Citadel: Forged With Fire Patch Notes - 02/21/2018 - AI Behaviour Fix & More |
Patch Notes - 02/21/2018 - AI Behaviour Fix & More Posted: 21 Feb 2018 12:04 PM PST AI Killing Each Other Fixed Since our last patch, a number of players have reported strange AI behavior. Specifically, some NPCs have been observed killing other NPCs that they normally wouldn't, including same-type NPCS that should be considered allies. We've identified the source of this bug and have fixed it for today's patch. NPCs will now only kill other NPCs where it makes sense (ie, Orcs will hunt Direwolves, etc.)Custom Game Crash Fix We also received reports that new players were experiencing crashes when starting the game for the first time. We've fixed a critical bug that caused crashes for users trying to create a new Custom Game without having a pre-existing world save. Now, new players should be able to easily and reliably start up a new Custom Game to play alone or with a friend. Full Patch Notes As always, we've made a few more small fixes and changes that can be found here in the full patch notes. Take a look while giving the servers a moment to come back online with the most recent version of the game.
No Patch Next Week/Big New Content Coming Soon The team has been very hard at work preparing the next major content drop, which should be coming very soon! In order to make sure everything is working perfectly for its launch, we will be taking a week off from weekly patches. Stay tuned, though, as we'll be sharing a ton of details next week on Citadel's next big thing! |
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