Halo - Screw realism, have an energy Katana |
- Screw realism, have an energy Katana
- Happy Monday
- Can we make a small section on the sidebar to state the current population of the Halo games rather than 2 posts a day about it?
- The *Things* Sangheili say - Halo SFM Animation (re-linked because of title profanity lol)
- Halo 5 | Boltshots Analysis
- Check out this scripted Door Prefab in Halo 5 based on the doors from the Halo 3 ODST campaign!
- Did private Party Chat ruin online gaming?
- Red Vs Blue Season 15 Episode 15 - Objects in Space
- The correct way to play Attack on Sanctum
- The Elite's in the Arbiter's roster use backwards plasma pistols in their previews instead of plasma rifles.
- Just got Halo MCC, worth getting Gold membership for Multiplayer?
- As a guy who liked Territories in the old Halos, I still loathe Strongholds
- Halo 5 guardians file size
- I know this has been discussed prior, but I need advice for LANning MCC with "no internet."
- The most tense ending to a game I've been a part of. From the Grave for the win.
- Recorded this relaxing High Charity music as I could not find it in the soundtrack. Posting it here so others can enjoy it too!
- Six for 6 Sniping
- Hunter Pizza Call - wazzuuuup
- Creating a custom sound-file that replaces Warzone Firefights Music and Announcers.
- "A Halo 2 Tribute" - One of the first ever Halo campaign montages that featured the craziest kills I ever saw at the time. It holds up well even after 8 years
Screw realism, have an energy Katana Posted: 16 Jul 2017 10:34 AM PDT
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Posted: 16 Jul 2017 06:11 PM PDT
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Posted: 16 Jul 2017 04:29 PM PDT I'm not against the post but I feel that it would be helpful to users. [link] [comments] | ||
The *Things* Sangheili say - Halo SFM Animation (re-linked because of title profanity lol) Posted: 16 Jul 2017 09:37 PM PDT
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Posted: 16 Jul 2017 05:29 PM PDT
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Check out this scripted Door Prefab in Halo 5 based on the doors from the Halo 3 ODST campaign! Posted: 16 Jul 2017 09:03 AM PDT
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Did private Party Chat ruin online gaming? Posted: 16 Jul 2017 12:03 PM PDT Was just talking to a few people about why we stopped playing games. Although traditional factors such as maturity, lack of time, and other interests played a factor, the one thing we all seemed to agree on was party chat having a detrimental effect on the gaming community. Seemingly overnight game chat went from 16 people bantering each other, to a quiet ghost town. Any one else feel this way? Should 343 expand on the Call of Duty idea of forcing people into game chat in certain playlists? I'd be down with the idea. [link] [comments] | ||
Red Vs Blue Season 15 Episode 15 - Objects in Space Posted: 16 Jul 2017 06:41 AM PDT
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The correct way to play Attack on Sanctum Posted: 16 Jul 2017 09:24 AM PDT
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Posted: 16 Jul 2017 10:21 PM PDT
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Just got Halo MCC, worth getting Gold membership for Multiplayer? Posted: 16 Jul 2017 03:57 PM PDT | ||
As a guy who liked Territories in the old Halos, I still loathe Strongholds Posted: 16 Jul 2017 07:54 PM PDT Seeing Strongholds come up honestly kills a bit of my desire to play Halo for the rest of the day. Not only is already tenuous as a gametype that works well in Halo (hint; there was a reason why Land Grab wasn't the default Territories gametype in old Halos) but it simply is almost unbearable to play with randoms. Randoms and PUGs can kind of handle the other objective gametypes - "Grab Flag/Protect Yours" is alright, "Hold Ball for Points" is fine, "Stand on glow-y spot for points" they can handle. But throwing THREE points to hold at them, on top of having to deal with the enemy is just too much it seems. [link] [comments] | ||
Posted: 16 Jul 2017 04:46 PM PDT 46 gigabyte install disc is fine but a 51.7 GIGABYTE UPDATE Jesus. Why is this game 100+ Gigabytes. Why is more content downloaded in updates than in the initial release? [link] [comments] | ||
I know this has been discussed prior, but I need advice for LANning MCC with "no internet." Posted: 16 Jul 2017 08:27 PM PDT I'm hoping to be able to connect two Xbox Ones together to LAN MCC. I know there is no "true LAN", but here's my situation.
We do have cell phone reception, so we can turn our phones into hot spots for wifi. Will hosting games off the wifi with only local players in the lobby use data? How much? I'm going to play around with this tomorrow on mine and my gfs Xbox, but I'd greatly appreciate any information from people with experience. Edit: these links to be mildly helpful https://www.reddit.com/r/halo/comments/3es66q/mcc_lansystem_link_capabilities/ https://www.reddit.com/r/halo/comments/5llmlw/mcc_system_link/dbwkmyj/ [link] [comments] | ||
The most tense ending to a game I've been a part of. From the Grave for the win. Posted: 16 Jul 2017 05:52 PM PDT
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Posted: 16 Jul 2017 04:49 AM PDT
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Posted: 16 Jul 2017 10:36 PM PDT
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Posted: 16 Jul 2017 09:26 PM PDT
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Creating a custom sound-file that replaces Warzone Firefights Music and Announcers. Posted: 16 Jul 2017 02:44 PM PDT So for the longest time I had been wondering how would Halo 5 warzone firefight be with the epic old style Halo soundtrack, with some nice soundlines and an announcer based off of Speech to text with some edits. (Not the best announcer) If anyone's interested on how it will work: You will be able to put it on a USB and then click Play on a media player that works in the backround. Press Play the second warzone firefight starts. (repeat) Now I can't fully time how long rounds will be so I'm working based off of averages. In the future I may make on that fits for specific maps, as well as even having different announcers for each one that maybe even give dialogue based off the map. if enough people like this idea I will make another post with the preview. [link] [comments] | ||
Posted: 16 Jul 2017 02:36 PM PDT
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