Destiny - Destiny Summer Showdown - Season 4, Challenge 1: Straight Cache, Homie! |
- Destiny Summer Showdown - Season 4, Challenge 1: Straight Cache, Homie!
- [D2] Weekly Reset Thread [2018-06-26]
- Ability Cooldowns Are Too Slow
- The rushed grind from faction rally doesn't feel fun. It feels like I'm being kept from enjoying the game at my own pace.
- 3 Reasons FWC should win
- You can claim things you may have missed last faction without re-pledging!
- Update: It's been 9 weeks and Tess hasn't sold a single Warmind shader
- Bungie, here's how ornamented gear should look like in the inventory screen
- Bungie if you want us to buy your year 2 annual pass please be more clear about content you will be providing ,this ambiguity is gonna hurt you in long term
- Faction Rally Challenges, Renown, and Ornaments Guide
- If you won't pledge FWC but you want them to win, earn tokens for DO/NM but don't spend them until Victory week.
- MIDA & Ace of Spades
- D2: Screw Faction Rallies, I want old D1 Factions that I can pursue at my own pace.
- Certain exotic weapons should have a “unique” reload animations.
- 40/40 Sleeper Nodes - Simple Guide on getting all nodes without farming thousands of Stems
- D2 would feel a lot faster game if in air accuracy wasn't neutered for most guns
- Come Forsaken, when power matters in Iron Banner, we need to be able to gain power from it.
- Can we get a weekly "Bungie Replied" summary?
- There will be ways to earn the Faction Exotic Catalysts after this season. (Tweet from DMG04)
- FWC peeps, let's get a thread going for good lost sectors or areas to farm killing vex
- Cozmo said a while back that smaller shoulder pads for titans would be taken into consideration...
- Destiny Hotfix 1.2.1.2
- Buff Nova Bomb, Stormtrance, and Golden Gun.
- Please can we get some grenade buffs? Theres too many worthless grenades right now
- Bungie Plz consider buffing the Token rewards from other activities before the new faction rally.
- Get Older EV Sets Via Meditations?
- Lakshmi's engrams are 380 Power.
Destiny Summer Showdown - Season 4, Challenge 1: Straight Cache, Homie! Posted: 26 Jun 2018 10:39 AM PDT It's summertime in the Northern Hemisphere now, and in the dog days of Summer, things on reddit can get cool while it heats up outside, so we're gonna make it red hot on /r/DestinyTheGame Ladies and gentlemen, welcome to the fourth season of Destiny Summer Showdown!It's incredible to think that we're in our fourth year of this summertime event on the subreddit. Some of your youngins might not know what this is. Destiny Summer Showdown is a series of competitions held on the subreddit each summer to determine the best of the best in the DestinyReddit community. Previous years have seen me challenge you to...
Well... NEW YEAR, NEW CHALLENGES, AND NEW REWARDS! As usual, we will have the EXCLUSIVE Destiny Summer Showdown winners' flair, Regal, as a prize, but we're also adding Masterwork Regal flair to the site for people who win with Masterwork Conditions satisfied! Some challenges will have these special conditions that grant the even more exclusive and not yet revealed Masterwork Regal flair (okay, it's just Regal with a Masterwork border), but not all of them will. Got it?Ready for the first challenge?Challenge #1: Straight Cache, Homie!Entry Deadline: July 3rd at 10am Pacific Rules:
MASTERWORK CONDITION:In order to claim the Masterwork prize, you must have FULL (5x) Renown active the entire run and be the fastest Masterwork Condition contestant. Ready?GO!Only entries may go as top level comments. If you have questions or comments about the contest itself, respond to my Meta comment. Update:After review by the mod team, we have decided that there will be separate winners for console and PC, due to Titan skating on PC. So, to review: Solo - PC, Solo - Console, Group - PC, and Group - Console, with potential for Masterwork winners in each category. Minimum of four winners, maximum of eight. [link] [comments] |
[D2] Weekly Reset Thread [2018-06-26] Posted: 26 Jun 2018 10:02 AM PDT Nightfall: Savathûn's SongTitan, Moon of Saturn. Delve deep into the Hive-infested Arcology in search of missing fireteams. Challenges:
Scoring:
Flashpoint: NessusDon't forget to buy the Treasure Maps from Cayde-6 as well. Meditations
Weekly Crucible: beep boop failed to fetchHeroic Strikes Burn: Void SingeThe other modifieres rotate Daily, check out the Daily Reset Thread for them! Leviathan RaidChallenge: Calus Order: Gauntlet > Dogs > Baths > Calus [link] [comments] |
Ability Cooldowns Are Too Slow Posted: 26 Jun 2018 05:58 AM PDT Currently, abilities just charge way too slowly. On Hunters, for instance, base grenade cooldowns are 1 minute and 23 seconds, and the base melee cooldown is 1 minute and 36 seconds. That is just way too much time to be spending waiting for my abilities (the stuff that makes this game as cool as it is) to come back. In D1, with Tier 5 Dis/Str, I could get my Grenade/Melee back in 25 seconds. That is exciting and really makes me feel like the space wizard I'm supposed to be. A lot of people may shudder in fear because of the whole Fusion grenade fiasco from the end of D1, but grenades as a whole have been neutered in terms of damage anyway. You can't kill a guardian with a grenade anymore, so why was this cooldown nerfed so hard? Bungie should be embracing the abilities that make this game as fun as it is, not slowing it down and restricting our play. Personally, I'd love to see the return of the Intellect/Discipline/Strength system (along with another stat for class ability cooldowns) now that mods are getting an overhaul and likely will not be functioning as they did in Year 1. They both give an exciting reason to go for armor drops (going for Tier 12, or whatever the new Min/Max will be) and can speed up these cooldowns considerably. They also let you prioritize the abilities you wanted to use. I really liked using my Supers, so I was always prioritizing Intellect even on Nightstalker, whereas a lot of other Nightstalkers prioritized their grenades and melees (sidenote, pls let Tether kill on impact again). Just keep the base cooldowns as they are now, and allow people to speed them up with these stats. EDIT: Seeing a lot of comments about how the Mods basically "fix" this, but even with Mods I still think the cooldowns are too slow. For example, even with all 3 Grenade mods (which btw you can only get on a single subclass per class: Arc for Hunter, Void for Warlock and Solar for Titan), your Grenade cooldown would still be considered slow in D1. For Hunters with 3 Arc Grenade Mods, I believe the cooldown goes to 46 seconds. This is almost double Tier 5 Discipline from D1, and you didn't have to worry about specific subclass grenades and you didn't have to give up all other armor perks to get it. Here's a link to what Cooldown Mods actually give you: https://www.reddit.com/r/DestinyTheGame/comments/8f2h8q/legendary_mods_spreadsheet_i_made_for_the/?st=JIVU4Z6L&sh=f1707fad courtesy of /u/hermitish [link] [comments] |
Posted: 26 Jun 2018 07:50 AM PDT I have to devote every second of free time I have for an entire week just to get the rewards. It's not fun, it's stressful. When I come home from school and work I don't want to have to stress more than I already have. I want to relax and enjoy the game at my own pace. I still put a lot of time into the game, but in no way should I be forced to rush through it all. This isn't about me complaining that the rewards are too long of a grind. It's about the time frame we have to complete it in. Someone may spend a whole day grinding to get every reward from the event as soon as they can, and that's fine, play how you want. But if I want to put the same amount of time into the game, I should be allowed to put that time in regardless of what week I did it. Factions shouldn't be timegated. It's not a fun mechanic and it makes the game harder to enjoy. Edit: Apparently it isn't clear. I am not asking to lower the grind. I want the grind to be available at all times so I can jump on the game when I have time and grind for what I want. [link] [comments] |
Posted: 26 Jun 2018 06:53 AM PDT tl;dr vote FWC if you a OG guardian 1) Sunshot catalyst
3) We'll finally get to hear the last line of dialogue in the game (FWC victory dialogue) 4) next faction rally let's you buy armor directly, so you can grind that cool NM ornament without having to worry about RNG 5) Sweet business catalyst is mediocre (sunshot is 0.1% better imo) 6) FWC hasn't won a single rally 7) It's right next to DO (so when you instinctually go there, you don't have to run across the tower to get to NM) 8) Elsie Bray · X = Exo Stranger, X = FWC 9) Wormwood (aka insect timber) 10) if you haven't gotten the graviton catalyst, grind for tokens but don't turn it in till victory week. That way you can get the catalyst (next week) without giving DO another victory 11) Pledge to FWC for No Time To Explain 12) victory weapon looks cool 13) something about FWC that I can't come up with right now but have to put here bc i committed too far into this joke Edit: added 10 more reasons (up from 3). Maybe a season 2 if I get enough upvotes lol Edit 2: how do mobile formatting (?) Edit 3: added reason 10. Revised reasons 9 and 12 [link] [comments] |
You can claim things you may have missed last faction without re-pledging! Posted: 26 Jun 2018 10:07 AM PDT For example: I pledged New Monarchy last time and didn't have the Sweet Business. Now I got the Sweet Business and it let me go claim the Catalyst without pledging to NM again, and I can go pledge to another Faction. [link] [comments] |
Update: It's been 9 weeks and Tess hasn't sold a single Warmind shader Posted: 26 Jun 2018 10:12 AM PDT Bungie it's time to address this. Is it a bug or is Tess never going to sell them? Don't give me this "Tess' inventory is RNG" bullshit excuse. Not ONE SINGLE WARMIND shader has been available for bright dust in 9 weeks. EDIT: It's been 8 weeks, not 9. [link] [comments] |
Bungie, here's how ornamented gear should look like in the inventory screen Posted: 26 Jun 2018 03:45 AM PDT For illustration purposes, I only equipped ornaments on the Helmet, Leg Armor, and Titan Mark— as well as the Tractor Cannon. EDIT: I see some people mentioning that this could be confused with the DLC logos. I thought so too, at first. Then I remembered— Crimson Days and Dawning have their own logos as well. I think if people don't confuse those with DLC logo, they wouldn't confuse the ornament logo, especially since it's a much more recognizable logo than logos for Dawning and Crimson Days. I'm sure the playerbase would get used to it fairly quickly, and not confuse it with a DLC logo. [link] [comments] |
Posted: 25 Jun 2018 08:47 PM PDT Topic.So if you want me to buy 80 USD pass for year two stuff i have a right to know what I will be getting in xchange.A detail road map of year two should be provided.Give us tentative release date/week of expansions along with stuff we can expect.Currently the description is all but ambiguous.Just adding "and more" won't help. [link] [comments] |
Faction Rally Challenges, Renown, and Ornaments Guide Posted: 26 Jun 2018 05:11 AM PDT I wanted to compile information to help people plan their Faction grinding this week. Prepare for a wall of text!
How many tokens do I need to get that sweet catalyst, and how do I earn them?
I heard Daily Challenges are standard every Rally, so what's happening on each day this week?
Seems like Renown is pretty important. What how does it work?
Well that sounds crappy, but I'm a masochist, so how do I earn Renown? (Values shown in standard and [Wearing Full Faction Armor Set])
But what about those armor ornaments? I heard I can grind for them both during the rally week and the week after, known as "Golmuut's PSTD Therapy Week", but they sound like quite a chore! STANDARD ITEMS
If you can't get it all done in one week, progress will carry over to the next week. At this point it sounds like there will be one more rally in Season 3, for which Bungie will have patched the bug that prevents us from buying specific armor pieces. I'm sure I missed information or misstated some numbers, so let me know what's wrong and I'll make updates.
Happy Grinding, Guardians! Edit: some formatting and some token quantity updates. Edit 2: Maths on how many tokens you get by doing the daily challenges all week, courtesy of u/K_U and u/BuffMonkeyJR Edit 3: Updated Weekly bonus challenge to be once-per-character rather than once-per-week. Thanks, u/Nearokins and u/UndeadShadowUnicorn
So that leaves us with...
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Posted: 26 Jun 2018 08:15 AM PDT You will miss out on the ornaments that require a full set (unless you have the full set already) but you will be doing your part. [link] [comments] |
Posted: 26 Jun 2018 07:01 AM PDT Greetings r/DestinyTheGame, I have recently completed some huge paintings of two of my favorite weapons from D1 and D2. I made a blog post about it. I don't normally post to Reddit, but I know there are a lot of fans of Destiny here and most of my facebook and twitter followers are not big into the game, so I hope this post will get a little more love here. http://variate.net/wrkwrkwrk/2018/6/24/mida-ace-of-spades I'm planning to take these to GuardianCon in a few weeks, and I'm hoping to work up even more pieces for Destiny fans, so I can raise as much money to help contribute to St. Judes during the event. Cheers. Thanks for looking. [link] [comments] |
D2: Screw Faction Rallies, I want old D1 Factions that I can pursue at my own pace. Posted: 26 Jun 2018 08:42 AM PDT Faction rallies feel like doing chores, I never want to do them again after the first time. If u miss a week, you are screwed for having a life or anything else in the summer. Ornaments are not account wide on armor making it even more grindy for a single week. Give me back D1 Factions. Why don't games ever learn from the past, don't screw with things that people enjoy and have not complained about. [link] [comments] |
Certain exotic weapons should have a “unique” reload animations. Posted: 26 Jun 2018 05:29 AM PDT Hi, So have a look at the huckleberry, unique reload animation and my favourite. Suros regime (also my favourite) being an auto rifle, has the same reload animation across all 450rpm autos, the only thing that makes it exotic, is it's perks. Sleeper simulant, same reload with all linear fusion rifles. Acquiring exotic should amaze us in a way and be difficult for us to obtain. What sets it apart is how the weapon feels, shoots and reloads. The animation should be different, compared to its family line. What makes a weapon exotic? A- Maybe the way it handles? B- The intrinsic perk? C- Easy management in any situation? What do you think? [link] [comments] |
40/40 Sleeper Nodes - Simple Guide on getting all nodes without farming thousands of Stems Posted: 26 Jun 2018 06:51 AM PDT Note - Before i begin, i want to point out part of my strategy was testing out a post i saw on here (but can't seem to find to see who the OP is) basically suggesting that certain areas of mars are connected to certain node activations. If anyone knows what i'm talking about feel free to post it, full credit goes to them for the idea. Alright things to note -There are 6 different node categories. They are Aurora mindlab, Drift, Descent, Dynamo, Futurescape and Mindlab
Now you might be asking, why not use other locations for X node? Well to put it short, i've seen some of the struggle runs where people have used 1000+ stems only to get dicked by RNG. I noticed in some places, their node RNG was all over the place. For example, Alton Dynamo felt like it had common drops for everything across the board (besides itself of course) but in futurescape and olympus, this was not the case at all, so i stuck with those and tested and well, the results came out better than expected. I was fully expecting to be in that "1k+ stems for nodes" club. Hope this helps people who have been strugging. 600-700 Stems compared to thousands is a lot easier on the grind! TL;DR - Only pop stems in Futurescape braytech and Olympus Descent, don't waste your time and effort on any other location. Start at futurescape until you have all node categories other than Dynamo and Futurescape itself, then switch to Olympus. EDIT - Here is a list of all the nodes, use it to keep track of which you've gotten so you don't waste hours just going to the same nodes over and over 1 Aurora Mindlab Observation 2 Aurora Mindlab Supplies 3 Descent Cavern Warsat 4 Descent Caves Runes 5 Descent Chasm Ledge 6 Drift Checkpoint Elevator 7 Drift Flammable Storage 8 Drift Service BackEnd 9 Drift Subterrane Chasm 10 Drift Subterrane Cliffside 11 Drift Transit Freight 12 Drift Transit Foundation 13 Drift Gatehouse Catwalk 14 Dynamo Approach Arch 15 Dynamo Approach Tree 16 Dynamo Approach Cavern 17 Dynamo Control Door 18 Dynamo Coolant Ventilation 19 Dynamo Core Brace 20 Dynamo Core Catwalk 21 Dynamo Deck Dampener 22 Dynamo Observation Core 23 Dynamo Observation Door 24 Dynamo Observation Valkyrie 25 Dynamo Server Heatshield 26 Dynamo Server Stairwell 27 Futurescape Dock Garage 28 Futurescape Dock Outpost 29 Futurescape Plaza Console 30 Futurescape Plaza Infestation 31 Futurescape Reception Overlook 32 Futurescape Ridgeline Waterfall 33 Futurescape Terminus Console 34 Futurescape Transit Service 35 Futurescape Dock Silo 36 Mindlab Conveyor Bridge 37 Mindlab Conveyor Junction 38 Mindlab Elevator Service 39 Mindlab Overhang Node 40 Mindlab Elevator Right [link] [comments] |
D2 would feel a lot faster game if in air accuracy wasn't neutered for most guns Posted: 26 Jun 2018 08:58 AM PDT D2 is a slower pace game, and with a game that fundamentally is slower overall, you need to improve the gun play. If in air accuracy wasn't neutered team fights wouldn't feel like bunker battles and be stagnant with guns like graviton lance and vigilance wing. This isn't to say that they are too strong, it's that the game's pace and mechanics complement and support them. If in air accuracy for guns was better across the board, being able to jump shoot in the game would definitely allow you to be more aggressive and allow the game to feel faster. [link] [comments] |
Come Forsaken, when power matters in Iron Banner, we need to be able to gain power from it. Posted: 25 Jun 2018 10:13 PM PDT With power mattering in IB in Forsaken, Iron Banner should give us a way to progress. Have high light items drop from packages would be bad, but getting high power items when reaching certain ranks in IB would be awesome. [link] [comments] |
Can we get a weekly "Bungie Replied" summary? Posted: 26 Jun 2018 01:46 AM PDT I can't tell if it's just confirmation bias and bad timing on my part, but I swear I'm seeing almost no "Bungie Replied" posts these days. They responded to the joke(?) thread about Ishtar Commander, and I think there might have been a few "we're listening"s but that's practically it for the last week or so, as far as I've seen. I feel like we're back to the part of the communication cycle where they got our money, and so now they can't be bothered to respond to any actual questions. The next step will be the "we will try and do better" part, then right before they ask us for more money again the communication will suddenly pick up. Figure it might help to see just where were at in terms of communication from Bungie if we could get a weekly "report". [link] [comments] |
There will be ways to earn the Faction Exotic Catalysts after this season. (Tweet from DMG04) Posted: 26 Jun 2018 08:32 AM PDT https://twitter.com/A_dmg04/status/1011365404244041729
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FWC peeps, let's get a thread going for good lost sectors or areas to farm killing vex Posted: 26 Jun 2018 07:35 AM PDT |
Cozmo said a while back that smaller shoulder pads for titans would be taken into consideration... Posted: 26 Jun 2018 07:22 AM PDT Yet all of the Forsaken reveal (so far) shows no decent looking D1 styled titan shoulders. I'm disappointed to say the least. [link] [comments] |
Posted: 26 Jun 2018 10:07 AM PDT Source: https://www.bungie.net/en/News/Article/46973 General
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Buff Nova Bomb, Stormtrance, and Golden Gun. Posted: 26 Jun 2018 09:50 AM PDT The Vortex Nova Bomb literally has no splash damage or blast radius. It was way more powerful/useful in D1 for taking out groups of enemies. Enemies constantly survive the Slowva Bomb too, because the blast radius is so small, and the seeking projectiles don't work like they should. Stormtrance doesn't do anywhere near enough damage. Golden Gun should one shot orange bars without crits, and have the Combustion skill from D1. It's literally useless in PvE without Celestial Nighthawk. Making orbs isn't fun, unless the enemies die. All supers should make more orbs too. Like they did in vanilla D1, before you guys nerfed it for no reason. EDIT: I forgot to and Sentinel to this post. It's shortcomings are obvious. [link] [comments] |
Please can we get some grenade buffs? Theres too many worthless grenades right now Posted: 26 Jun 2018 06:02 AM PDT Title says it all but hey here is more. The only good grenades are pulse and bolt grenades and supression. The scatter, axion bolt, both suck leaving voidwalker 1 good grenade. And scatter only good if charged it's worthless uncharged. I have a hunter and don't have any idea what kind of solar grenades it has. As far as I can tell they all suck pretty bad. Voidwall is entirely unpredictable. And the sticky grenades do NOTHING for damage so they are worthless to use and take longer to hurt the enemy. And all exotics that go to buffing these grenades are useless also because they aren't any good to begin with. Even the nice new exotic buffs won't help since the problem is with the grenades itself. This is a major part of our arsenal and I'd really like to know if there are plans to make them useful in the future because some of the exotics look cool but there's just no point as is with how pathetic the grenades are. [link] [comments] |
Bungie Plz consider buffing the Token rewards from other activities before the new faction rally. Posted: 26 Jun 2018 01:55 AM PDT Don't know how everyone else feels but I am getting pretty tired of grinding public events and lost sectors when it comes to faction rallies. If rewards from activities like Crucible, Raids, Strikes, Adventures etc were buffed to be roughly equal to Public Events & Lost sectors in terms of tokens earned in X time I feel like the event would be so much more enjoyable. Plz bungie. [link] [comments] |
Get Older EV Sets Via Meditations? Posted: 26 Jun 2018 07:38 AM PDT Part of the reason why everyone ignores meditation is that the rewards for it are dismal (the vanilla D2 armor and that's pretty much about it.) Maybe have it be the way you can earn the EV armor sets that are no longer sold (e.g. Optimacy, Mechanos, etc.) as well as some golden oldies from D1? It'd be a great way to incentivize using a function that's rarely touched currently. [link] [comments] |
Lakshmi's engrams are 380 Power. Posted: 26 Jun 2018 11:01 AM PDT |
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