Fortnite PSA: How to spot scammers


PSA: How to spot scammers

Posted: 27 Mar 2018 11:01 AM PDT

If they ask to trade they are a scammer. If they agree to trade they are a scammer. Don't get scammed.

"#stoptrading"

submitted by /u/dmac921
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Daily Log-In Reward Day 100 Was Lucky

Posted: 27 Mar 2018 10:00 AM PDT

One of our "furry friends" mentioned in the road map is a legendary Constructor penny!!!

Posted: 27 Mar 2018 07:18 AM PDT

Saw this tunnel rising in popularity, with loads of people asking for screenshots.

Posted: 27 Mar 2018 05:17 PM PDT

Epic stop leaving me hanging.. What happened to Dr.Vinderman!!

Posted: 27 Mar 2018 07:04 PM PDT

I can't be the only one that wants to know...

submitted by /u/MysteriousVDweller
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Epic Its not to late to change Miss bunny penny.

Posted: 27 Mar 2018 03:08 PM PDT

We dont need another plasma izza Please reskin her to a hero that alot of players will use and not another armory slot.

Please change her skills to either Machinist Harper Or PowerBase.

submitted by /u/ExampleV2
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Guide to Skill Points

Posted: 27 Mar 2018 12:26 AM PDT

Hey guys, Whitesushi here. There's been a lot of people at the end game coming forward and revealing that you can't fully unlock max out your skill points as well as many others who are concerned that they fished up their skill tree. But how many points are we lacking exactly? Today, I am here to confirm the observations, provide the numbers as well as give recommendations to make up for the skill points deficit.

If you haven't already, do definitely check out my "all-in-one" guide for this game which is located on google spreadsheets, link which you can find here. I might eventually implement a skill points calculator somewhere to give you guys an idea of how much skill points you have acquired so far but haven't thought of a good way to do it yet.


Sources of Skill Points

There are 3 main sources of skill points in this game namely

  • Commander Levels
  • Collections Book
  • Stormshield Defense

We start off by looking at your commander level. Commander levels are actually hidden in the game and there's no way to see them except by heading over to Stormshield.One and looking your profile up. At this moment, the highest commander level obtainable is 310. Thanks to the creator of Stormshield.One u/nordrasir the commander levels at which you obtain 2/3/4 skillpoints are at 54, 134 and 266 respectively. This means

Leveling from 264 to 265 gives 3 skill points and 265 to 266 gives 4 skill points

Doing some quick maff, we find that you earn

  • 52 skill points between 1 and 53
  • 160 skill points between 53 and 133
  • 396 skill points between 133 and 265
  • 180 skill points between 265 and 310

In total, skill points provide us 788 skill points (Let's hope I didn't mess up the calculations here. It is possible that I made a mistake when calculating the range of levels)

Next up we have the collections book. If you aren't already aware, there are skill points locked behind collections book progression. Thankfully, these only go up to 134 (out of the 350 levels of the collection book currently available). You can view the full list of collection book rewards over at my spreadsheet by heading over to the "Book" tab. Either way, the skill points from the book total up to be 40.

Now I know 134 is still really high and even myself hasn't reached that point but I simply expressed it as "thankfully" due to it occupying only the earlier 1/3 of the entirety of collection book levels

Lastly, we have the Stormshield Defense rewards. These rewards are fixed and unlocked as you do your Stormshield defense missions up to 10 in each zone. Due to some discrepancies in my information after making this post, I decided to include a table instead for the points

Zone 1 2 3 4 5 6 7 8 9 10
Stonewood 1 1 1 1 1 1 1 1 1 2
Plankerton 1 1 1 1 1 1 1 1 1 2
Canny Valley 2 2 2 2 2 2 2 2 2 4
Twine Peaks 3 3 3 3 3 3 3 3 3 4

So from the table, that's a total of 75 obtainable points but I'm not too certain how many points the player gets from Twine Peaks SSD9 and SSD10 so it's possible that you get a bit more.

In total, the maximum obtainable skill points are 903


The Skill Book

Now that we know the maximum obtainable amount of skill points, how many nodes are we looking to unlock? The simple answer would be to just take the giant numbers on the "skills page" and multiply them by the respective node cost right...? Wrong actually. I went to count the number of skill nodes in each tree manually and found that the numbers there includes

  • The last skill (to progress into the next tree) which is FREE

So we have to take 1 node out of each tree except for tier 4 where we only take 0 since there isn't a node for progressing into tier 5. That leaves us with

Tier Nodes Points/Node Total Points
1 73 1 73
2 99 2 198
3 99 3 297
4 101 4 404
Total 972

Essentially, you require 972 skill points to max out your skill tree


The Differences

So far, we learnt that

  • You can obtain 903 skill points
  • You need 972 skill points to max out everything

That leaves us with 69 points (I see what you did there Epic) short of everything and since we can't get everything (not at the time of writing this post at least), we need to be efficient with our skill points allocation. Personally, I go by elimination, eliminating the nodes I'm not interested in to find out how much points I would want and it looks something like this

1. Defender Nodes

We start by eliminating defender nodes which I personally feel are useless. That would be (the attached links transfer you to images where you can see what nodes I'm talking about)

The 1 node which isn't shown in the image is towards the bottom in the tree for "Defender Slot: Plankerton Storm Shield" found here

The 6th node not shown in the image above is found here. It is worth noting for Tier 4 that you can't take the expedition node without the defender and I don't feel it's that worth it wasting 4 points into a defender node just for expedition. Also if you look at the earlier section of the tree, there's another defender node which I will actually pick up because it's linked to a F.O.R.T node and that's worth it

In total, we are able to save on 50 points this way, bringing our total required points to "max out" our tree down to 922 points

2. Gadget Nodes

Gadgets like "Hover Turret", "Teleporter" as well as "Proximity Mines" aren't that great and personally, I wouldn't pick them up. So, where can we exactly exclude them?

  • Tier 1 - 0 nodes - 0 points
  • Tier 2 - 2 nodes - 4 points

They are far apart but it's essentially the "Unlocked Teleporter" and "Hover Turret Upgrade: Range"

  • Tier 3 - 5 nodes - 15 points

3 are shown in the image above and the other 2 are here

  • Tier 4 - 8 nodes - 32 points

6 are shown in the image above and the other 2 are here

In total, we are able to save on 51 points this way, bringing our total required points down to 871. As you can see, we can already max out all the points that matter at this point with our maximum obtainable points of 903 and still have some leeway not having to complete everything else


Conclusion

While most people are going to push to commander level 310, a lot of them aren't going to obtain collections book level nor fully complete their Stormshield defenses. For these players, even if they only

  • Complete up to collections book level 100 where they get only 24 points
  • Complete SSDs up to 6 where they get only 42 points

They would still end up with 854 skill points which is really only 17 points shy of 871 deduced earlier after taking out defender & useless gadget nodes. At that point, they just have to drop a few nodes on weapons they don't want to level to achieve it.

Overall, I would say that as long as you play the game to the end, you will be able to pick up every single point that matters and it isn't really something you should be too concerned about. That said, if you already messed it up and wasted points into stuff like defenders, there isn't currently a way to reset skill points and you will just have to stick with it until we eventually do.

TL;DR It takes 972 skill points to max everything but the highest obtainable points is only 903. Taking both defenders and mediocre gadgets out, you will only need 871 points to pick up everything else which is definitely achievable by players taking it to the end game

submitted by /u/Whitesushii
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Epic your llama RnG are definitely trolls

Posted: 27 Mar 2018 05:35 PM PDT

Just tired of getting nothing out of my daily llamas/upgrade llamas/super llamas.

Just sick and tired of getting the repeated stuff over and over and over again.........

I don't see why it's a need to get a legendary commando spit fire 4 times.....

I'm so lost for words.

submitted by /u/iNuv0
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Can we just get rid of chat

Posted: 27 Mar 2018 04:22 PM PDT

I could go on and make a whole power point presentation on why chat just isn't even necessary. The main idea being that it blocks the UI, it's spammy and annoying with everyone just asking to trade, and then claiming "user xyz scammed me everyone report him..."

Overall, it just isn't working out in the way that Epic intended. But on top of that, the most annoying thing imo is that even after you leave the save the world mode, you get a message saying you left global chat and the chat still stays there on the screen, blocking some menu UI in battle royale. If not have it removed, can i atleast get the option to opt. out of it? Because all in all, I've never interacted with any of these buffering fucks

submitted by /u/Mccnicksb
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"Connection to the server failed." server's having a hiccup.

Posted: 27 Mar 2018 05:10 PM PDT

Most kill tunnel guides are expensive and complicated, this is the kill box myself and others slap down in 118s and 130s.

Posted: 26 Mar 2018 11:31 PM PDT

Is fortnite down right now?

Posted: 27 Mar 2018 05:12 PM PDT

Looks like the servers aren't working

submitted by /u/camohuck
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Is Demolisher a good class?

Posted: 27 Mar 2018 08:28 PM PDT

I am mid-Plankerton. I've really been wanting to use my Battle Hound Jonesy with Wukong in tac, but I don't see the demolisher used often. I've gone though the card and abilities, it looks decent and pretty fun to use!

Other soldiers I have are Survivalist Jonesy and Shock Trooper Renegade, and I have been maining Dim Mak for a while now, getting bored.

Anyone else maining Demolisher in a high PL? Need reviews on it, thanks.

submitted by /u/RyanJacques
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For all my mid plankerton and lower people

Posted: 27 Mar 2018 02:00 PM PDT

A few tips and helpful suggestions.

  1. If a building had a basement near the objective you can put up launchers all around is with room on the corners of course. And if it's not a ranged zombie they die. Also don't cover it if someone else is making the death pit.

  2. The little small wall spamming is not needed and makes everything more tedious. Having to jump 1000 times to get to the other side is annoying. Also it throws off the path of the husk.

  3. Don't stand in front of the trap tunnel or in the tunnel we need the traps to kill the propane hush so they don't destroy everything. And if you're in the front and he sees you he's throwing it and then everything is gone.

  4. You don't have to make a 5x5 on a atlas you should build for efficiency and mobility. Then make your trap tunnels. Nothing wrong with extra but you don't need to build 120+ plus items on a lvl 23 zone trust me if you do it right.

  5. Just because you are shooting doesn't mean you shouldn't help build repair or set traps down or anything. You couldn't do the mission with just bullets alone so help out.

  6. (More of a everybody tip.) We have a chat system on the screen for a reason call out storm chest, ask if everyone is ready before starting the mission, and don't avoid the van just because you don't want to build. Just upgrade some walls for drop mats.

  7. Don't throw any of your epics or legendary schematics in the collection book or recycle them until you know what your doing. Because you can't use what you put into the collection book. And if it has a element and affliction damage it's mainly a keeper.

If i find more I'll post again. Also i didn't reread my pay so might have some errors. Also add on if you have anything.

submitted by /u/King_Kado
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Any ideas what the plan might be?

Posted: 27 Mar 2018 08:05 PM PDT

The Crossbow

Posted: 27 Mar 2018 04:38 PM PDT

I like crossbows, and there already is one ingame obviously... but I dislike the skin so much. BR got the skin removed after valentines day passed and the crossbow now looks fine, can we PLEASE have the skin removed aswell (or a second schematic for people that already own it without the skin)?

also, I'd love to have a version of the crossbow without the scope... I love noscope long range weapons!

submitted by /u/Mr_Dizzles
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Why can’t I use this pathfinder? (The hero to the far right)

Posted: 27 Mar 2018 07:35 PM PDT

Increase materials yield where it ought to be abundant. Then decrease some that just comeby too easily.

Posted: 27 Mar 2018 08:23 PM PDT

Trying to stock up mineral powder

  • Coal, lucky. 10+ pieces of coal are seen on the deposit, smash to obtain 1~2 coals :D Well it's no like I really need them now
  • Hmm, this place will do. Mining the whole caves of assorted rocks, 1 full stack of rough ore then some mineral powder and 1 machalite ore. :D :D -drop- I'll just go look for toolboxes or container then...

Other time:

  • Raiding fastfood restraurant, found no bacon, just herbs ... herbs ... o~kay :D

  • Knockdown the whole power plant, obtain lots and lots of nuts and bolts, yeah! ... but I just need mech parts. :\ guess I'll just go to city to 'shop' for them

  • Harvesting those crops in the farm, flowers, bacon (???), bullets then 1 herb :D :D :D surprise!

Maybe that's why expedition team took so long...

Sometimes looting random container, chest or side-mission rewards are better way to farm material :) (maybe not; RNGesus)

Then there's adhensive resin ... I don't know maybe 1x Fiberous Herbs + 2x adhensive resin = 1/2 roll of duct tape.

  • String, Rough Ore, Resin, Flower ... redundant, they never seem to run out ...

++...tbh I'm not even sure if this is a good idea xD Sound good to me, as some mats just hard to replenish, pretty neat for those who had limited time for the game. Mission length would be dragged on for a while if someone decide to go loot-y or worst; leaving game after they sweep clean the whole place ... ~ yeah :C And yeah, people with ridiculous amount of mats in their inventory will have their word on this :> Although I don't think I could empatize with their thought, as I been staying on Plankerton struggling to progress my main quest as my damage output is low and hardly any decent player to help me with :D

submitted by /u/CH3N9
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[Day 52] Freeze/Stuck at the end of game. Tickets/Forum with no reply.

Posted: 27 Mar 2018 09:40 AM PDT

Hello I am a 120 power level player 唔係路. (SS1)

 

I encountered this bug since February 2nd 2018 (Day 52 is how long since I submitted ticket about this).

Already used ingame feedback multiple times, open multiple tickets, posted in bug reports with no reply at all.

in Epic's Bug reports

from Sokerri

from harakirixx aka Kyuhee

in Bug megathread 2.4.1

in Bug megathread 2.4.2

 

There is a problem when game ends (literally every game I play, fail or successful),

everything freeze except chat, it will freeze until the game kick us (about 3 mins).

There is no victory or defeat animation, no score board.

I tried reinstall, verify the game client, it didn't work.

But when I switch to other account, it does not have the same problem.

Video 1 of the bug

Video 2

 

It is a bug specific to owner's account similar to insta1234's issue

 

If you can test one game in my account, you will know what happen. It is 100% reproducible.

 

Players who have the same problem.

唔係路 (SS1) (PC) - Ticket #2151705 (I sent all logs, including DxDiag and FortniteGame log in this ticket)

Sokerri (SS1) (PC) - Ticket #1767480

Kyuhee (SS1) (PC)

 

Sokerri said he have the same problem since Christmas.

We are players since beginning of early access, over 240 days login. Hopefully Epic will fix this.

 

/u/Sokerri /u/harakirixx

 

/u/Magyst

submitted by /u/yc445566
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Help with Hero

Posted: 27 Mar 2018 09:09 PM PDT

I currently use the Love Ranger Jonesy. Mainly because of how much health he has and the healing bonus he has. Problem is I'm bored of this hero and kinda interested in using the Oultlander Ranger, purely because he looks like he's in a Marty McFly type outfit. My Soldier is at LV 20, can someone let me know what a Legendary Ranger would be like around the same level?

submitted by /u/Shawrie09
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Epic games support, or lack there-of.

Posted: 27 Mar 2018 06:58 AM PDT

Last week a fraudulent charge was made through my Epic games account, using a saved card from 2016. A purchase was made for $149.99 for a version of Fortnite. Here's the thing, I don't play Fortnite, I haven't, and I don't plan to. It was made because in 2016 I played Paragon, and apparently my billing info had been saved for over 2 years on the account, and when someone accessed the account for the first time in 2 years, there was no prompt to verify that it was the account owner. Since this incident, I have sent in a ticket through their help webpage, and this has gone without a single reply from a human being. Additionally, their phone number provides zero assistance with issues like this and seems to be only set up for issues with scheduling interviews, press releases, and internships. I waited to file a claim with my bank for a full week, in hopes that I can get a response from Epic directly, however the week has come and gone and I haven't received a reply from a person. Not even, a "We are currently investigating, and will get back in 7-10 business days." or something along those lines. Nothing. What course of action do I have at this point, aside from going through my bank?

Has Epic Games grown too big with Fortnite, and are unable to deal with account related issues? 1 week is far too long to wait to hear back when $150 is being held up of someone's money. It also baffles me that billing information can be saved for 2 years, and when someone accesses the account that a code isn't sent to the e-mail on hand to verify that it is in-fact the real account owner logging into the account. Yes, part of the blame can be placed on myself for not making sure that my account is protected, however the response from Epic Games is atrocious, and is borderline criminal for a company running one of, if not the largest game on the market right now.

submitted by /u/TrueBlue84
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Why did you start playing STW

Posted: 27 Mar 2018 06:31 PM PDT

I got the game when it first came out but stopped playing 2 or 3 days after cause none of my friends had it. When BR season 3 came out I wanted v bucks so the grind began for the v bucks this was the only reason, I began to really wnjoy the game and have spent all my v bucks on STW. Was wondering why you play STW

submitted by /u/thejuniorsparkles
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Weapons rolled without an element are not always bad

Posted: 27 Mar 2018 01:28 PM PDT

So, the general advice is that a weapon rolled without an element is no good. This mostly holds, but I keep seeing people parrot this advice for weapons where it isn't really as true. I wanted to point out those conditions just in case people were taking it as gospel without thinking too hard about it. In effect, weapons without an elemental roll just become more situational. Some weapons without an elemental roll are still applicable to most appropriate situations. If the weapon isn't going to be used on elementals anyway, or if the weapon will kill an elemental in one shot regardless, it's still good.

1.) Sniper rifles. The vast majority of stuff you should be sniping never comes with an element. The only sort-of exception is a smasher, and those are probably better dealt with using close-up, heavier DPS, weapons than a sniper rifle (AR, auto shotgun, etc.).

2.) Very heavy hitting weapons (Dragon's Breath, Bear, etc.). These weapons put out so much damage in one punch, that even a non-elemental version of them is effective at killing elemental normal and husky husks - often a one-hit kill. This means that they're useful for killing almost everything in the game. Again, the exception is elemental smashers. I often run a shotgun soldier with an elemental stampede for the smashers, a disintigrator for trash clear, and a well-rolled non-elemental bear for anything else (Mostly nearby blasters). This works up to TP 100+ just fine.

This isn't saying that elemental rolls on sniper and heavy hitting weapons are bad - just that they're not really a requirement for those to be effective, so long as the rolls are otherwise good. I'm also not advocating that you run with 3 non-elemental weapons, even if all 3 fit into my above exceptions.

submitted by /u/Cospik
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For the future of stw, try to get br players to get into stw!

Posted: 27 Mar 2018 07:33 PM PDT

I and a lot of other people on this sub and elsewhere are worried about this games future because of the increase of trading/ scamming. The game for many people has turned from a fun PvE horde game, to a game about taking weapons from other players and trading stuff for weapons that won't effect much. Just looking at global chat gives you a good summary of the games problems. If this continues, more people will stop playing stw, and might even make epic shut down stw entirely( this is a slim chance of course) due to lack of interest in the game.so the best thing we can Do now is to get epic to make a legit trading system, and try to get br players to get stw. It would be great to have more players in stw because it's a genuinely fun mode!( make sure they know the dangers of trading to) I know this post may sound repetitive but this topic is important for stw to thrive. Be great to hear what your thoughts are on this topic!

submitted by /u/georges710
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