? Thanks and Merry Christmas. [link] [comments] | ||
Is it possible to play Ynaemp scenario, using 'Multiplayer Mods Workaround'? Posted: 24 Dec 2016 06:36 AM PST | ||
We really need earlier slots for Great Works of Music! Posted: 23 Dec 2016 06:12 PM PST I usually start generating musicians in the Renaissance era and I have to wait around for Broadcast Towers, Broadway or Bolshoi in order to use it, or I have to get the Merchant that gives two slots in a bank. Considering music patronage was huge in the Renaissance, it feels extremely strange to have Mozart wait around for thousands of years only to have him stored in a broadcast tower (which in my opinion should have at least two slots for music considering all of the other buildings allow for one Great Person to fill it) [link] [comments] | ||
Finally finished my first Civ VI Game... Posted: 23 Dec 2016 11:28 PM PST Won a Science Victory on Prince Difficulty as Sumeria. I normally ran Emperor or higher, in Civ V, but up until now, have been unable to get past the Medieval Era in Civ VI. Here are a few thoughts:
Plenty of other thoughts, but I don't want to make this more of a wall of text than it already is. Civ VI still has a long way to go. They are moving in the right direction, but I strongly suggest grabbing a few mods, in the mean time, until the expacs come out. [link] [comments] | ||
How do you target a naval unit on a tile also occupied by an embarked land unit? Posted: 24 Dec 2016 05:48 AM PST | ||
This happened to my friend in multiplayer Posted: 23 Dec 2016 07:13 PM PST
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Your thoughts on not being able to build obsolete units? Posted: 23 Dec 2016 03:56 PM PST Example: I want to build a siege unit. Let's say I have done the science research to be able to build a cannon, but I don't have niter. So instead I would like to build a catapult, but I can't, because it's obsolete. This puts me in a position where I can't build siege units at all. Since they don't actually have the gunpowder, why don't my guys build catapults? I have no idea. Is this a thing for game balance, or just because previous civs did it, or something I haven't thought of? [link] [comments] | ||
Posted: 24 Dec 2016 09:20 AM PST I love this piece of music and would love to hear some more arrangements like it...please & thanks [link] [comments] | ||
Posted: 24 Dec 2016 09:00 AM PST So I've just got CIV 5 on sale, never played CIV before but I'm loving it so far. I'm playing as germany and I'm called "doge" bismarck? much name very wow. I didn't change it, is this a glitch or something? [link] [comments] |
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