CS2D CS2D 1.0.0.7


CS2D 1.0.0.7

Posted: 07 Apr 2018 07:09 AM PDT

I'm happy to announce that CS2D 1.0.0.7 has just been released!

Note: There was a corrupted update depot for a short time frame. Please restart Steam if you have trouble updating CS2D!

Changelog
[FIXED] "-nointro" command line parameter led to crash
[FIXED] Memory leak in chat system (leak was introduced with 1.0.0.6)
[FIXED] Steam version offered auto update instead of updating via Steam only
[FIXED] Chat/radio icon over player heads was covered by map shadows
[FIXED] Turret does not shoot in wrong direction anymore
[FIXED] "Auto-Select" random player image wasn't always scaled correctly in HUD menu
[FIXED] IP banning in scoreboard context menu did not work properly with all IPs
[FIXED] Bug which led to corrupted player score values in score/rank system
[CHANGED] Console now supports multicolored printing (same as chat)
[CHANGED] Bullet synchronization between server and client
[CHANGED] Improved bullet particles graphics
[CHANGED] Reorganized "More (Settings)"-tabs with more categories for better overview
[CHANGED] "U" icon for U.S.G.N. login in main menu instead of padlock icon
[CHANGED] Improved Steam login logic
[CHANGED] Better handling of long texts in some UI elements (less overlapping)
[CHANGED] Max transfer file size limit (for "all", "images only", "sounds only" settings) lowered from 100 mb to 16 mb
[CHANGED] Improved Env_Decal in-game rendering performance (editor rendering performance not affected)
[CHANGED] More aggressive avatar caching / less avatar update/download socket connections
[CHANGED] Only 1 avatar download at a time instead of 2
[CHANGED] Error message in console when executing an unknown command is now a single line only instead of 3
[ADDED] Steam support (login & achievements) for Linux and MacOS
[ADDED] Full support for client-side and server-side mods
[ADDED] Client mod selection menu in main menu (these mods will be activated locally)
[ADDED] Server mod selection menu in "New Game"-menu (these mods will be enabled for everyone on the server)
[ADDED] New server filter and status icon to filter/sort servers depending on custom transfers/downloads
[ADDED] "Is decoration" setting for Env_Sprite & Env_Image entities
[ADDED] Ukrainian translation, thanks to Maxor (U.S.G.N. #125571)
[ADDED] Off-Screen damage option (when disabled you can't get damaged by players outside your visible screen area)
[ADDED] Some visual additions & improvements in buy menu
[ADDED] Kill cam (when own or spectated player gets killed camera smoothly scrolls to killer)
[ADDED] "Unreal Software's" and "CS2D" in main menu are clickable, leading to unrealsoftware.de / cs2d.com
[ADDED] Commands "killcam", "killcam_spectator", "killcam_fx", "killcam_victimtime", "killcam_scrolltime" for kill cam settings
[ADDED] Command "renderdecoration" to enable/disable map decoration sprite/image rendering
[ADDED] Command "renderdecals" to enable/disable map decal rendering
[ADDED] Command "mp_anticlock" (detect local time/clock related hacks)
[ADDED] Command "menu_voxelweapons" to enable/disabled spinning 3D voxel weapons in buy menu
[ADDED] Command "effect" now supports new particle types "blood" and "sparkles"
[ADDED] Command "clear" to clear the console output
[ADDED] Lua: better require support (now looks in sys/lua/ and mods/, as well as in mods/<MODNAME>/lua/ when executed from mods/<MODNAME>/lua/main.lua)
[ADDED] Lua command os.millisecs (gets the number of milliseconds since the game's start)
[ADDED] Lua command os.info (gets information about the server's OS)
[ADDED] Lua command playerammo (get ammo value approximation of a weapon carried by a player)
[ADDED] Lua command objecttype (get info about a specific object type)
[ADDED] Lua image command now allows to spawn lights by using "<light>" as path value
[ADDED] Lua tile command now has parameters "rot", "blend", "color", "brightness" and "height"
[ADDED] Lua hook "turretscan" (when a turret searches for a target)
[ADDED] Warning message if server info is empty
[ADDED] Commandline parameter "-nosfx" to disable audio loading (for faster loading on low end systems)
[REMOVED] Launcher.exe removed from Windows Steam client (did not work properly with Steam)

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