Because he just deals too much damage to towers too safely. With max
Vladmir's Offering,
Black King Bar, and
Necronomicon 3 a lv 16
Lycanthrope +
Summon Wolves deal:
Lycanthrope 49DPS to T2 towers
Necronomicon 3 Warior 48 DPS to T2 towers.
Necronomicon 3 archer 42DPS to T2 towers.
Summon Wolves Level 4 74DPS to T2 towers.
That adds up to 213 DPS. So by doing nothing but using his
Necronomicon 3 and summoning his
Summon Wolves,
Lycanthrope is able to kill a T2 tower in 7.5 seconds. Add in another damage item or better yet an
Assault Cuirass and whatever creeps are in the lane and it is INCREDIBLY hard to stop
Lycanthrope from taking down towers. He can literally show up to your tower,
Shapeshift, have 5 people
Town Portal in, pop
Black King Bar as the first
Town Portal finishes, keep attacking until the 2nd or 3rd
Town Portal is done, and run away at haste speed before his
Black King Bar is done with the tower either dead or close enough that his summons can do the job next time without him.
Repeat 3 times for full map control, take rosh every time it comes up and farm for whatever items you feel you need to break high ground.
Is that before or after
Howl?
That is with max
Howl,
Feral Impulse,
Vladmir's Offering aura, and ranged
Necronomicon creep aura.
Its worth mentioning just how HUGE the damage reduction is to towers. If you click on the
Necronomicon Archer, it has 194 damage with
Howl and the auras, and attacks every 1.39 seconds for some truly ridiculous damage to creeps. Thankfully, the Archer has piercing damage which deals 35% damage to towers and 50% to heroes. T2 towers also have 20 armor which reduces physical damage by another 54.5%. This, combined with the super low BAT on
Lycanthrope's summons is why
Assault Cuirass is such an amazing pushing item. Just the -5 armor boosts DPS by 15%, and that is ignoring the +aspd.
In comparison, the Archer hits light armor targets with 0 armor for 540 DPS, nearly 13x what it does to towers.
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