Rocket League Tournaments Update: Connection Quality Indicators |
| Tournaments Update: Connection Quality Indicators Posted: 27 Mar 2018 11:27 AM PDT ![]() Rocket League is, among other things, about connecting players all over the world in friendly online competition. Our servers -- 57,000 and counting spread across ten unique server regions -- and how you connect to them are some of the most important aspects of our game's ecosystem. We're constantly working with our server providers to offer you the best online play experience possible. As part of the upcoming Tournaments Update[www.rocketleague.com], we're rolling out a new set of client-side connection quality indicators that will tell you what kind of connection issues you're currently experiencing mid-match. That means that there will no longer be a single 'Red Triangle of Death' on the right side of your screen to cover all of the bases. You'll also see a '!' pop up next to your ping on the Scoreboard if one or more of these indicators are active while you're playing. If the connection issue persists, you'll also get a pop-up in the Main Menu confirming the connection issue type. The four indicators are:
![]() By splitting up connection issues into these four types, you'll be able to address whatever issue you're running into more quickly and with more information on hand. You'll also be able to take this directly to our Customer Care team, who can potentially help you troubleshoot issues even faster. Let us know what you think of the new indicators on the subreddit, or on Facebook and Twitter. |
| You are subscribed to email updates from Rocket League RSS Feed. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
| Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States | |


Post a Comment