In a side lane the rules change a bit since most support
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Shadow Poison is pretty easy to dodge
- If you see him spamming it, then he might not have his other two spells which are stupid good. I'd just try to kill him with your teammate. He's pretty easy to kill if he doesn't know how his other spells work.
- He'll probably run out of mana spamming poison or not have enough for his other spells which are used for crowd control and killing
Magic Stick is good against anyone retarded enough to spam spells
- Try to avoid taking stacks of
Shadow Poison. Minimize your time going for creep kills.
It's also useful to know how Shadow Demon works:
Shadow Poison
- For stacks 1-4, it is exponential (i.e. 1x, 2x, 4x, 8x)
- For stacks 5+ it just adds 50 magic damage (i.e. if you already have 4 stacks, a 5th stack isn't going to be that bad)
- When maxed out and at 4+ stacks, this spell can do a shit ton of damage
- It's also amplified by
Soul Catcher, which increases damage taken by a %
Disruption
- This spell can be used offensively or defensively
- Offensively - used to set up kills by keeping you in a spot. Another hero can come along and set up a stun on you; Late game, the illusions can be used aggressively if you Disrupt a fed carry or something.
- Defensively - used to protect allies (or self) once initiated upon
- It creates 2 illusions that disappear pretty quickly (like 8 sec at max level)
- This spell is why
Shadow Demon is sometimes considered a "counter" to
Anti-Mage. The Illusions he makes of
Anti-Mage get
Mana Break. While in lane, the Illusions burn a ton of
Anti-Mage's mana to the point he might not be able to blink away.
Soul Catcher
- This spell selects a random target in its AoE to affect (i.e. you want them Disrupted so you can guarantee they're the only target in the AoE)
- Amplifies damage on the target by 50% at max level
Demonic Purge
- Removes buffs, slows you, does damage
- The slow goes through
Black King Bar (i.e. decent against heroes like
Lifestealer )
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