Dota 2 - Nov 18 Competitive Matches - Southeast Asia |
- Nov 18 Competitive Matches - Southeast Asia
- Midas Mode Day 1 Match Discussions
- Official announcement from the teams of Midas Mode
- Dota 2 profile inspired by Source 1
- Abed Insane Roshan Play
- Midas mode gets its first pause.
- Midas mode is one of the best additions to DotA
- Congratulations to the winners of the DreamLeague major SEA qualifiers
- Hi guys, here's my new CM set for Frostivus. Here's the gif of the set with her arcana and new immortal! (more pics in comment)
- Dota 2 Update - MAIN CLIENT - November 18, 2017
- My Lich set for the Frostivus call to arms!
- How SirActionSlacks Got The Kennedy Space Center To Sponsor His Midas Mode 'Dota 2' Tournament
- Midas Mode Day 1 hero costs
- Pangolier Ball Interuption
- Official Midas Mode Community Bounty Suggestions: Day 2
- GAMEBREAKING BUG [Dark Willow] Bedlam doesn't hit visible invisible units.
- Dota 7.07c: What it actually means
- Dreamleague is on point as usual
- When Shadow Demon goes Mad with Power
- Now that TA's traps charge time is especially important, can we get them to change when they're fully charged?
- Ogre Magi commission I'm working on
- Fear doesn't give a fuck about goofy tournaments...
- Dota 7.07c
- Please make the Dire glyph colour red
- Tiny and Io are childhood friends. Here is a clip of them playing on the seesaw.
- Windranger's 3-Hero-shackle is extremely difficult to land
- The text does not talk about status resistance, magic resistance or move speed bonus
Nov 18 Competitive Matches - Southeast Asia Posted: 17 Nov 2017 10:08 PM PST DreamLeague Season 8 Southeast Asia Qualifier
RostersFnatic: EternaLEnVy, Abed, Ohaiyo, DJ, pieliedie, Coach: Adam Mineski: NaNa, Mushi, iceiceice, Jabz, Ninjaboogie, Coach: Solace50 TNC Pro Team: Raven, Kuku, Sam_H, Tims, 1437 Schedule
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Midas Mode Day 1 Match Discussions Posted: 18 Nov 2017 06:16 AM PST Midas ModePresented by MoonduckSponsored by Antlion, ggbet, Bomb Sauce, Kennedy Space Center, GinxtvNeed info on the event? Check out the Survival Guide.You can either Sort by new or use the Comment Stream.Starting Moonbuck Balance
Today's BountiesDay 1 (Saturday Nov 18)
Game 1 Winner: Result: 0:2 Draft: Completed Bounties: Match 2: Natus Vincere vs MidOrFeed Game 1 Winner: Result: 1:0 [VODs]() Draft: Completed Bounties: Countdown times are in EST. Second series will start 30 minutes after end of first series. All times are subject to change based on the length of matches and delays. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official announcement from the teams of Midas Mode Posted: 18 Nov 2017 07:30 AM PST We, the participating Midas Mode organizations and players of Evil Geniuses, Immortals, Mid or Feed, Na`Vi, OG, OpTic Gaming, Team Liquid, and VGJ.Storm, have come together this holiday season to take a stand against the tyrannical Grinch going by the name SirActionSlacks. We reject his philosophy of greed, we reject his corrupting mentality of more, and we most definitely reject his lackluster memes! So we are hijacking his tournament for good. [In all seriousness, we want to thank Slacks and MoonduckTV for being so willing and excited to help us hijack their tournament and its meaning for a bunch of good causes.] In the spirit of the holidays, the players of all eight teams have pledged to donate all of their prize winnings from Midas Mode to a charity of their team's choice listed below. We believe that giving back to our communities is a responsibility we all share in life, and we are inspired by other gaming communities who have long been supporting charity and uplifting others. Having the bright lights of Dota upon us, the time is long overdue that we as a Dota community come together to set an example. Gamers can be a positive force in our communities and this is one small step in the right direction. We ask that all of our fans join with us and support these and many other great causes this holiday season. Please donate a bit of whatever you have to give to help lift someone else up: money, time, canned goods, or a beloved game gathering dust because you spend twelve hours a day grinding for badges now! Happy holidays, The Teams [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dota 2 profile inspired by Source 1 Posted: 18 Nov 2017 04:31 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 18 Nov 2017 01:36 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Midas mode gets its first pause. Posted: 18 Nov 2017 08:29 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Midas mode is one of the best additions to DotA Posted: 18 Nov 2017 09:38 AM PST Thank you to all of Moonduck for this amazing experience. It makes the players think in an completely different way, and it's very entertaining to watch. Thanks for this experience. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Congratulations to the winners of the DreamLeague major SEA qualifiers Posted: 18 Nov 2017 08:43 AM PST Fnatic 2 - 1 TNC Congratz to EE, Abed, Ohaiyo, DJ and Pieliedie for their 2nd major of the season. Top ten anime comeback. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 18 Nov 2017 07:55 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dota 2 Update - MAIN CLIENT - November 18, 2017 Posted: 18 Nov 2017 08:53 AM PST A new patch has been dispatched for the main client. More info will be edited in as I analyze the patch. Analysis Status: Done Patch Overview
UI UpdatesDashboard
Patch Size: 69.6 MB (with Tools) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
My Lich set for the Frostivus call to arms! Posted: 18 Nov 2017 02:53 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
How SirActionSlacks Got The Kennedy Space Center To Sponsor His Midas Mode 'Dota 2' Tournament Posted: 18 Nov 2017 08:08 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 18 Nov 2017 08:14 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 17 Nov 2017 10:16 PM PST It's well known that not all abilities break Pangolier out of his ball. I just wasted an hour of my life making sure which ones do work and which ones don't. And honestly? I'm more confused now than I was beforehand.
1 Thanks to u/newdotsplayer for testing this one. 2 Thanks to u/noobman5k for correcting this. 3 Thanks to u/hamataro for testing this one. 4 Thanks to u/citymaker for testing this one. 5 Thanks to u/buttfur for testing this one. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official Midas Mode Community Bounty Suggestions: Day 2 Posted: 18 Nov 2017 11:13 AM PST Welcome to Midas Mode! This is the official thread to submit your bounties for teams to complete to earn themselves additional Moonbucks for the tournament. Don't know whats going on? click here! Bounties are created by you to influence the way the pros will approach the game. They can be centered around the draft, in game actions, anything you can manage to come up with! How it works we will submit a thread just like this one 24 hours before the start of the next tournament day, just like this one. You will have until the end of the broadcast day to submit your bounty ideas. (any submitted after the broadcast ends will be ignored, please put them in the new thread!) At the beginning of each broadcast day, we will announce our 10 chosen bounties from the previous day. The teams are given this list, and are able to complete any bounty they see fit at any time. If a bounty is completed in game 1, it cannot be completed again for game 2 and 3. However, if a bounty is completed in series 1, it is refreshed for series 2. Special Note: if a bounty is completed, the team will receive moon-bucks immediately. If a bounty is completed and the team wins, the bounty pays double. Tips and Tricks For Creating Successful Bounties Here are some guidelines to have the best chance at having your bounty selected. By all means, feel free to not follow these suggestions, but these are the general things we will be looking for.
Example Bad Bounty: Kill Roshan without clicking off it once you click on it (this bounty is confusing, and very hard for us to check to ensure that it was completed till after the match) Good Bounty: Deny an Aegis (this is easy to identify, its either they deny it or not, despite the circumstance). Great Bounty: A hero with the Aegis in their inventory must die in the enemy fountain. (creative, easy to identify, and would be fun to watch teams attempt to do).
Bad bounty: Play a 120 minute game (the only way this will happen is if one team is stomping, then makes the game last super long. no one at home wants to watch this and the players dont want to do this) Good Bounty: Win in under 20 minutes (one team will attempt to end as fast as possible, and the other team wont want to gg out in fear of giving the enemy the bounty. This creates fun and interesting game-play for us to watch) Great bounty: Win a Game without losing a tower (fun, interesting game-play which creates a creative new meta for a certain game and would be exciting to watch).
Follow these simple guidelines, and you may just see your favorite pro player attempting to complete your bounty! Was your bounty not picked? Well, you can try again the next day, and make a new one as well. There is no limit to how many bounties you can submit. Happy Contract writing, we at Midas Mode can't wait to see what you come up with! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
GAMEBREAKING BUG [Dark Willow] Bedlam doesn't hit visible invisible units. Posted: 18 Nov 2017 05:50 AM PST There are 2 types of True Sight sources: aura-based and target-based. Bedlam doesn't deal damage (projectiles hit unit with no dmg) to visible invisible units under aura-based True Sight effects like gem, sentry ward, zeus' bolt/ulti, necronomicon lvl 3, buildings (towers/ancients/fountains). HOT FIX PLEASE OMG [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dota 7.07c: What it actually means Posted: 17 Nov 2017 06:59 PM PST General: Bounty Runes: Renamed from "Supports camping mid rune" to "Bounty Rune" Items: TP Scroll: Fixed being able to play techies Bloodstone: Added apparently insignificant change that will somehow make the item useless because Dota 2 Meteor Hammer: Reskinned Chaos Meteor now has a longer stun Aeon Disk: Fixed bug where Chinese Aeon Disks were produced, allowing for you to be oneshot before triggering Aeon Disks. Units: Neutral Troll Priest: Fixed small neutral creeps doing anything Hero Respawn: Changed it because reasons Heroes Alchemist: Now gets a machine gun launcher for Unstable Concoction at level 10. Anti Mage: Fixed being able to play Anti-Mage Bane: Did something that wasn't making enfeeble dispellable Beastmaster: Level 1 Wild Axes are now made out of glass Brewmaster: Earth Brewling is now made out of soft sand instead of wet sand Broodmother: Anyone know how to balance this hero? We have no fucking clue over here Centaur: Fixed Centaur being able to touch his toes Chen: Holy Persuasion has less manacost for some reason, can a Chen spammer please comment why this makes the hero 100% P+B at the next major? Clockwerk: Fixed Power Cogs having an incentive to level over other abilities Drow Ranger: Fixed having any chance of lasthitting with this hero at level 1 Earth Spirit: Nerfed, move along folks Ember Spirit: Flame Guard can now melt steel beams Huskar: Has torn his ACL and is out for the season Lone Druid: Feeding the Spirit Bear when your team is losing is now slightly harder Luna: Instead of being made of paper in earlygame, Luna is now made of paper in earlygame Meepo: Can the guys who helped me out with Chen help me out here too I dont have enough mmr to comment on this hero Morphling: Fixed Morphling not being cancerous Naga Siren: Oh no please don't bring this back Nightstalker: Fixed Night Stalker being able to see literally everything with his 3rd skill in a game where vision is critical Omniknight: Purist Thunderwrath has been replaced by SirActionSlacks as the new Omniknight Shadow Fiend: Triple Raze combos now provide 1 additional inch for your erection Sniper: Fixed being Sniper being made of paper by making him made of paper. Spectre: Desolate now pierces your hopes and dreams of outcarrying Spectre in the lategame Spirit Breaker: Spirit Breaker now tells teammates that achieving his movement speed will give them a sense of pride and accomplishment Storm Spirit: He old so he no attac fast Templar Assassin: Activating Psionic Trap now orders an orbital strike on the targeted area. Terrorblade: Terrorblade is now EternalEnvy Tiny: Fixed Tiny not being completely unplayable Tusk: This change is barely unnoticeable are you kidding me this is why im reusing jokes on this post Underlord: Downgraded Level 20 Underlord from Wolverine to older Wolverine Vengeful Spirit: Magic Missile is renamed to Magic Rocket Artillery at Level 20 Windranger: Now drives in the new Mercedes Benz E-Class Sedan when you cast Windrun [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dreamleague is on point as usual Posted: 18 Nov 2017 05:20 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
When Shadow Demon goes Mad with Power Posted: 17 Nov 2017 11:02 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 18 Nov 2017 04:54 AM PST Just a little QoL change, you can always count to 4 but a sprite change or even a buff on the trap's unit would be nice [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ogre Magi commission I'm working on Posted: 18 Nov 2017 04:29 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fear doesn't give a fuck about goofy tournaments... Posted: 18 Nov 2017 09:27 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 17 Nov 2017 12:51 PM PST 7.07c:General
Items
Units
Hero Respawn
Heroes
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Please make the Dire glyph colour red Posted: 17 Nov 2017 03:55 PM PST It would look so much better if each side had the glyph colour to match, looks kind of weird on Dire units now. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tiny and Io are childhood friends. Here is a clip of them playing on the seesaw. Posted: 18 Nov 2017 01:37 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Windranger's 3-Hero-shackle is extremely difficult to land Posted: 17 Nov 2017 01:59 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The text does not talk about status resistance, magic resistance or move speed bonus Posted: 18 Nov 2017 12:07 AM PST |
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