Dota 2 - Find Your Battle Cup Party | September 1


Find Your Battle Cup Party | September 1

Posted: 31 Aug 2018 10:35 PM PDT

Battle Cup - September 1

Battle Cups this week and for the foreseeable future have a few noteworthy changes from the previous season:

  • Battle Cups appear not to be limited by when Battle Passes are active.
  • They still cost $0.99 to participate, however is FREE for Dota Plus Members (more details: https://www.dota2.com/plus).
  • Winners will be awarded 20,000 shards in addition to the special emotions and profile accolades.

This thread is dedicated for you guys to find a party for weekly Battle Cup.

During the event all posts about finding/forming a team will be removed to avoid spam.

This thread is only for people looking for a team, if you are forming a team simply reply to or PM anyone looking for a team that suits what you're looking for and invite them.

If you've already found a team please edit your post saying so or delete your post so no one will keep contacting you.


Suggested Format:

Steam ID:

Server:

Tier: What tier do you want to play on?

Preferred Role What positions you're comfortable playing with.

Other Information Any other info that you would like your party mates to know


If start to love with playing with a premade and in a competitive setting please check out our friends at https://www.reddit.com/r/compDota2

Have fun!

submitted by /u/JohnScofield
[link] [comments]

Dendi’s farewell tweet

Posted: 01 Sep 2018 08:23 AM PDT

Thank you Dendi - for being part of Navi 8 years

Posted: 01 Sep 2018 08:27 AM PDT

Natus Vincere Dota 2 roster announcement

Posted: 01 Sep 2018 08:00 AM PDT

CM and LINA

Posted: 01 Sep 2018 07:49 AM PDT

Mood

Posted: 01 Sep 2018 01:07 AM PDT

[Na'Vi] We will love you forever, legend, Pudge master, ever smiling person. You are always more than welcome in our office ����

Posted: 01 Sep 2018 08:57 AM PDT

Fnatic Roster Update

Posted: 01 Sep 2018 09:32 AM PDT

How does Grimstroke's Soulbind interact with LVL? Death?

Posted: 31 Aug 2018 08:52 PM PDT

Does it calculate the level of the heroes seperately or just the one Doom Bringer cast it on?

submitted by /u/ronniedude
[link] [comments]

TI Winning strat �� (Source: Dota WTF Youtube)

Posted: 31 Aug 2018 10:32 PM PDT

"So you're finally a free agent"

Posted: 01 Sep 2018 10:30 AM PDT

Seems like there is a game breaking bug with Tusk and Grimstroke

Posted: 01 Sep 2018 04:12 AM PDT

I can't seem to recreate it in lobby, but twice in my game, if you snowball a target ulted by grimstroke, and it kills the target, You lose the ability to snowball for the rest of the game. Your W is then replaced by "release snowball"

submitted by /u/Coopshire
[link] [comments]

500$ Community event

Posted: 01 Sep 2018 07:06 AM PDT

Yo bois,

So as you can see I don't usually post here. Quick intro; I am a 24 year old guy who used to play dotes/HoN before university, HoN on a semipro level but I gave up on it since it didn't have much perspective back then. But I still play the occasional pubs and watch the majors/TI and have a huge love for the game, but given that I have a 60hr/w job I can't really commit to trying to playing competitive anymore.

So I was toying around with an idea; I want to do something for this community, for all the sukas and bois out there. Especially after watching TI and that segment with those Japanese dudes, it really reminded me of the sense of community that we dotes players have regardless of all the flame.

All the tournaments are aimed at competitive playing, winning the game. I want to do something different. This is actually based on a team building exercise we used to have in HoN.

Instead of aiming at winning the game, a random objective is given to the teams. For example, both teams get a Crystal Maiden, and the first to reach 10 kills wins. Or the first team to buy a Divine wins, but jungle farming is banned. The first team to drop an item in the middle of the enemy fountain wins (heroes with teleport or blink are banned).

So I want to try and organize an event where people will be randomly selected from the chat (first time, maybe on a different occasion we can have 5man squads register), and play out games and the winning team would get 100$ split between them to still make it fun and competitive. Honestly, I remember these things as being one of the most fun times in my playing career, since you still play the game you love, but have to completely shift your mindset to a different objective. I would cast the games and try to entertain you folks as well while we watch the teams come up with strategies.

So yeah, the 500 bucks would come out of my pocket, at least one of the benefits of working 12 hours a day is that I can afford to do this maybe on a monthly basis. And I will have a donation option open on the stream, and all money that would potentially be donated will be put back into the following prizepool. I'll always put up my 500$ tho.

While I can see some negative comments come in in terms of whether this is some scam, or just trying to get publicity, here is the deal; I never stream, you'll see the channel i'll set up for this has 0 views, and I don't have the time nor the desire to stream anything other than these events. I just really want to try and get something fun and positive going, and hope that people will enjoy it as well as get a few bucks maybe that they can put towards a new mouse or keyboard or something.

I would try and get the first event tomorrow afternoon, 3 pm Central European Summer Time. That's 9 am for our eastern NA folks (I did the math for you NA, got your back). So yeah, we'll probably have 5 games then, 100$ a piece. I assume it'll last 3-4 hours.

And FYI, I hope a few people will be interested, obviously if we are less than 10 people I'll have to call it off, but if even only 10 people show up I'll be putting up the money and I guess it'll be more for the few in attendance. Obviously having a working paypal is a requirement, else I can't send you the money. The stream will be twitch.tv/Quatrilz

Vote this up if you think it's a good idea, and I hope to see at least 10 players on Sunday then! Else I'll have to spend the money on something boring like cocaine and hookers.

PS: https://discord.gg/X9GjhN will be the discord server people can use

submitted by /u/Quatril
[link] [comments]

Remember True Sight: Kiev Major Grand Finals line ? "OG is the only team with multiple Major Championship victories...." .

Posted: 01 Sep 2018 03:32 AM PDT

Wow these new cards look great

Posted: 01 Sep 2018 10:31 AM PDT

You can always count on your helpful team mates

Posted: 01 Sep 2018 08:15 AM PDT

pEEpEEdEE

Posted: 31 Aug 2018 10:14 PM PDT

Leaked Team.Spirit roster

Posted: 01 Sep 2018 10:35 AM PDT

1.Oliver; 2.fn; 3.HesteJoe-Rotten; 4.Biver; 5.fng

Alohadance by mistake uncovered possible T.Spirit roster on his stream

Screenshot

submitted by /u/Yalung_
[link] [comments]

Bug with Tusk because of Grimstroke

Posted: 01 Sep 2018 05:45 AM PDT

I'm not certain if it's just my game but at some point (I think snowballing with Grimstroke), my hotkeys suddenly changed and I couldn't use snowball at all anymore. I thought that I might have typed something that caused the disarrangement of Tusk's skills but there was no fix at all.

Here's a screenshot of the outcome after the snowball. I couldn't click on snowball at all.

Anyone else with this experience?

**Added Match ID: Match 4093710900

submitted by /u/Yanley
[link] [comments]

Team Mara vs Team Slacks

Posted: 31 Aug 2018 09:04 PM PDT

Finally got a full page

Posted: 31 Aug 2018 06:36 PM PDT

The simple guide to obtaining Divine

Posted: 01 Sep 2018 04:06 AM PDT

First off, the obligatory picture:

https://i.redd.it/ou80qj00xjj11.jpg

My dotabuff link:

https://www.dotabuff.com/players/51549369

I've seen a couple of redditors reaching divine/immortal status over the past few months and I remember scouring for replies from them on how to reach the medal. They essentially boiled down to generic statements such as being mannered, taking breaks between losing streaks, and not tilting, or simply git gud. I've attained divine 1 a week before TI8 began on the fucking cancerous SEA server and I decided to write a simple guide which can hopefully inspire others who've always wanted to do the climb.

Introduction

This isn't a miracle story of someone who started at 1k mmr. I've played DOTA back in 2005, started DOTA2 in 2012 but my activity is mostly sporadic and limited to the annual battle pass and watching TI's and competitive replays for entertainment. I played mostly pos 4/5 and I reached 4.5k solo back in 2015 and didn't touch ranked games all the way until April (mid-way through season 1) this year, when I was getting ready for this year's compendium and I've heard of the medal system. Upon hearing that Divine was only attainable through solo MMR, I decided to give it a shot.

I went 3-7 and calibrated at 4.4k. I thought the climb wouldn't be too difficult, and decided to keep spamming games. I lost 20+ games in a row to end up at barely 4k MMR. I decided to not support and held the belief that winning and losing was entirely dependent on the stupidity of your teammates and that I could only win by picking core heroes. Subsequently I picked heroes based off outdated impressions of the pro scene such as bristleback/lc/veno solo offlane, or following the pub meta of solo zeus offlane only to feed enemy carries repeatedly and thought to myself that the offlane was impossible.

I decided to go back to playing support, and decided to spam a whole ton of rhasta and a couple of other offlane heroes such as doom, beastmaster and lone druid and managed to recover back to 4.4k MMR by May. However, I was subjected to insane losing streaks and minor win streaks, which effectively kept me hovering around 4.3k MMR with virtually no improvement after weeks. At the beginning of season 2 i went 4-6 and ended up at 4250 (Ancient 1 back then) and was going to call it quits. I looked through this subreddit together with learndota, hoping to find tips or a breakthrough. I found it incredulous that while my positioning, reflexes and understanding of the game has improved a lot, none of that necessarily translated to winning more on average. The heroes I spammed to recover back to 4.4k mmr eventually plateaued at a flat 50% win rate.

I re-evaluated what I was doing, changed a couple of habits, put in effort into actual critical thinking and analysis, and within 2 months, I climbed to that shiny medal. All this time I adopted the motto of "doing whatever it takes to win", and I cannot emphasis enough how important this is. A lot of people want to win but few are actually willing to set aside their ego do what's necessary for the +25. I shall now share some of the tips that resonate with the motto and the helpful thought processes which most divine and immortal players have probably internalized by now.

1) Accept that you're fucking shit at this game

I just hit Divine 1 and I'm definitely awful at this game. If you're stuck at ancient and lower you absolutely deserve to be there. The sooner you accept this, and the sooner you recognize that your win rate over a large sample of games is independent of your teammates, the sooner you'll begin to climb. You are guaranteed to have a retard in your team, but the only reason why you're in the same game is because you're fucking bad in other aspects as well. Boosters and smurfs have repeatedly proven to have absurd win rates in these brackets because they have a disproportionate impact on the game and they can exploit the weaknesses of stupid players like us. Also, your party MMR has ZERO relevance on your solo MMR. You're definitely not an ancient 5 player if your solo MMR is stuck at 3k, it simply means you were carried hard and your individual game sense and decision making is shit. You're in no position to ask to be the carry of the game if you are queuing just because of your higher medal. As a side-note, I find that enabling strict solo match-making is necessary because of the high number of games ruined by assholes who don't give a shit about their party MMR or were inflated to that point.

In order to increase your MMR over time, you have to be outstanding and sufficiently impactful in your bracket. This is similar to work in real life - you can't be an average employee and expect to be promoted faster than your peers.

2) Know how to win DOTA games

https://www.reddit.com/r/DotA2/comments/729m6v/decision_making_the_though_process_of_a_6k_player/

I highly recommend reading the above post, which describes the subconscious thought process of high MMR players. It begins with "Can I start hitting the throne" and the subsequent chain of questions will generate the steps which you must take to ultimately win the game. Winning in DOTA is simplified as follows - farm, kill enemies, hit towers, then hit the throne. This is the virtuous cycle, and you would have experienced this a few times when your carry has such a good game that you knew you were winning even before the laning phase has ended. Your team has amazing synergy, you can't seem to lose teamfights, you take objectives one after another, take rosh and the game proceeds to end smoothly with everyone swapping commends. In reality more than half of your games aren't like that. They are messy, uncertain and unpredictable, with throws on both sides, and winning could boil down to a single team fight. Regardless of whether you're winning or losing, you have to analyze the drafts and the current state of the game in order to make the correct decisions.

An example: if you're attempting to go high ground, you'll preferably need pick-offs or an aegis. Before you can do rosh, you'll need superior vision around the rosh pit - this involves setting up the wards before your team commits. If pick-offs are needed, you have to analyze the map to figure which targets are crucial or easy to take out and if smokes are needed. If a full on teamfight is highly probable, you'll have to check if certain heroes on both sides have their key items such as bkb or blink dagger. And this line of thought continues all the way backwards to what you are currently doing - why are you pushing this particular lane, why are you farming this section of the neutrals or why are you walking in a particular direction. Decision making is a never-ending process - you must constantly evaluate why you couldn't hit the throne right now and form the steps you'll take. These steps are fluid and subject to change depending on whether an enemy is out of position or whether a newly placed ward showed some openings. Always stay sharp regardless of whether you're ahead or behind. Being behind simply means you're going to take a few more steps to reach your final aim of hitting the throne.

3) Be impactful

Given ten equally skilled players in the game with an acceptable draft on both sides, the odds of winning are even. In order to tilt the balance in your favor, you must be more impactful than the players on the enemy team. While it is true that it is the easiest to be impactful as a mid or safelane carry, you can remain relevant through out the game regardless of roles if you take the effort to think about drafting, gameplay and itemization.

Hero picks: You have to be deliberate in your hero picks to increase your impact in the game. DO NOT blindly pick a safe or mid core that has obvious vulnerabilities from drafting alone - i.e. early tinker picks always get ruined by zeus/spectre, early lc picks are destroyed by ww/sd, early spectre picks will usually result in an enchantress walking all over you. A lot of retards want to secure the core roles so badly that they will compromise the draft resulting in an auto loss sometimes. In my humble opinion, it is preferable for at least one support to pick first, and the cores to pick once they know what their lane match-up is or if there is sufficient information on the general laning which eliminates obvious counter-picks as a possibility. Always be sure of what your hero pick is going to achieve, how it stays relevant to the end-game, whether it's meant to counter a specific hero on the other side and hence the steps taken in-game to get there. If you pick shit like solo offlane zeus and proceed to feed, you have absolutely no right to bash your safelane or mid who happened to feed as well. You should also never blame your team for going 2-1-2 instead of 3-1-1 to secure your own useless carry pick if you're getting hammered in lane while your offlane is doing just fine. You should accept responsibility for your shitty picks and know what it takes to comeback, because it is your own fault that you didn't put in enough thought if your laning phase is lost right at the start. Also be flexible and suggest lane changes if it means your safelane carry won't get dumpstered right off the bat.

Gameplay: Make sure that regardless of your role, you're always putting yourself in a position to win the game. If you're a support player, your job doesn't end after ensuring a good laning phase or having bought sufficient wards - you have to make yourself relevant all the way. An example would be while I was spamming Rhasta, I was buying a ton of wards as a 5 and buying glimmer cape / aether lens to save my own cores while being at the mercy of their stupid decision making when they feed away huge advantages or not push as a team when my wards are up. On hindsight, the only way maintain a win rate of over 60% while spamming rhasta in these brackets would be to turn yourself into a win condition - this would mean buying the bare minimum wards needed and collecting enough farm to hit the tipping point of aghs + refresh in order to take out raxes or the throne. This is just an example and it is up to you to think about how to make your support pick impactful even in the late game, regardless of how well your core players are doing. Farm is ALWAYS available somewhere on the map at lower brackets, and never snatch the safer spots to farm if your own cores are in the vicinity unless you're convinced that they are unreliable idiots.

I hit divine mostly by picking Axe. I've learnt to never pick Axe too early unless I have solid information on what the enemy safelane carry is in case I'm hard countered by ursa, naix, monkey king or a non-conventional hard carry that isn't afraid of blademail. While drafting, I always determine if a laning advantage could be obtained with 2-1-2 and request my teammates to pick accordingly or if 3-1-1 is preferable and I'm to be sac-ed. I change my skill build accordingly and aim to hit my crucial item timings - blink, blademail, shadowblade and execute good teamfights by staying out of sight and jumping on key core heroes, which is essentially exploiting the lack of awareness of positioning and poor teamfight execution that is commonly exhibited by ancient and low divine carries. It is up to you to figure out what your role in the game is - as a safe/mid carry you'd have to kickstart the virtuous cycle ASAP, as a support/offlane you'd have to neuter enemy cores and provide superior vision to make them irrelevant even in the lategame with proper picks and itemization. My axe remains effective even against high divine players because I'm absolutely certain of my role in the game (culling the number 1 networth on their team) and how to be relevant at all stages.

4) Analysis and learning

Before hopping onto ranked games, you'll have to decide on roles and suitable hero picks first and do your homework. Always pick 1 core (I distinguish between offlane/mid/safelane) and 1 support role, and narrow down 2-4 heroes for both roles. I don't believe in the concept of ranked role queue and have never used it before, and I believe that it is essential for players to be flexible in order to obtain a drafting advantage (doing whatever it takes to win!). I've avoided mid/safelane because these two are heavily contested, so I essentially play pos 3 4 5. If someone in your team marked mid and he's obviously a booster, step aside and go onto your secondary role and try your best to enable him. Always put your ego aside and draft whatever is necessary for your team. If there were any heroes that you noticed would be amazing for this particular game but you had no confidence in picking it, then it's a sign that you should have put in effort in learning that hero through unranked or party ranked to expand your pool.

Learning how to play a hero is fairly simple - go dotabuff or dotamastery.io to find replays of high mmr pub players owning with the hero. I prefer pub replays to competitive replays since competitive games sometimes result in unrealistic laning match-ups and circumstances which cannot be replicated in pub games. The guide section in dotabuff selects some high mmr games across all regions, and you can even find out which players are spamming them and filter accordingly to download all the replays. Start at 1x speed and watch from their player perspective to see skill usage and laning tactics, the decision making from his pov with fog of war on and try to determine why and how he came out on top in the laning phase. If he didn't, then what are the steps he took to make a comeback and stay relevant. Take some time to compare your gameplay and find out how you can obtain an edge in all stages of the game. Whenever you lose, do not simplify it to a case of having bad teammates because having bad teammates in pub games is a fucking given.

Always focus on your shortcomings by asking yourself a series of questions: was your hero a bad pick in the sense that it was useless and had no impact? If it was, was it because of your bad drafting by either picking it too early only to get hard countered or was it bad judgment on your end? If it wasn't a bad pick, then did you lose because of a bad laning phase? Was your pick supposed to do well in lane? Did you know how to comeback and farm your relevant items? Did you lose because of bad shot-calling and catastrophic high ground pushes or getting picked off, or poor itemization? You'll need to watch a few high level pub replays and go through some painful losses but with sufficient critical thinking, it is possible to improve your odds of winning in the future.

5) Shot-calling

I've done a lot of shot-calling in my games if I'm certain of the next step to take. This involves rotations, smokes, rosh and opting to back from a teamfight. Always be mindful of respawn timers, any buybacks from the enemy, and the key spells or items your team have expended immediately after you've won a teamfight. This will help inform the decision on whether to proceed to T3 and raxes, or to back and rosh. Do not attempt to rosh if you do not have enough damage or you're being held up repeatedly by enemy heroes - losing rosh together with a team wipe is game losing and demoralizing to the entire team. LGD vs OG G5 grand finals featured this moment, and the upper bracket finals G3 also showed how committing to take on T4s without sufficient time to do so is lethal. Always go for the attainable and "sure" objectives, and be ready to retreat and abandon straggling teammates when the buybacks happen. Never be desperate to win, this is regardless of whether you're in late game territory against a hard carry like spectre - the surest way to allow for a comeback would be to over commit for the wrong objectives and fight without key spells, resulting in dead cores and a huge networth swing. Always give short and precise instructions when shot-calling, but don't be an absolute dick when people on your team don't respond accordingly because you could be making the wrong call for all you know and the rest of the team knows better.

6) On attitude and flaming

PMA is essential in this soul crushing climb. The key to ranking up consistently is to NEVER, EVER flame your teammates regardless of how shit they were playing, and honestly I violate this rule pretty often myself. It could be horrible hero choices, mind-boggling dives, bad itemization, bad execution of ganks or bad movement that ruin the laning phase. This is because in DOTA, the less tilted and the more focused team is likelier to win regardless of networth difference. Flaming teammates is counter productive in two ways - 1) people are really defensive and they'll spend time squabbling, or nitpicking on your subsequent mistakes or abandoning you in teamfights so that they can all-chat to flame you later and 2) flaming someone robs you any moral authority to persuade him to cooperate in the interest of winning, be it for itemization, coming to help rosh, pushing t3's, convincing him not to not dive anymore etc. EVEN IF your shot-calling is entirely sensible and correct. People will always choose to do the opposite out of spite just to prove you wrong later. I had a game where we've downed two lanes of raxes, and our spiritbreaker repeatedly charges like an idiot and dies while my mid invoker flames him, resulting in sb breaking all of his items. Invoker was on the brink of breaking his own items had we not persuaded him otherwise, and we prevailed in the end with 4v5. Pub games are FULL OF RETARDS that are willing to trade mmr just to see you cry - do not venture into that territory by giving them any excuse to grief you. Always be instructional and objective in your criticism or advice, such as "sniper u need bkb against invo" or "plz dont dive we need tower fast" or "dont solo plz slark got sb" or "plz rosh now they are dead". Any statement you make has to be easily digestible, constructive and not antagonizing so as not to awaken the inner retard in every DOTA player. I also prefer to type than use the mic because you never know if someone will get annoyed at your voice.

On a personal level, always be focused on winning until the very end regardless of how behind you are. Given this patch where comeback gold is ridiculous, it is almost always possible to set up win conditions for yourself if you can execute crucial teamfights and force bad buybacks. I draw the line when the T4's are being attacked with no chance of killing their cores - that's when you can give up completely, relax and start flaming your teammates to no end while preparing for the next match. Personally I'd prefer to go to the toilet and get up to stretch instead of participating in post-game blaming, because it resets your body posture and releases pent up stress. Do not queue again immediately if you just lost and someone on your team is flaming you because if you meet him again on the same team he's going to go full retard, or if he's on the enemy team he'll attempt to tilt you. Take as long as you need to reset, internalize the reasons why you lost, and move on because the result of each ranked game is independent of the other. At any rate do abuse the mute function - this is the most useful feature Valve has implemented. Mute anyone who is straight up unhelpful (including enemies), and work with the rest to win.

7) Handling smurfs and boosters

Smurfs and boosters are rampant in the ancient bracket because many kids pay for divine accounts. I've lost track of the number of times I've ran into viking esports boosters on both sides of the game. Always check if your team has such a player - i.e. he marks mid with some obscene pick like meepo/brood/clinkz and his profile shows a 20 win streak with 90% win rate or he's climbed 5 ranks in 1 week and so on. Let him have the lane and inform others who are attempting to snatch mid that your team is blessed with his presence, then make sure you gank the shit out of the enemy mid and establish vision to enable the booster as much as possible. Play around his item timings, and follow him when he's attempting to do solo kills to make sure his tempo isn't disrupted and he can establish his own virtuous cycle.

If you've discovered that the enemy team has such a player, you're likely to be condemned if you're legend rank and below but they are definitely not unbeatable so long as you inform your team in advance and the overall draft allows for a counter. The booster is still plagued with having to work with 4 retards and you'd have to make disabling him your main priority. At any rate, download the replays to analyze how or why he's dominating the game - it helps you to improve your understanding of setting up win conditions from his perspective.

That's about all that I can come up with, and while some of these tips have probably been rehashed multiple times I still think it's essential for me to elaborate a bit on them.

tl;dr I know what it looks like to be stuck, stay positive, take your time to climb, and use your fucking brain when playing this game because I swear not enough people do it.

submitted by /u/Flaze909
[link] [comments]

Great warrior

Posted: 31 Aug 2018 09:01 PM PDT

My excuse whenever my team flames me

Posted: 01 Sep 2018 10:44 AM PDT

This aged well...

Posted: 31 Aug 2018 10:38 PM PDT

When you see him with his new team

Posted: 01 Sep 2018 11:41 AM PDT

Post a Comment

Powered by Blogger.