Civilization - /r/Civ Weekly Questions Thread - May 07, 2018
Civilization - /r/Civ Weekly Questions Thread - May 07, 2018 |
- /r/Civ Weekly Questions Thread - May 07, 2018
- Finally saw my favorite wonder in person!
- A tile-accurate Map of my TSL Game as England
- [VI] When is the spring update coming?
- Quite the popular guy, aren't ya, Monty?
- How do you feel about a something similar to a "Story" Mode/Rule.
- Wow. What an amazing game
- I would have just conceded the game if Venice spawned 1 tile up
- Morocco's final stand
- 500 Turns on a TSL Map
- A couple weeks ago I posted about an excellent Indonesia start. Now here is my finished Kampung Porn Capital
- Most useless Fountain of Youth ever
- bullshit~
- mods that control how many natural wonders appear?
- Need Advice for Deity
- Civ6 Early-Game Questions
- How do you use mods?
- Civ V crashes immediately after selecting what mode to launch it in
- Are there any mods for Civilization VI that can prioritise border expansion on land tiles over water tiles?
- Is there a mod where the display of yields for everything is removed?
- Civ 6 dlc
- I always end up winning through science. What are some tips to win a domination victory or other fun end game strategies?
- [Simple Question] China was eliminated before I could convert their cities, can I no longer win a Religious Victory?
- Leader Spotlight - Harald Hardrada
| /r/Civ Weekly Questions Thread - May 07, 2018 Posted: 07 May 2018 03:15 AM PDT Greetings r/Civ. Welcome to the Weekly Questions thread. Got any questions you've been keeping in your chest? Need some advice from more seasoned players? Conversely, do you have in-game knowledge that might help your peers out? Then come and post in this thread. Don't be afraid to ask. Post it here no matter how silly sounding it gets. To help avoid confusion, please state for which game you are playing.In addition to the above, we have a few other ground rules to keep in mind when posting in this thread:
Finally, if you wish to read the previous Weekly Questions threads, you can now view them here. You think you might have to ask questions later? Join us at Discord. There is currently a bug with running the Rise & Fall Expansion with the existing DLC which in some cases makes it impossible to start a game. A more detailed explanation of this bug can be found in this post. As a temporary fix until we can get an official patch, you can download either this unofficial patch by Deliverator23, or with this patch by Gedemon. [link] [comments] | ||
| Finally saw my favorite wonder in person! Posted: 07 May 2018 12:55 AM PDT
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| A tile-accurate Map of my TSL Game as England Posted: 07 May 2018 09:11 AM PDT
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| [VI] When is the spring update coming? Posted: 07 May 2018 04:31 PM PDT They announced it almost a month ago. Has there been any word on when it will be released? [link] [comments] | ||
| Quite the popular guy, aren't ya, Monty? Posted: 07 May 2018 08:05 PM PDT
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| How do you feel about a something similar to a "Story" Mode/Rule. Posted: 07 May 2018 03:37 PM PDT So I was playing Australian DLC scenario, and might I say, I really enjoyed Civic part where you get to The Great War(WW1) and WW2. And then I thought, would it be cool if there was whole earth kinda scenario? Something like: Your Civ/Country/Leader always start in the world age/era when they were in their prime(Leaders) or when country was established, or if you are someone Ancient, you start at 3000 B.C.
More dynamic? World is already established before you start your first turn, but depends on which Leaders got chosen into that scenario(Maybe couple hard locked Civs are always there if you didn't chose them? So that big events are guaranteed to happen).
Scripted events like:
Think about World Wars, or Cold War with new emergencies like one that is based on science to see which side launches Earth satellite first to gain big boost in culture/tourism over other side. Or Golden Horde, those God damn Mongorians! Or even have division of Korea, like having north side start to lose loyalty at alarming rate.
Putting random space here, since I have no clue how to separate those two paragraphs Many new City-states * For example, if you fail to maintain Loyalty in Northern parts as Korea, Free-city will rather form instead into new City-state called Pyongyang on a small to medium map, but if it is on bigger map, it will become Civ known as North Korea and with a Alternative Leader and some icon showing that this is a different leader.
Just some fun ideas, playing as Rome in ancient times with only Civs that are from similar time period and with hard locked technologies until certain amount of turns is passed would make me invest another thousand hours into the game, that is if it executed perfectly. TL:DR Something interesting to play around with, that has many different outputs on alternative history. Scripted events depended on Civs/Leaders in the current game, starting a game in already "alive" world and making change to shape history. [link] [comments] | ||
| Posted: 07 May 2018 08:42 AM PDT 11 pm. Bored with videogames, hadn't touched civ in almost a year, created a quick game. Next thing I know, it's 4 am and my mother is yelling at me for staying up so late. Wow. [link] [comments] | ||
| I would have just conceded the game if Venice spawned 1 tile up Posted: 07 May 2018 01:04 AM PDT
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| Posted: 07 May 2018 10:53 AM PDT
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| Posted: 07 May 2018 08:06 AM PDT
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| Posted: 07 May 2018 11:56 AM PDT
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| Most useless Fountain of Youth ever Posted: 07 May 2018 08:20 AM PDT
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| Posted: 07 May 2018 08:03 PM PDT so i have india surrounded on all sides and under siege. all of a sudden a varu pops up behind me on a hill no less. how the hell does that happen?? there is no way that should be allowed to happen. anyone else have that happen before? those varus suck to fight too [link] [comments] | ||
| mods that control how many natural wonders appear? Posted: 07 May 2018 05:15 PM PDT Pretty much the title. I am just looking for a way that allows an increase or decrease to the number of wonders in map creation. Something similar to the City states slider when creating a new game [link] [comments] | ||
| Posted: 07 May 2018 07:08 PM PDT So lemme explain what's going on, I'm a couple months in to Civ6, I started at prince, and have upped the difficulty every win. I won on immortal last week, and have been playing in deity, but getting my ass kicked every time. I run into the problem of either getting invaded, and not being able to hold them off, or if I focus on units then I can withstand an invasion, but usually get beat in the mid and late games because I'm far behind on whatever it is I'm going for (every game I play a random leader). I also struggle with dark ages, so basically, do you have any advice for balancing units/development [link] [comments] | ||
| Posted: 07 May 2018 03:12 PM PDT Feel free to scroll down to the questions to save yourself time, and answer whichever ones you can/want to.
[link] [comments] | ||
| Posted: 07 May 2018 08:48 PM PDT I just got the YnAEMP DLL 43 civs mod and I enabled it but I don't see any new civs I can play as. Is it just for AI or are you supposed to be able to play as them? I want some more civs to play as without having to pay for DLC. [link] [comments] | ||
| Civ V crashes immediately after selecting what mode to launch it in Posted: 07 May 2018 08:25 PM PDT I have verified the game files, installed fresh copies, and all the standard stuff. I have been able to play it before a few months ago on this laptop but I don't know why it won't load now. [link] [comments] | ||
| Posted: 07 May 2018 02:04 PM PDT | ||
| Is there a mod where the display of yields for everything is removed? Posted: 07 May 2018 07:55 PM PDT I'm talking about basically a mod with the numbers removed. No telling how much something costs, no telling how long something is going to take. You have to know the landscape of the world based on visuals, and culture and science much more organic. Less of a game, more of an experience. Any ideas? Edit: preferably Civ V. [link] [comments] | ||
| Posted: 07 May 2018 11:30 AM PDT Hey I really enjoy Civ 5 with all the DLC, but I was never able to get into civ 6. I see that a few months ago some DLC came out for Civ 6. What changes does this make to the game? Is it worth it? [link] [comments] | ||
| Posted: 07 May 2018 02:45 PM PDT | ||
| Posted: 07 May 2018 06:15 PM PDT Apologies, I was unable to find the answer to this elsewhere. I'm at 6/7 Civilizations converted to my religion, but since every Chinese city was taken by Gilgamesh, I can no longer convert one. Am I screwed? [link] [comments] | ||
| Leader Spotlight - Harald Hardrada Posted: 07 May 2018 08:10 AM PDT
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