Diablo - My general gearing guide for New/returning/still learning Players. Just in time for the new season!


My general gearing guide for New/returning/still learning Players. Just in time for the new season!

Posted: 05 Sep 2018 08:01 AM PDT

The Sticky post for returning players in r/diablo3 (also posted there) is a great guide with a ton of information, however it simply says "get gear to do this difficulty" and doesn't really cover how to do it efficiently. And I've been finding myself repeating the following information in various forms. So I wanted to make a post that I could have to reference people to. This is ultimately my process and opinion on how to gear efficiently. Keep in mind this is meant to just be a process that can be applied to any class and any build. So I don't cover min/maxing or specifics like what legendary gems to get or use or how to reroll gear. Essentially this is the, how do I get from no gear to at least a base build that I can then work to improve.

There's no real particular order to do all this in. Some of it does have logical progression, but choosing between focusing on doing GRs, Key rifts, or bounties early on doesn't make a massive difference. I will usually start with Key rifts before bounties. Unless I absolutely get an item I need to have extracted, then I pivot, and go from there though.

  1. If you're new and your first character is a seasonal character do the season's journey. You get 6 free set pieces. press Shift + J and you'll get a list of everything you need to do. You only need to complete the first 4 chapters to get the full set, and you can only do this once per account per season, and you'll complete a lot of the requirements simply following this guide and you don't have to do them in order. For example if you complete an achievement in chapter 3 but are still on chapter 1 you'll get credit for it automatically when you get to chapter 3 since you already completed it.
  2. Even if the season is ending soon I would still recommend starting a new seasonal character right now and asking for a power level and help with some gear and practicing these steps before the next season starts. You can get powere leveled in about 10 minutes.
  3. Get Kanai's cube, if you have any questions about the details on how to do any of this, youtube will literally answer any question you have so that's a good resource. For example just youtube "where to find kanai's cube".
  4. Pick up all Death's breaths, veiled crystals, arcane dust, reusable parts, white items, legendaries and set pieces. After a certain point you don't want clog your bags up with yellow or blue items, you'll get plenty of those from Kadala and you'll waste a lot of time running back to town to salvage. (That being said this is also situational, if I hit a blue goblin or know I'm going back to town after say a rift guardian or completing something I will pick up everything knowing I'm going to be salvaging anyway)
  5. Check icy-veins.com or diablofans.com and look at builds and get a feel for what might fit the playstyle you like (honestly for a beginner don't worry about the "best" build, on icy-veins they're all viable to simply start and learn the game) This is also where you can look to figure out how to min/max your gear with what stats you want to prioritize for the builds, which I wont cover because that alone would be a large post and depends more heavily on which build you go for.
  6. Run full sets of bounties until you get your Royal Ring of Grandeur. (this usually gets extracted) It is used in A LOT of builds so this will save you a lot of time headache getting this out of the way. You'll also have farmed up a fair amount of crafting mats and what are called "bounty mats" these are mats that only drop from the reward caches from bounties and are used to extract legendary powers and reforge legendaries. (keep in mind you can't reforge a lower level legendary to a level 70). You also get a lot of your blacksmithing and jewel crafting mats from doing these. The jewels especially are important.
  7. You'll also have built up quite a few Blood Shards during this time. (don't let them max out, spend them with about 50-100 away from cap before each new rift you run) Once you've settled on a build you want I suggest focusing on trying to get one piece at a time. Start with items that you won't get from the season's journey. For example if you want to start with the bracers, only try to buy the bracers from Kadala. She has a chance to give you legendaries. If you don't get the bracers you want and have filled up your inventory with yellow items, take those yellow items to the cube and upgrade them to legendaries until you get the helm you need or run out of mats. If you run out, salvage the remaining items and go back to farming bounties or normal key rifts. Either of these give good mats. Once you get the item you want rinse and repeat for other items. However DO NOT spend shards on weapons, rings, or amulets unless its literally the last thing you need. These items are too expensive for the value of wasting shards on them. You can craft yellow items of these at the black smith or jewelcrafter and upgrade those to yellows is your best use of mats.
  8. There are some universally good items to keep an eye out for across all classes and various builds. In-geom sword, The Furnace mace, Unity ring, Convention of Elements ring, Tasker and Theo gloves (this is really just necro and WD), Traveler's Pledge and Compass Rose set amulet/ring are a few I can think of off the top of my head, and there are some suggested items to equip your Templar follower with (legendary item that makes your follower unkillable, thunderfury, unity if used, occulus ring, stone of jordan, the shield that looks like a dragon scale that now i'm blanking on the name, and wydward).
  9. As you've been running normal rifts and collecting Key Fragments, once you get I'd say at least 20ish then do some GRs back to back. Whatever you're comfortable running quickly. This really isn't for loot its more for you getting your legendary gems which create a nice power spike once you get and level them to 25 each. You will still get loot obviously and also get a fair number of shards from this to spend at kadala, and if you run out of mats to upgrade items no biggie just back burner it until you're done getting the specific gems your build suggests to 25.
  10. For starting out I reccomend flat resist all gems in all your armor sockets. Yes you take a hit to dps, but Dead DPS is no DPS, and resist all is one of your most efficient early stats.

Following these steps will get you geared pretty efficiently. You can do these steps in groups or in solo (although in groups you can gear share and can speed up the process.) The community is pretty welcoming to new people and people who aren't geared. If you enter a public game just ask people of the same class to drop extra gear they don't want, or universal items they don't want. The the only reason in softcore to keep a duplicate item that isn't better than what you have is to reforge it until it turns ancient with the stats you want so that you don't mess up the rolls on the better one you're wearing. So most people will happily give up gear they would just salvage. The legendary salvaging mat is bountiful and a lot of players have a massive excess of them so its not a need to salvage them.

TL;DR pew pew, don't die

Edit update: holy crap this post when combined with the exact same thing I posted in r/diablo3 also has a combined 13 thousand views. o.O

submitted by /u/GreenBean59
[link] [comments]

I think the Druid is coming at BlizzCon and here's why

Posted: 05 Sep 2018 02:36 PM PDT

I think the druid is coming at BlizzCon and here's why. First off season 12. All the Druid Easter eggs from the vendor and the PTR and the wings https://youtu.be/hMb_REbriXQ . The season 12 start date was October 20th 2017. I believe that was the the transition from the Diablo team to Classic Games happened and also when the Switch Port happened. Season 12 was the last big balance patch and the game has been essentially on autopilot for almost a year. Giving them time to port the game to Switch, and build and test a new class in house.

Between Pete Stilwell, senior producer for Blizzard's Classic games has been doing all the media around for the Switch port. I don't believe a straight port of a nearly six and a half year old game is enough to drive sales. I think the Classic games was doing the switch port while the Diablo team was building the Druid for the send-off. Or maybe the Classic team was doing the port and the character while the next Diablo project is being worked on https://arstechnica.com/gaming/2018/08/blizzard-confirms-multiple-diablo-projects-in-production-news-by-end-of-2018/

Now with the leaks of the really high that rare ring during the Switch demo https://www.reddit.com/r/Diablo/comments/9a838z/this_yellow_ring_got_to_high_stats/?utm_source=reddit-android and the streamer interview with the D3 Dev saying it's a great time to be a Diablo player, there's lots of cool things coming our way as ARPG fan https://clips.twitch.tv/VictoriousBombasticSardineCoolCat . To me all this lines up for a character expansion to go along with the switch port. I think they're going to release the Druid to push DLC sales across all four platforms and juice up the numbers as kind of a fan service / last hurrah to the people still supporting this game. And now with the Target leak referencing BlizzCon start date for the port launch https://www.reddit.com/r/Diablo/comments/9czkk0/possible_d3_nintendo_switch_release_date_leak_by/?utm_source=reddit-android.

I think it's too soon to hear anything on the next Diablo game at this BlizzCon. What do you all think?

TL;DR My tinfoil hat is on too tight

submitted by /u/TK_43
[link] [comments]

Your are in denial if you think Diablo 4 isn’t coming.

Posted: 05 Sep 2018 10:09 PM PDT

Why wouldn't Activision Blizzard make another Diablo game if Diablo 3 has sold over 20 million copies and is the 3rd highest selling game of all time?

I know most of you are upset like myself that Diablo 3 didn't hit the mark, whether it was the faster gameplay, lack of depth, graphics and setting, etc...

We've known they have been working on something else beside Diablo 3 for awhile. The lack of content, the fact they moved it to Classic Games and the job postings with keywords like "Blizzard's next hit game set in the Diablo Universe" or "MMORPG experience required".

Trolls say it's a mobile game, card game, etc. Just let it happen. It may be a few years out still. The gap between D2 and D3 was 11 years but they also scrapped what Blizzard North had and started completely fresh which added a lot of time.

We all love the Diablo. It would be great if we could unite as fans of the franchise.

submitted by /u/Draethar
[link] [comments]

China Server S14 GR 150 clr, no power / conduit

Posted: 05 Sep 2018 07:08 PM PDT

https://v.douyu.com/show/6Aw87O2w9XmvYGkg

Dps 5400 pargon. Before trash talking on 5k season paragons, it is very low for 150 clrs, especially w/o conduit and power.

submitted by /u/winforce
[link] [comments]

S14 GR 150 cleared in China server

Posted: 05 Sep 2018 10:10 AM PDT

Someone said vod would come out tomorrow. Here is a link to the discussion with some snapshots etc (It's in Chinese btw).

I didn't watch it but according to some stream viewers they didn't have a cond or power pylon so that's quite impressive imo.

It's necro's stream if anyone is interested.

submitted by /u/qwertyegg
[link] [comments]

Different colour for Area Damage procs and other damage number suggestions

Posted: 05 Sep 2018 05:44 AM PDT

I would love to see more customisation options for the way damage numbers are displayed. I love how we actually have damage numbers (since some games like PoE apparently do not which I find tragic)

I wouldn't mind seeing area damage procs as maybe a light blue damage colour since blue numbers are not currently used for anything and are easy to contrast vs white and yellow/orange.

In terms of damage numbers I would absolutely adore a feature that lets you show crits only over a certain threshold such as 80 billion or higher (user changeable in menu) so you can better gauge what is direct and indirect damage since often times its hard to tell what is an actual hit vs your follower just giving something a love tap or your generator thats hitting for several hundred times less damage. This is a QOL change I would love to see

submitted by /u/GordonsTheRobot
[link] [comments]

Weekly Loot Wednesday - 09/05/18

Posted: 05 Sep 2018 07:00 AM PDT

Welcome to week 311 of the Weekly Loot Wednesday thread!

Have you found something an item so amazing that you can't help but share it? Maybe you found a perfect trifecta Ring of Royal Grandeur, or a Wand of Woh with a socket, but there was no one to see it? Post your awesome loot here, so you can enjoy the fame (and upvotes)! Be sure to check back regularly to see what amazing items others may have found. Show support for this and point people here as this will help keep "look what I found" post from clogging up the front page. Also please consider sorting by new to see what new things people have posted!


Tips:

  • When posting an image, make sure you crop it and use imgur for the best quality and upvotes.

  • Show the item's stat ranges by holding Ctrl when taking a screenshot.


If you have any suggestions for this thread or any other ideas, please message the mods.

submitted by /u/GharbadTheWeak
[link] [comments]

Post a Comment

Powered by Blogger.