Destiny - [D2] Daily Reset Thread [2018-09-08] |
- [D2] Daily Reset Thread [2018-09-08]
- Xur should sell high-difficulty bounties that reward exotic ornaments, catalysts, masterwork cores, etc.
- We should at least be able to retrieve Forsaken loot with a fixed roll.
- Fun Fact: the fox icon in the corner of two tailed fox's sight gets angry when you lock on a target.
- Reached Top Gambit rank. :) I like to play.
- [Spoiler] Bungie, you need to figure out how to keep people together. There's nothing more disheartening playing solo than following a group into the Blind Well, and loading into an empty room.
- Why do you keep making awesome events/ activities like Blind Well & EP but never add in or address the glaring match making issues?
- A Sunbreaker Devastator Titan can heal other matching Titans by throwing their own hammer at them
- Triplewreck: " Mod economy feels off.. "
- It's been a rough expansion for machine-based characters.
- The power leveling system has been changed dramatically. There are now multiple soft caps, not just one. Here is how it works now.
- Give Amanda Holliday a quest to turn Cayde’s sparrow into an Exotic with a unique perk
- Bungie, please consider toning down the infusion requirements. I think as it currently stands it’s a bit much.
- How to Make Rift Generator Defense and Dark Ether Extraction go heroic.
- Dead Ghosts + Other Lootable Lore Item Locations Compilation (In Progress)
- Remember crouch walking into the Archon's Forge to try and get matched with others?
- Bungie, if Vestian Dynasty doesn't have random rolls, and is given to you in the campaign, why is it in the loot pool?
- A hidden message from Cayde...
- We need to be able to reroll masterwork stats again, especially on armor
- Way to break that tense moment
- Yeah, well screw you too cat
- Towerthought: If the Hunters marked all the lost sectors, and no one has been to the dreaming city, how did the lost sectors in the city get marked?
- Put guardian Light Level on their name plate
- Exotic vendor Yuna appeared at my tower. who is she and why did she show up as a finished exotic quest.
- There's a "secret" gambit emblem, to get it all 4 players need to deposit 15 motes each, at the same time.
- Way of a Thousand Cuts is the perfect example of how a subclass should be designed.
[D2] Daily Reset Thread [2018-09-08] Posted: 08 Sep 2018 10:05 AM PDT Daily Milestone(s)Daily Vanguard Strike: Complete a strike. BountiesCommander Zavala, Vanguard
Lord Shaxx, Crucible
The Drifter, Gambit
Spider, Tangled Shore
Devrim Kay, EDZ
Sloane, Titan
Failsafe, Nessus
Asher Mir, Io
Daily ModifiersAffect Strikes, Heroic Missions & Adventures
Gunsmith Inventory
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Posted: 08 Sep 2018 01:38 AM PDT Would give him some more appeal to players with all the year 1 exotics. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
We should at least be able to retrieve Forsaken loot with a fixed roll. Posted: 08 Sep 2018 08:24 AM PDT EDIT: A fixed roll is not necessarily needed for this, I just screwed up the title. I just want a way to retrieve Forsaken loot. We can still get random rolls when the loot drops but if we want to retrieve it later on we should still be able to even if it means having a fixed roll. The "fixed" roll could be [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fun Fact: the fox icon in the corner of two tailed fox's sight gets angry when you lock on a target. Posted: 08 Sep 2018 10:30 AM PDT Here's the comparison https://i.imgur.com/5j6TocY.png [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reached Top Gambit rank. :) I like to play. Posted: 08 Sep 2018 05:33 AM PDT Edit: It's 15000 points. https://imgur.com/a/4nd0gQn Edit 2: Reset rank, got a mysterious invitation. https://imgur.com/a/99FRlwT Edit 3: From the mysterious invitation. I Got a Trust handcannon (Precision Frame - Genesis - Explosive Payload) that came with level 10 masterwork and a mysterious package. It costs 2000 glimmer and 5 masterwork cores to turn in the mysterious package. https://imgur.com/a/EO02le6 Edit 4: I have to pick up 5 masterwork cores from spider, never started the campaign yet. Rushing to spider to get MW cores for the mysterious package. Edit 5: Openned the mysterios package, got another Trust and another mysterious package that takes another 5 mw cores to open. Grabbing 5 more cores from spider to open another mysterious package. Edit 6: Actually, the next masterwork core would cost 160 shards. And since it doubles every time. This would cost 2560 shards for the 5th core. Can i get back down to the cheaper price if i switch to another character and get to spider again? Edit 7: Going to take a nap while i wait for Spiders mw cores to reset. Will update this post in 3 hours when i try again after buying 5 more cores from Spider. :) Edit 8: Bought the mysterious package again. Got the same Trust again. The exotic handcannon could be tied to the "Enigmatic Package" you can purchase from the drifter requiring 2 resets. The 1 reset package gave me the same contents 3 times. Now we know, haha. :) Thanks for waiting everyone, i napped longer than i planned. Happy hunting! [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 07 Sep 2018 08:29 PM PDT This has been an issue since D1: you'd run around silently with someone after a public event, emoting, making a friend, only to see them go poof when you try to go to another area together. It was funny, meme worthy, but things have changed in the Dreaming City. The Font of Starlight, the area host to the Blind Well activity that can drop Seeds of Light which unlock your subclass trees, needs to keep players together. Running solo and seeing a group going for the well should be an opportunity to join in on the run, get in on the action, instead you follow people in and are met with an empty room. I will take a longer loading time if it means having people matchmade with me, over a quick and seamless load between areas where the people ahead of me vanish. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 08 Sep 2018 03:13 AM PDT As someone who finds it extremely difficult to fathom and everyone I know who plays the game has the same issue I would really like to hear from Bungie on this. The community has never been happy or quiet on this major irritant. Spending hours trying to work around to form a lobby isn't fun or enjoyable. These are activities I want to play with my clan mates and friends. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A Sunbreaker Devastator Titan can heal other matching Titans by throwing their own hammer at them Posted: 08 Sep 2018 04:56 AM PDT If you and your fellow Titan are low on health, just exchange hammers. You'll both get the healing buff same as if you picked up your own hammer. If you see a fellow Titan who needs a health boost but you're OK, throw your hammer at them to heal them up. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Triplewreck: " Mod economy feels off.. " Posted: 08 Sep 2018 11:04 AM PDT https://twitter.com/tripleWRECK/status/1038477495631142913?s=19
Agree 100% especially on armor mods that influence the "basic" Gameplay by such a extent. To me it feels sometimes bungie has a hard time to balance player investment. I like the drop rates of exotics. They should be super rare therefore the name exotics. But so far i got like 6 new mods by playing. One being a super cooldown mod and one impact mod. The rest was recovery mods and i have like 30-40 already into the game if not more [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
It's been a rough expansion for machine-based characters. Posted: 08 Sep 2018 10:01 AM PDT Cayde dies. Banshee's Exo-Alzeimer's tendencies have him forget about Cayde's death. Failsafe's optimistic half of her bipolar self breaks down crying. Warden of Nothing boss is basically suffering from both Stockholm Syndrome and separation anxiety from Variks. And you thought the Awoken were having a rough go at it. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 08 Sep 2018 12:42 AM PDT Some of this is specualtion because no one hit power level 540 yet as of this post. Been listening to Bungie interviews and they've said two things in relation to leveling:
Keeping these two things in mind and considering what happens to weekly challenge drops after you hit level 520 and also considering the recommended power level for the nightfall (540), the highest level enemies in the dreaming city (560) and, wait for it, the assumption that the raid boss will be 580, here is how this new system supposedly works: A. You can hit level 500 through blues, vendors and world engrams then you're at the soft cap for these drops. This soft cap increases by one power when you're around 15 levels or so higher. B. You can hit level 520 by doing the weekly challenges (the gold star activities in the director) and the daily challenges. These activities will give you loot up to +5 of your current maximum power. Once you hit level 520, you're at the soft cap for these activities. They will no longer drop +5 loot. You will only get +1 from them when you're higher than 520. This has been confirmed by multiple players who hit 520. C. The nightfall's recommended level is 540. This means you'll still be able to get +5 drops from it up to level 540. Beyond 540, it will only drop +1 loot. D. The Dreaming City is the end game area. It'll be more apparent why this is so once people hit 540. It'll be the only source of +5 loot until the raid comes out. The cap for this area is supposedly 560. E. The normal raid will drop +5 loot up to 580 and the prestige raid will drop loot up to 600. This is only speculation but it makes sense consdiering the info we have so far. All credit goes to Kujay for giving me some of this info in stream while I was searching for it. Here is a clip of him briefly explaining what I just mentioned in the post: https://clips.twitch.tv/CourteousEnergeticCarrotPJSalt So what did we learn from all of this?
That's all the info I have now. Hope you guys found it useful and like I said some of this is based on speculation but it makes a lot of sense. The grind is real. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Give Amanda Holliday a quest to turn Cayde’s sparrow into an Exotic with a unique perk Posted: 08 Sep 2018 08:31 AM PDT For those who haven't seen it yet, this is the sparrow I'm talking about. It's really unique but sadly only 150 speed despite the fact that there are legendaries that drop at 160. I think it would be awesome if Holliday had a quest that allowed you to upgrade it to an Exotic with 160 speed and perhaps a unique perk (maybe it could be the first trick sparrow in Destiny 2?) Just seems a shame that this awesome sparrow will likely never be equipped by the majority of Guardians since it's already outclassed. What do you guys think? At the very least can we buff it to 160?! [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 08 Sep 2018 10:30 AM PDT I understand that going into Year 2, a lot of players wanted a sense of the grind back in Destiny. But I think as it currently stands the infusion cost calls for a bit of a tweak. The cost alone seems very steep. In order to infuse something I have to spend a decent chunk of glimmer, legendary shards, planet materials and masterwork cores. I think this is very discouraging because I've managed to acquire some really nice randomly rolled weapons and armor so far in my early leveling journey. For instance, I found a really nice rolled nameless midnight that I enjoy using, but because the infusion costs are so exorbitant now I find myself questioning if it's worth it to infuse a weapon I enjoy using so much in my leveling journey to 600 light because I'll literally go broke just infusing it from upgrades. Which will intern cause me to have to go out to the planet's specific materials it wants and grind a bunch of chests, mats, PE, and bounties. I think at this point it just gets redundant. I think the fact that Bungie does want us to visit all planets occasionally is good, but I don't think it should be on a daily basis to where we have to grind for mats everyday. As it currently stands, the materials for infusion are almost steeper then D1's upgrade progression system it used to have on armor and weapons, and the worst part of all is I haven't even addressed the masterwork cores yet, which is the most obscene part. Masterwork cores should exclusively be used for ... masterworks. I mean, they're called masterwork cores for a reason aren't they? I haven't even infused that many things and I'm already finding myself scraping on cores. As it currently stands, I'm level 512, I can only imagine the cost requirements for just being able to use the weapons you want just to level to 600. So in theory, I now need to basically bank all my acquired weapons I've found with good rolls and save them until it's "worth" infusing then, so instead of using my nicely rolled nameless midnight, I now have to use the 515 sidearm drop with grave robber and full auto system, because infusing that thing into a weapon I actually want to use, is going to cost me an arm and a leg along the way. I really think this needs to be looked into. A lot of us Guardians have specific play styles, certain weapons we enjoy using who define us as players, and I feel like Bungie is basically putting a premium on us in order to use the load outs we really want to use while leveling up. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
How to Make Rift Generator Defense and Dark Ether Extraction go heroic. Posted: 08 Sep 2018 06:41 AM PDT Rift Generator: Throughout this public event several large taken blights will spawn above the pathways that enemies spawn and walk from that need to be destroyed. After destroying them two taken wizards will spawn that need to be killed. Doing so will then take you to the ascendant realm to kill more wizards and another taken blight and finally a boss that spawns from the blight. Edit: From WraithofDawn: The blights on the rift generator event only spawn after the scorn switch spawn locations and that the blights spawn on the two other sides of the scorn spawn. If the scorn start spawning on the right, the blights are going to be in the middle and left. Thanks for the additional information Dark Ether Extraction: Pretty simple, just shoot and destroy ALL the dark ether wisps after killing each Scorn Chieftain. Don't know if the boss will be different each time, but the couple of times I managed to get it to go heroic in The Dreaming City, it spawned a lesser version of The Machinist. Just defeat the boss that spawns to end the event. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dead Ghosts + Other Lootable Lore Item Locations Compilation (In Progress) Posted: 08 Sep 2018 01:21 AM PDT Created a thread on launch day with a list of these items and have found quite a few along with the help of the community. We're getting closer to having found all of them now, so I figured a new thread was in order to help find the last ones! So far there's 4 different types I've noticed (as per the pictures below). There's possibly more types, these are just the 4 I've found so far. Dead Ghost: Gives "The Light: Ghost Stories" lore triumphs. Crystal: Gives "Dusk and Dawn: The Awoken of the Reef" lore triumphs. Fallen Device: Gives "The Darkness: The Forsaken Prince" lore triumphs. Skull Pile: Gives "Dusk and Dawn: Marasenna" lore triumphs. They all have an audible glowing-type of sound that indicates they're nearby. Headset users it's especially noticeable for, so it makes the search much easier. There are also Cat Statues in The Dreaming City, however these don't have any individual lore triumphs associated with them, so I have not included these here. The Tangled Shore:High Plains Four-Horn Gulch Sokris's Cut Jetsam of Saturn The Cobble Thieves' Landing Spider's Safehouse The Dreaming City:Spine of Keres The Blind Well Divalian Mists The Strand Rheasilvia Harbringer's Seclude EDZ:Ghost Stories #6 "Compliments" Titan:Ghost Stories #8 "Confession of Hope | Part One" Io:The Awoken of the Reef #20 "Gensym Scribe" Mercury:The Awoken of the Reef #21 "Exegesis" Mars:The Awoken of the Reef #23 "Emissary" Some of the lore triumphs are tied to the campaign and such, so this will be exclusively for the items hidden on the map. If you do happen to find one, please check the list above to see that it's not already listed to prevent duplicates. The name of the one you found is also very helpful, and pictures / short videos make it much easier to find too (sometimes they can be difficult to find via text descriptions alone). Will be updating this thread as often as I can, sometimes there may be a few hours delay but will keep it as relevant as possible. Appreciate any help provided, and hopefully we can all knock off the last few! Will give credit to any new ones that are provided in this thread and the videos, the initial thread was a little hard to keep track of on day one and a lot of duplicates were provided / lore items already found, or ones I had noted while leveling but hadn't recorded yet. Will be able to give proper credit from now :) edit: Here's a link to an organized spreadsheet created by @itsgboccia to have your own personal tracking as well: https://docs.google.com/spreadsheets/d/1qgZtT1qbUFjyV8-ni73m6UCHTcuLmuLBx-zn_B7NFkY/edit#gid=0 [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Remember crouch walking into the Archon's Forge to try and get matched with others? Posted: 07 Sep 2018 10:41 PM PDT I've been doing this with Blind Well and it's been working. I basically start at the last staircase. When you get to the room where you have to split left or right and go around the wall is where the instance begins, basically just as you turn the corner past the wall. So I crouch walk up the stairs, turn and stay against the wall furthest away from the well, then turn past the wall to enter the instance. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 07 Sep 2018 11:06 PM PDT Seriously, getting RNG rewarded with the exact same gun that was specifically given to me makes no sense in the post-Forsaken world. When I got my first one I thought, oh neat, a different roll! I mean, the one I have is god-tier but hey, let's look at this one! Except it's always the same. Dragonfly and Kill Clip. So why do I need more of it? This gun should be awarded once and then Petra could sell it, it doesn't need to be in any loot pool. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A hidden message from Cayde... Posted: 08 Sep 2018 01:25 AM PDT So once again, a conversation with Paladin Oran has led to another mysterious message. During the 'Ace in the Hole' mission, the last quest step in the Ace of Spades Exotic Quest-line, Cayde deals out some pretty heartfelt messages. During his message to Petra Venj, he tells her to pass on a message to Paladin Oran. The message is similar to the Telesto Lore tab message. The message reads "It's on Enceladus". Enceladus is a moon of Saturn. Can't wait to see where this leads!! Hope you enjoy :) [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
We need to be able to reroll masterwork stats again, especially on armor Posted: 08 Sep 2018 07:32 AM PDT when people start optimizing their stats, sooner or later we'll end up in the same situation as we did before - any armor with mobility (and resilience to some extent) as a base stat will be deemed unusable * cough * some from eververse * cough *. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Way to break that tense moment Posted: 08 Sep 2018 03:12 AM PDT I finish the last mission of the game, watched the cutscenes, have this sense of dread over myself, and then... a voice... "Eververse has the goods!" Fuck. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 08 Sep 2018 06:12 AM PDT I'm out patrolling the Dreaming City and this motherfucker is sitting here making me evaluate my life choices. I know Bungie said Forsaken would take a darker tone but I wasnt expecting to have a existential crisis because of a judgemental cat. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 08 Sep 2018 06:17 AM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Put guardian Light Level on their name plate Posted: 08 Sep 2018 11:12 AM PDT Since Light Level is much more indicative of how much "Power" someone has, and it's redundant to just see "50" everywhere in endgame activities, it's time this becomes a thing. Bungie wants Light Level to mean something, yet nobody can see it unless we run up to somebody and inspect them, which I'm not going to do on the fly. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 08 Sep 2018 03:56 AM PDT she appeared as the blue crown (you know usually with exotic missions) reward in my tower, with an exotic as the award. this is all i found. (i saw her once, that's why there's no blue crown in photo) all i know is something about her and the korean version of destiny. any help? Edit: currently on asia servers (probably why) probably no accessible content unless via Korea [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 07 Sep 2018 06:55 PM PDT Here's a picture of it, sorry if it was posted already. Picture link [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Way of a Thousand Cuts is the perfect example of how a subclass should be designed. Posted: 08 Sep 2018 12:09 PM PDT I picked up this subclass when I got up this morning, and from the moment I started unlocking the perks I have been blown away with how much fun it is. What makes it fun boils down to one extremely important point: This subclass actually functions. Compared to Attunement of Fission, whose abilities require pretty precise use to get any sort of value, it's extremely easy to start getting the Knife Trick chain rolling. It doesn't punish you for landing killing blows with the knives - it still counts as if they were burning at the time of death. Getting your dodge back quicker (MUCH quicker) means even if you don't quite get the ball rolling, you can get your knife back and either ramp things up even quicker, or get an additional chance at getting the chain going. Not to mention that Playing With Fire actually has synergy with one of Gunslinger's grenades. (Crazy, right?) Blade Barrage is incredible, as well. Instantly wipe out a giant group of mobs, or deal a SERIOUS amount of damage to a boss/ultra. Against each of the barons, that super has been able to easily wipe out the last third of their HP in the final phase. The fact that it's versatile and works *for* you is what makes it impactful and user-friendly. The best thing is how much exotic synergy the subclass path gets, though. Want to make use of Knife Trick's multiple hits to get more grenades? Use Tripmines and run Young Ahamkara's Spine for Tripmines galore and tons of explosions and damage. Want to really be the knifey boi and just Knife Trick everything into oblivion? Run Ophidia's Spathe and get 2 Knife Tricks per charge. Gambler's Dodge isn't even necessary, it self-sustains so well. At that point the only downside is you don't really even make use of Marksman's Dodge either because you rarely need to shoot to begin with. Or, if you get lucky on a drop and find the neutral game of the class to be strong enough, take Shards of Galanor for more Blade Barrage goodness. In fact the neutral game is so sufficient for most content that you can happily take any weapon-synergy exotics as well, and not feel like you're low on ability use. It actually makes me excited to try new things. What's the biggest reason the subclass is actually fun and functional, though? Knife Trick actually does damage. Against a major one well-placed Knife Trick takes out at least a third of their health. How many other melees actually pack that kind of punch? Probably just Code of the Devastator's. Absolute 10/10 design on this thing. I'm pretty sure I know what I'm going to main from here out. [link] [comments] |
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