Destiny - This Week in /r/DestinyTheGame History [2016/6/3 - 2016/6/9] |
- This Week in /r/DestinyTheGame History [2016/6/3 - 2016/6/9]
- because apparently nobody is liking the new titan subclass. i am drawing a fan art of the best class in this game for my titan army
- I loved the sleek design of the gatling gun "Sweet Business", so here's a vector art I made!
- [Tower Thought] If Sunbreakers refer to themselves as "Hammer Bros" and Defenders as "Bubble Brothers", does that mean that fellow Sentinels are "Shield Brothers"?
- We should totally have a DTG meetup at E3 this year
- Suggestion for D2: Stackable Engrams
- Without the light, melee in D2...
- As a Hunter main is this how you Warlock
- To be continued
- Those Sneaky Acolytes are Learning to Drive
- Exotic Grenade Launcher.
- True Gunslinger Style!
- SO wanted a custom Destiny MC patch for his vest so we came up with this design and I spent the day yesterday drawing this up
- 4-4, last man, 3 enemy supers
- D2 - Add shops to the app
- Here's my vector art Destiny 2 gun collection so far
- Most intense final round of trials I've ever seen
- Bungie: 1 Month Before Destiny 2, Let's See an 'Owl Sector' ARG Event Inflicting Daybreak on Guardians. Constant Daybreak Buff in Every Activity.
- Is anyone else nervous about the changes and attunements available on Voidwalker in Destiny 2?
- Hunter master race!
- Solo the VOG entrance for the two chests
- I tried running Relic for Templar Challenge, and it's actually easier and much more fun than being one of five guys shooting Templar in the face
- That time that I Memory of Timur'd myself in Archon's Forge
- Shutting down supers and well placed trip mines... feels good man.
- Mercy don't work in trials?
- Got the Spicy Ramen t-shirt & decided to make it in to an animated SVG, wanted to share :)
This Week in /r/DestinyTheGame History [2016/6/3 - 2016/6/9] Posted: 03 Jun 2017 02:05 AM PDT
True back then, true today. Life does move pretty fast, just as posts move pretty fast on /r/DestinyTheGame. Once a week, "This Week in /r/DestinyTheGame History" brings you some of the gems from this time last year. It's a walk down memory lane to give some perspective of where we were and how things have (or haven't) changed in the last trip around the Sun. Maybe you made the post, maybe you saw the post, maybe you missed the post. Relive it or discover it for the first time. Either way, we hope you enjoy this blast from the past.
To see other /r/DestinyTheGame posts from this week last year, click here. [link] [comments] |
Posted: 03 Jun 2017 03:01 AM PDT if you need a 4k version for your wallpaper, just ask me here https://img15.hostingpics.net/pics/748835IMG201706031157149.jpg [link] [comments] |
I loved the sleek design of the gatling gun "Sweet Business", so here's a vector art I made! Posted: 03 Jun 2017 08:04 AM PDT As usual, if you have any requests please post them! :D Edit per request: Buy me a coffee <3 [link] [comments] |
Posted: 03 Jun 2017 12:55 PM PDT |
We should totally have a DTG meetup at E3 this year Posted: 03 Jun 2017 06:03 AM PDT So after reading this week at Bungie I realized that since E3 is open to the public this year there might be a lot of people from this subreddit in Los Angeles for E3. So I was thinking, wouldn't it be great to have a Destiny Reddit meetup somewhere in the Los Angeles Convention Center so we can meet each other and talk about our favorite space magic game? Edit: Okay I didn't realized people would be so against this idea... I just figured it would be great to meet other people with a similar interest in Destiny [link] [comments] |
Suggestion for D2: Stackable Engrams Posted: 03 Jun 2017 07:30 AM PDT I think it would make sense to make engrams stack. First of all, the data required to say you have 1 rare or 10 rare engrams is the exact same save the change from 1 to 10. Second, it reduces the need for constantly having to go back to the social space to decrypt them when you are full. Third, it's something in between immediately being able to decrypt and the system that we have now Finally, when you get a drop that isn't an engram, you know what it is, but you don't know if that purple engram will decrypt into an exotic. Notes: Would probably make sense to have a stack be 10-20 engrams max, with each stack being for only one color (9 blue and 1 green needs two stacks) It is possible put these under the inventory tab, but not likely. [link] [comments] |
Without the light, melee in D2... Posted: 03 Jun 2017 09:41 AM PDT Hunters will still have their knives, Titans will still be able to punch things but Warlocks will be just like "TALK TO THE HAND!" [link] [comments] |
As a Hunter main is this how you Warlock Posted: 03 Jun 2017 07:06 AM PDT |
Posted: 03 Jun 2017 11:30 AM PDT |
Those Sneaky Acolytes are Learning to Drive Posted: 03 Jun 2017 09:21 AM PDT |
Posted: 03 Jun 2017 12:14 PM PDT Is there any possibility that in D2 one of exotic grenade launchers can shoot grenades that you character equipped? [link] [comments] |
Posted: 03 Jun 2017 05:06 AM PDT This is a clip I have wanted to share for awhile now. Hope you enjoy. [link] [comments] |
Posted: 03 Jun 2017 11:22 AM PDT |
Posted: 03 Jun 2017 01:48 AM PDT |
Posted: 03 Jun 2017 05:51 AM PDT Could we have the ability to buy vendor items added to the app. Would be a great QoL feature for example not having to go to vendors to buy material parts etc. Or if you can't play one week, still being able to shop from Xur or get the currently sold vendor rolls. [link] [comments] |
Here's my vector art Destiny 2 gun collection so far Posted: 03 Jun 2017 08:30 AM PDT |
Most intense final round of trials I've ever seen Posted: 03 Jun 2017 01:23 PM PDT Was watching some of my buddies older YouTube videos and came across this intense 4 to 4 final round in trials. https://youtu.be/1b7-_FqIOOQ [link] [comments] |
Posted: 03 Jun 2017 10:28 AM PDT Just imagine. Another 'Owl Sector' event and you can transfer the mites to other players. The mites inflict a CONSTANT DAYBREAK BUFF. Daybreak as soon as you spawn into any activity. Enjoy the last month of Destiny by wrecking everything in any activity with your supers. Patrol. Strikes. Raids. [link] [comments] |
Is anyone else nervous about the changes and attunements available on Voidwalker in Destiny 2? Posted: 03 Jun 2017 11:20 AM PDT TL;DR: To me, the Striker subclass attunements shown in the reveal seem to handicap the subclass by forcing certain synergies. Specifically, not being able to run Aerial Strike and Trample together seems like a major missed opportunity. Though it is early, I am worried about what Voidwalker will look like. I don't want the subclass I'm playing now in Destiny 1 to feel like an upgrade over its rework in the sequel. In Destiny 1, I personally feel Voidwalker is in a really great spot. The subclass is viable in PvP and PvE, both in casual and endgame modes. The Nova Bomb, especially with Lance, feels rewarding to use without being hilariously OP. The grenades are solid. Moreover, the perks and customizability yield the most synergized builds in Destiny 1. While some things (ahem axion bolt tracking) are annoying to play against, they don't feel OP even though some exotics do (looking at you, Ram). Point is, it doesn't seem like Voidwalker needs too many changes to provide a fun experience in Destiny 2. Though I understand some, like adjusting the Nova Bomb for roaming similar to the Fist of Havoc, obviously have to happen. However, given the new "attunement" approach greatly restricting variability, I think it could seriously harm the utility of the Voidwalker subclass. For example, I like to spec around the Energy Drain perk, bolstering it with Annihilate and Lance because those synergize well. Depending on if I'm in PvP or PvE, I'll often switch between Shatter or Lance depending on map, task, etc. With the new approach in Destiny 2, the ability to experiement and synergize builds around what works for you is lost. What do you think? [link] [comments] |
Posted: 03 Jun 2017 10:09 AM PDT https://imgur.com/gallery/8gdDB Made a sign for the best class in the game in my high school shop class! Turned out pretty decent. [link] [comments] |
Solo the VOG entrance for the two chests Posted: 03 Jun 2017 11:09 AM PDT |
Posted: 03 Jun 2017 12:16 PM PDT Before this weekend, I never ever ran the relic. I used to be wondering how the hell relic holders can block both teleports, since so many groups I've seen were struggling with that, and we had to resort to "relic holder blocks left, we group on right, control adds, etc.", or we had to place blinding bubble on right side, so relic holder can just chill inside. [link] [comments] |
That time that I Memory of Timur'd myself in Archon's Forge Posted: 03 Jun 2017 11:33 AM PDT |
Shutting down supers and well placed trip mines... feels good man. Posted: 03 Jun 2017 09:53 AM PDT http://xboxdvr.com/gamer/FUZZ%20MASSTER/video/31987524 My anxiety was thru the roof with all the red on the radar. [link] [comments] |
Posted: 03 Jun 2017 09:37 AM PDT In 3 different weeks now, I and my team (different people every week) have bought all the boons and when we get our first loss of the card, it ends with us getting a red dot. Cant say for sure but it seems that a lot more bullshit things are happening in the games we play, like after one round we may wait for over 1 minute before the next starts... etc etc Is it far fetched to think that Bungie has close to zero people managing the game at this state so close to D2 and simply not bothered to fix the minor/major things in the game? [link] [comments] |
Got the Spicy Ramen t-shirt & decided to make it in to an animated SVG, wanted to share :) Posted: 02 Jun 2017 10:35 PM PDT Not the best code - but it was fun to make and that's what counts: https://codepen.io/danhannigan/full/NgWpej/ (I don't post here much either, I hope this post is okay) [link] [comments] |
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