Just feels like when I play
Puck, I'm doing nothing. It's
Illusory Orb feels almost
impossible to hit, and It's like I'm doing no damage at all with it,
just feeling more like a CC bot than anything else.
Does
Puck take some getting used to and a bit of a different
playstyle? I know It's a slippery thing, but I feel really bad I'm not
doing too hot on it.
Get really really comfortable using
Phase Shift and when its
acceptable to use it. Against a QE invoker in lane? feel free to
Phase Shift his autos to trade effectively against him (as long as ur not
taking much creep agro).
Queen of Pain? Be careful where you are to
Phase Shift
cause she might immediately follow with a
Blink Dagger for example. Get good
at reacting at the right time. I dont know what your MMR is but people will
animation cancel their spells to bait out
Phase Shift. Its difficult
but you gotta wait until they actually throw their spell before you can
be sure (at least with projectiles). overall, use it liberally, use it
fast, but be aware.
Blink Dagger on
Puck is one of the most core items on any hero in dota. I cant think of many heros that have an item thats more core than
Puck with
Blink. Its really really important to get your
Blink at a
reasonable time. I personally go
Bottle
Boots into
Blink and get
Power Treads after. Depending on your farm and if you are snowballing, you can
get a
Blink as early as 8 mins, but really try to get it before 15.
Seeing
Puck get their
Blink at 30 mins hurts me so much. Treat
yourself like a carry inbetween ganks, farm that shit (but don't run
into your spectres lane and steal shit). This is really important
Combos. Theres multiple combos that
Puck consistently pulls to do
various things in the game. The simplest is to throw an
Illusory Orb and
immediately
Phase Shift, then
Ethereal Jaunt to the
Illusory Orb when shift is about to
expire to escape a lot of ganks. Get fast at pulling this combo since
ganks can kill you in an instant. Before you get
Blink Dagger you don't
really need any sort of real consistent combo to fight, just throw your
Dream Coil right on the enemy, throw an
Illusory Orb,
Jaunt to it, then silence them.
RIGHT CLICK THEM THIS IS IMPORTANT
Puck has a surprising amount of
damage so one you burn your spells make sure you are autoing people
while your spells are on cooldown in a safe spot. Once you have your
Blink,
the combo you should know (practise this several times in a wtf lobby it
will help a lot) looks like this:
Blink -
Waning Rift -
Dream Coil -
Illusory Orb -
Phase -
Jaunt. You
should be able to pull that entire thing off in about a second, so be
quick!
Blink into the middle of them, silence them, coil them, then
throw your
Illusory Orb to hit as many of them as possible while also aiming in a
safe direction,
Phase Shift to hide while it goes away, then
Jaunt.
Puck is
all about Finesse, she is more squishy than a wet paper bag. This means
the more you play and get a feel for everything about her - atk
animation, cast times (or lack of) ranges etc, the more effective you'll
become.
The big thing with her is also knowing her combos. Once you hit 6 you
become super strong and that strength increase until lvl 11, after then
she starts to fall off. Remember this, and try to be active during this
time. Her next power spike happens when you get
Blink (which will
usually be before lvl 11 anyway).
Pre-
Blink you may want to Initiate
with
Dream Coil, along side your teammates, then
Illusory Orb and
Waning Rift is neccessary
without putting yourself in too much danger.
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