Why is Lycan the 1st/2nd ban almost every game?

Because he just deals too much damage to towers too safely. With max Vladmir's Offering Vladmir's Offering, Black King BarBlack King Bar, and Necronomicon 3 a lv 16 Lycanthrope + Summon Wolves deal:


  • Lycanthrope 49DPS to T2 towers
  • Necronomicon 3 Warior 48 DPS to T2 towers.
  • Necronomicon 3 archer 42DPS to T2 towers.
  • Summon Wolves Level 4 74DPS to T2 towers.

That adds up to 213 DPS. So by doing nothing but using his Necronomicon 3 and summoning his Summon Wolves, Lycanthrope is able to kill a T2 tower in 7.5 seconds. Add in another damage item or better yet an Assault CuirassAssault Cuirass and whatever creeps are in the lane and it is INCREDIBLY hard to stop Lycanthrope from taking down towers. He can literally show up to your tower, Shapeshift, have 5 people Town Portal Scroll Town Portal in, pop Black King BarBlack King Bar as the first Town Portal Scroll Town Portal finishes, keep attacking until the 2nd or 3rd Town Portal Scroll Town Portal is done, and run away at haste speed before his Black King BarBlack King Bar is done with the tower either dead or close enough that his summons can do the job next time without him.

Repeat 3 times for full map control, take rosh every time it comes up and farm for whatever items you feel you need to break high ground.

Is that before or after Howl?


That is with max Howl Feral Impulse, Vladmir's Offering Vladmir's Offering aura, and ranged Necronomicon creep aura.

Its worth mentioning just how HUGE the damage reduction is to towers. If you click on the Necronomicon Archer, it has 194 damage with Howl and the auras, and attacks every 1.39 seconds for some truly ridiculous damage to creeps. Thankfully, the Archer has piercing damage which deals 35% damage to towers and 50% to heroes. T2 towers also have 20 armor which reduces physical damage by another 54.5%. This, combined with the super low BAT on Lycanthrope's summons is why Assault CuirassAssault Cuirass is such an amazing pushing item. Just the -5 armor boosts DPS by 15%, and that is ignoring the +aspd.

In comparison, the Archer hits light armor targets with 0 armor for 540 DPS, nearly 13x what it does to towers.

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