PUBG /r/PUBATTLEGROUNDS Custom Games - Wednesday 5th September @ 18:00 UTC! |
- /r/PUBATTLEGROUNDS Custom Games - Wednesday 5th September @ 18:00 UTC!
- PLAYERUNKNOWN'S BATTLEGROUNDS :: PC 1.0 Update #21
- Found this on the Test Server. FINALLY!
- Mic test has been added on the Test Server.
- New weapon MK47
- Can we get bulletproof tires on the training map
- They should really put a stop sign there
- Kinda surprised a subreddit with 500k subscribers can't get a pinned/stickied post for a 3-hour down time.
- 50v50 Custom Games are coming! (Test Server)
- New laser sight attachment
- PSA - New progression rewards are temporary
- The fire helps us go faster
- New test server update looks SICK!
- New Maple M4 skin
- There is an ivisible wall on every two-storey brick building on Miramar
- New event pass like system on test server
- Update Test Server : 11.9GB
- My buddy wiping a whole squad with a revolver.
- New training mode is AMAZING except one little detail
- test server be like...
- Battlefeels 44 - Becoming a PUBG Pro
- PSA: Patch #21 Uses a New Replay System, Old Replays No Longer Playable
- Bluehole, please let us put Laser Sight on S12K
- PUBG TRAINING MAP IS UP. Also the new network info
- Some feedback on the new shooting range - so far, it's great, with a few additions it can be incredible
- chocoTaco - Honk Honk Honk in the Tuk Tuk
/r/PUBATTLEGROUNDS Custom Games - Wednesday 5th September @ 18:00 UTC! Posted: 05 Sep 2018 02:09 AM PDT Ever wondered what it would be like to play a round of PUBG where the only weapons available are pistols? What about just crossbows and grenades? Or where the blue zone instantly kills you? Or the final circle is just vehicles and grenades?! If you're interested in playing these and a whole bunch of other fun custom modes, come get involved on the Subreddit Discord! Invite linkA New Season!Season 5 has begun! And for this season, we have two changes:
Let us know your feedback on this as we play through this season. And any other changes or ideas you have! The feedback form can be found in #custom-games-info :smiley: Get Voting!The vote for tonight's games are live until 17:45 UTC. Vote for the game modes you want to play, the top four will be played! The modes up for tonight's vote are:
You can vote for the game modes in our discord channel using the invite link above! TimesGames start at:
How To Join!To see information about the custom games on the Discord server, head over to the #custom-games-info channel and click the ✅. This will let you see the #custom-games channel where more info can be found and the passwords will be posted, as well as the #custom-chat-lfg channel where you can squad up and find players to play the games with! DetailsWe host Community Custom Games every Sunday, Wednesday and Friday at 18:00 UTC. Each games are streamed and casted live on Twitch. The game modes are voted on by players and one of the subreddit moderators or community hosts set the games up and host them! We also facilitate custom game leaderboards with bi-monthly seasons tracking game winners, and run end-of-season tournaments. [link] [comments] | ||
PLAYERUNKNOWN'S BATTLEGROUNDS :: PC 1.0 Update #21 Posted: 05 Sep 2018 05:46 AM PDT
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Found this on the Test Server. FINALLY! Posted: 05 Sep 2018 03:24 AM PDT
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Mic test has been added on the Test Server. Posted: 05 Sep 2018 03:36 AM PDT
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Posted: 04 Sep 2018 07:53 PM PDT
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Can we get bulletproof tires on the training map Posted: 05 Sep 2018 06:58 AM PDT I went to try out the new map and wanted to do some jumps and flips in cars. As I arrived all of the tires were shot out. FeelsBadMan [link] [comments] | ||
They should really put a stop sign there Posted: 05 Sep 2018 06:30 AM PDT
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Posted: 04 Sep 2018 07:17 PM PDT Is there a way we can get some mod action on this? Do we need more or is there a way the community can help more? [link] [comments] | ||
50v50 Custom Games are coming! (Test Server) Posted: 05 Sep 2018 06:25 AM PDT | ||
Posted: 04 Sep 2018 07:50 PM PDT
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PSA - New progression rewards are temporary Posted: 05 Sep 2018 10:27 AM PDT Based on the reports from the people who already opened their first supply drops, items contained in there are temporary. Current expiration date is 1 week and their quality is random, it can be anything from gray shirt to the olive branch pan. By no means does this give you the sense of progression. Bluehole, can we not have this disaster again, please? [link] [comments] | ||
Posted: 05 Sep 2018 02:32 AM PDT
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New test server update looks SICK! Posted: 04 Sep 2018 08:42 PM PDT
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Posted: 05 Sep 2018 04:58 AM PDT
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There is an ivisible wall on every two-storey brick building on Miramar Posted: 05 Sep 2018 06:06 AM PDT
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New event pass like system on test server Posted: 05 Sep 2018 05:38 AM PDT
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Posted: 05 Sep 2018 01:46 AM PDT | ||
My buddy wiping a whole squad with a revolver. Posted: 05 Sep 2018 08:27 AM PDT
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New training mode is AMAZING except one little detail Posted: 05 Sep 2018 08:08 AM PDT When you join the new training mode you get into a lobby with other players. This wouldn't much of a big deal, if it weren't for players who constantly shoot you. You take damage, however, you don't die (health stays at 1%). The main problem are the AARG UFH ARRGH sounds when you get shot which are really loud and annoying. Some people somehow find it funny to follow you and shoot you for minutes. Furthermore, it makes it impossible to use the shooting range since your character flinches when shot. Could this please be disabled? Here is an example (low volume don't worry). This is more than just a minor inconvenience. Tinnitus here I come! [link] [comments] | ||
Posted: 05 Sep 2018 09:06 AM PDT
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Battlefeels 44 - Becoming a PUBG Pro Posted: 05 Sep 2018 06:50 AM PDT
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PSA: Patch #21 Uses a New Replay System, Old Replays No Longer Playable Posted: 05 Sep 2018 09:26 AM PDT It's specified in the patch notes that is currently on the test server. But since I know lot of folks here and youtubers rely on making content on past replays, I just wanted to do a PSA call-out for those folks before this hits live. Better start recording your TOP #10, TOP Funniest Moments, Top Fails, OMG I Cannot Believe That Just Happened videos soon. This means replays you make today right now, will no longer work in like a week when this patch is out You are welcome [link] [comments] | ||
Bluehole, please let us put Laser Sight on S12K Posted: 04 Sep 2018 08:57 PM PDT title. This is probably the only way to make both of them useful. [link] [comments] | ||
PUBG TRAINING MAP IS UP. Also the new network info Posted: 05 Sep 2018 05:44 AM PDT
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Posted: 05 Sep 2018 09:25 AM PDT First off, the island itself is really good. There's decent variety of cover, buildings, and other features. The target ranges are good, with red/green flipping targets as well as slow moving human outlines that have clear range indicators next to them, making practicing a breeze. You get all guns + attachments and infinite ammo. The racetrack is pretty cool, including the smaller dirt track. There are a bunch of parachuting booths throughout so you can easily parachute anywhere on the island. What's interesting is that you still take damage from other players, including helmet + vest damage. At first, I thought this would be annoying, but in retrospect and after a half hour running around this is really neat, since it allows you to have duels with other players and visually receive feedback on your hits. That being said - with just a few minor tweaks, this training range can turn into something truly great. My suggestions are below: A) Have vests/helmets go to 0 durability and visually break - but have them regenerate to full durability after 10 seconds of the player not taking damage. B) Have health go down to 1 HP(as is now) but regenerate to full after 10 seconds of not having damage. These two changes are primarily aimed at making "duels" much quicker and easier to reset and do. Being able to do "peek duels" with a friend will be even better practice than simply shooting at non-player targets, which may be ok for basic aim and warming up, but in the long run your best practice will be vs other players. Imagine being able to have a sniper duel with your friend and easily reset it every 10s after one of you gets a headshot. You could setup anywhere, practice many many angles, and it would be exceptionally good practice because it would be against another player. This would also significantly aid people like /u/wackyjacky101 and allow them to conduct their multitude of tests without having to spend significant amount of times setting up. C) You absolutely need to make this joinable as a squad, or as two squads, two duos, etc. I would suggest making this into a custom server option that only needs 2 players to start instead of a separate queue as it currently is. This is playing off my above experience where players would tend to focus on each other and have "duels". This is also a downside - with 20ish random players, it's tough to actually do what you want without being constantly interrupted or shot or flashbanged(this one is obnoxious as hell) and being able to limit that to one or two squads with the same goal in mind(dueling each other) would probably be the best and most common use of the training mode you will see. D) Add some more variety in terrain - some areas with trees, rocks, etc you find on erangel, a small section with terrain resembling sanhok, etc, with a few more gun warehouses spread throughout the island. My entire idea is taking what we have and then letting players join as squads, duos, or whatever, and practice vs other squads,duos in an environment that lets you quickly reset fights and practice your aiming and movement. What we currently have is possibly the best baseline for this, and would only require a few tweaks to make this not only possible, but excellent, with this idea in mind. This would be exceptionally useful for competitive players - being able to practice vs their teammates or enemy squads and setup small skirmishes would be incredibly good for the competitive scene. [link] [comments] | ||
chocoTaco - Honk Honk Honk in the Tuk Tuk Posted: 05 Sep 2018 09:56 AM PDT
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