PUBG Don’t add clothes to savage |
- Don’t add clothes to savage
- found a bug in the latest patch
- The Experimental Test Server is now closed. Thank you all so much for participating in the closed test of Codename: Savage!
- Already miss Savage.
- War Mode should be permanent
- New 4x4 showed that bluehole is really trying to cater to us.
- A syringe to the arm should help that hole in your face....
- Event Mode - Tequila Sunrise
- PLEASE Bluehole... start a 10 second countdown if 90+ people have joined the match...
- Battlefeels Episode 31: Using Cover
- Armor and Damage and When to Swap
- PUBG Communications lead confirms custom games for everyone in the coming months.
- Incredible awareness, not at all suspicious
- So, savage is f-awesome! , communication with the community is spot on, and i don’t know if this been posted already, BUT, can we make this towers accessible? Thanks fam
- I'm proud of my trigger discipline
- Mods, can there be a flair for the posts that Bluehole employees comments on?
- After winning my first solo
- perfect parking
- Imagine if the red zone was one big bomb that dropped down
- Devs, can you throw us a tiny bone and give an estimate when Savage might open up again?
- MOBILE map selection v0.5
- My friend dared me to ride off this cliff
- As if bikes flipping over by themselves and often exploding for no reason wasn't bad enough now this?
- Possible Hunger Games game mode?
- Savage: Gun spawns and player density were amazing, but the best part about the new map was the circles
Posted: 05 Apr 2018 04:51 AM PDT Savage was so much fun and it'll have me playing a lot more but please don't add clothes as a drop, the experimental server was a blast because there were guns everywhere and no clothes/ cosmetics. Please take this into consideration [link] [comments] | ||
found a bug in the latest patch Posted: 05 Apr 2018 01:15 AM PDT
| ||
Posted: 05 Apr 2018 04:34 AM PDT
| ||
Posted: 05 Apr 2018 04:57 AM PDT The map is good, the loot is good, circle settings are very very good, the flow of the game is enjoyable, dynamic weather is a very nice addition.. aaaand no clothing spawns!!! im in love, see you soon Savage. <3 [link] [comments] | ||
Posted: 05 Apr 2018 05:43 AM PDT A new game mode is being tested on Custom Servers - it is called "War". It is a basic deathmatch game mode; players battle as a team in a small area, which does not change size, and must reach a certain amount of kills to win. I believe the default is 32 players, in 8 teams of 4, battling to get 80 kills as a team before any of the other teams. Furthermore, players start with specific weapons, ammo and meds - they can loot other people, and I believe some buildings contain loot, if needed. Once a player dies, they respawn after a certain interval - players will be knocked down, and the reviving process is a lot quicker than usual. This is an awesome game mode and will be amazing to see for everyone to play. However I fear that it will be done only once on an Event Mode and then never seen again - please don't let this be the case.. [link] [comments] | ||
New 4x4 showed that bluehole is really trying to cater to us. Posted: 05 Apr 2018 06:05 AM PDT The jungle map as we call it brought a quick intensity to pubg that you mainly only achieve after landing in military or pecado. I've had lots of fun on this new map. Being able to outrun the zone. Plenty of loot, lots of cover and gun fights. It really is a nice break from more long drawn matches on miramar. Now obviously there are a few small issues like outside sounding like you are running on wood or not having any textures but it's a closed experimental server.... If you expected it be fully ready to go then that's your own problem. One opinion of mine and I'm sure others have it as well is to increase quality drops on larger maps like erangel or Miramar. These maps need it more as there is so much ground to cover and plenty of times I feel I must run for zone and all I have is level 1 gear with a shotgun and maybe an m16a4 with iron sights. Keep up the work bluehole. Pubg has come a long ways and I'm still having loads of fun! [link] [comments] | ||
A syringe to the arm should help that hole in your face.... Posted: 05 Apr 2018 06:01 AM PDT
| ||
Posted: 04 Apr 2018 11:06 PM PDT
| ||
PLEASE Bluehole... start a 10 second countdown if 90+ people have joined the match... Posted: 05 Apr 2018 08:15 AM PDT Title. I'm sure this has been suggested a million times but it would seriously make dying/queuing so much less annoying. Edit: I should have said "start a 10 second countdown if 90+ people have CONNECTED/LOADED into the lobby." Exact same procedure as FN. As soon as 90 people can see the map, start a countdown. Edit 2: "waaaahhh, we don't have SSDs like you!!!1" I played this game for a very long time on a 5400 RPM hard drive from 2013 and ALWAYS got in at maybe 50 seconds remaining in the lobby. Yes, this game is unoptimized as shit but how much if it is real unoptimization vs lack of non-ancient hardware? Edit 3: If I were to do it, I'd try the theory on the next test of Savage. It's a smaller map for faster-paced games, if it works there without any major backlash then try on the test server for the normal 8km x 8km maps. [link] [comments] | ||
Battlefeels Episode 31: Using Cover Posted: 04 Apr 2018 12:05 PM PDT
| ||
Armor and Damage and When to Swap Posted: 05 Apr 2018 11:23 AM PDT
| ||
PUBG Communications lead confirms custom games for everyone in the coming months. Posted: 05 Apr 2018 07:38 AM PDT
| ||
Incredible awareness, not at all suspicious Posted: 05 Apr 2018 03:13 AM PDT
| ||
Posted: 04 Apr 2018 11:52 PM PDT
| ||
I'm proud of my trigger discipline Posted: 05 Apr 2018 06:46 AM PDT
| ||
Mods, can there be a flair for the posts that Bluehole employees comments on? Posted: 05 Apr 2018 11:22 AM PDT With the recent activity of the community managers on this subreddit, it would be nice to have a flair for posts that the devs comment on. For example, a flair in the Fortnite subreddit seen here: https://imgur.com/a/eDZei This would be helpful to avoid posts like this: https://imgur.com/a/F9iRz [link] [comments] | ||
Posted: 05 Apr 2018 08:11 AM PDT
| ||
Posted: 05 Apr 2018 04:23 AM PDT
| ||
Imagine if the red zone was one big bomb that dropped down Posted: 05 Apr 2018 09:20 AM PDT No more RNG, if you're in the red zone, you're going to die. You can survive by taking cover in a building or getting the hell out of there. The red zone as of right now doesn't really scare me that much, but if I knew a huge blast was coming it would increase my heart rate a fair amount. [link] [comments] | ||
Devs, can you throw us a tiny bone and give an estimate when Savage might open up again? Posted: 05 Apr 2018 07:21 AM PDT | ||
Posted: 05 Apr 2018 05:23 AM PDT
| ||
My friend dared me to ride off this cliff Posted: 04 Apr 2018 07:17 PM PDT
| ||
Posted: 04 Apr 2018 07:43 PM PDT
| ||
Possible Hunger Games game mode? Posted: 04 Apr 2018 01:02 PM PDT
| ||
Posted: 05 Apr 2018 11:17 AM PDT The design team really got circles right with this map. They managed to accomplish two things you would think were opposed to one another. Not only do I feel like I have to constantly be on the move, I also feel like I have plenty of time to get there. There's no more panicking because the blue zone is coming and my circle is 2 km away and I have a five-minute walk ahead. Circles arrive fast, but they contract slowly. I feel like I don't have to pay so much attention to when I need to leave in order to not catch blue zone. Amazing game design, and I hope in some way this will be transferable to the larger maps. [link] [comments] |
You are subscribed to email updates from PLAYERUNKNOWN'S BATTLEGROUNDS (PUBG). To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
Post a Comment