Endless Space 2 Supremacy - Behemoths |
Posted: 01 Aug 2018 08:34 AM PDT Hi folks, Endless Space 2 Supremacy is coming to Steam this week, on August 2nd! We're very happy to be bringing another expansion to Endless Space 2, and we hope you'll like it, too! In case you're curious about what's coming up, we'll be publishing the game design documents over the next few days. Here's a closer look at the new major feature of the Supremacy expansion and everybody's favorite new toys, the Behemoths... Common Gameplay A Behemoth is a ship which is larger than a Carrier. The Behemoth's ultimate purpose is to evolve and become specialized. For the most part of the game however, it will have a multi-purpose role determined by its equipped modules and can be used economically or militarily. Behemoths
Support Mining
Government support
Science Research
All these modules require the player to have the corresponding anomaly/terraformation technologies unlocked.
Military
Specialization Once the corresponding Behemoth-tech has been researched, it can become specialized in the one that was unlocked. Specialization is permanent and changes the hull of the Behemoth. A specialized Behemoth can be embedded in a fleet alongside other ships. Battleship Largest and strongest military ship in the game:
Obliterator The Obliterator is a System destroyer which has a quite weak hull with a very limited amount of slots:
Citadel The Behemoth embeds itself onto a system and transforms it into a Citadel (so you don't have a ship anymore :)):
This should shake up the end game quite a bit, especially considering that we've started working on victory conditions to make them a little harder to reach (more on that in the patch notes tomorrow!) What's the Behemoth look you like the most? |
Supremacy - The Hissho Faction Posted: 01 Aug 2018 01:24 AM PDT Hi guys, Endless Space 2 Supremacy is coming to Steam this week, on August 2nd! We're very happy to be bringing another expansion to Endless Space 2, and we hope you'll like it, too! In case you're curious about what's coming up, we'll be publishing the game design documents over the next few days. Here's a closer look at the new faction of the Supremacy expansion, the Hissho... Faction: Hissho Species: Hissho Government: The Honorable Hissho Doksai History: Tempered by steel and battle, the Hissho evolved from avian ancestors on their Home Planet of Uchi. Focused on the constant wars between their own tribes, they lived ignorant of the different species roaming the galaxy until they were picked up by the Endless, augmented and then quickly put to the test as gladiators fighting in the decadent arenas of their new masters. How long this period of mindless slaughter for the pleasure of their overlords lasted, none of them could say, and of this bygone age only memories of slavery and exploitation remain, along with those of glory and adulation. Society: Under the rule of the Tokso, their military and spiritual leader, both an accomplished warrior and a symbol of divine authority, the Hissho have long lived divided into clans and regions following feudal lines. However, modernity slowly eroded this very strict organization and changed the makeup of society. Oaths of loyalty are now made to "School" and the way of life prescribed inside the walls of their integrated cities. Of those, two are worth particular attention: The Way of the Red Blade, whose focus on physical training and warmongering attitude seduced those who would see the Hissho reign supreme on the galaxy; and the Order of the Obsidian Eagle with its daily observation of religious sacrifices and hermetic discipline, earning the respect, and even the fear, of those who come into contact with it. Gameplay: The Hissho are a military-oriented faction whose main gameplay feature is Keii (which translates to respect or deference). This new resource that can only be replenished through combat is used to power special abilities applied on Hissho fleets. It also drives their empire Obedience which replaces happiness and supersedes the Obedience of their star systems. Crushingly strong on the offensive, the Hissho will only fall if you cannot sustain your war economy and let your Keii wither away. Heroes: As a faction well versed in the art of combat, it's no surprise that the Hissho would mostly house heroes focused on warfare and space battle. They are therefore best suited for admiral positions thanks to strong damage and fleet upkeep bonuses but if push comes to shove, they make decent governors… as long as your goal is to make your system a manpower and spaceship factory. Ships: Powerful and versatile, Hissho fleets can easily switch between straightforward and devious loadouts thanks to numerous polyvalent slot modules capable of hosting both support and defense or attack modules. Faction Card: Population Traits:
Assimilation Traits:
Population Collection Bonus:
Starting party:
PsychoTraits:
Faction Traits: Keii-do Resources: Keii Keii is a new resource the Hissho can use to launch special abilities and that drives their empire "Obedience" (more about that lower in this post). More specifically, it is lost by:
And it is earned by:
Along those methods, there is also a way to boost the Keii you will obtain: through your Behemoth '"Keii zone". As long as a fleet fights under this specific circular region generated by Hissho Behemoths, you will passively get a 20% boost to all Keii gains after a battle. Keii uses: Glorious actions Glorious actions are special abilities that the player can use on a fleet, star system or a Behemoth to impact them.
There are 4 different Glorious actions whose effect depend on their target. On a fleet/system:
Character limit reached Please click here to read the full article! [www.games2gether.com] |
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