Rainbow Six Year 3 Game Edition Updates
Rainbow Six Year 3 Game Edition Updates |
- Year 3 Game Edition Updates
- Only thing worse than a bomber...
- Here's Sledge
- New idea for the Weapon Customization
- Time to get serious: all the Tachanka suggestions from my previous post, in a single slide.
- First time making r6s artwork, tell me what you think :)
- Might as well warm up with a quick terrorist hu- oh
- I don't always make the best decisions, but I'll guess the Lord was watching me this time
- My teammate got downed and I rushed over to help...
- And in This Week's Edition of "Situational Awareness Gone Wrong"...
- Yings’ final gift to Echo.
- Ash is ready for Outbreak!
- Invitationals 2018 Infographic
- Tachanka’s alter ego?
- Futher Proof I should join Pro League
- My roomate drew this lovely pic of the SAS ops!
- Roamers
- Drone vs Server
- Someone made the Lord in my ceramics class
- The Abandonment of Realism - a LONG post on attention to detail and the weaponry of Siege
- How do you solve a problem like Caveira? (The Rook Diaries)
- The guy said my arm was apparently sticking out of the wall....
- Can we buff 3 armors please?!
- Found the guy that never reinforces
- Make the UI faster when changing gun attachments in operation select screens. (please)
- Inb4 you say that the new ops are OP
Posted: 01 Mar 2018 09:24 AM PST
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Only thing worse than a bomber... Posted: 01 Mar 2018 09:00 AM PST
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Posted: 01 Mar 2018 08:00 AM PST
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New idea for the Weapon Customization Posted: 01 Mar 2018 11:06 AM PST
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Time to get serious: all the Tachanka suggestions from my previous post, in a single slide. Posted: 01 Mar 2018 07:10 AM PST
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First time making r6s artwork, tell me what you think :) Posted: 01 Mar 2018 04:21 AM PST
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Might as well warm up with a quick terrorist hu- oh Posted: 01 Mar 2018 05:33 AM PST
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I don't always make the best decisions, but I'll guess the Lord was watching me this time Posted: 01 Mar 2018 07:36 AM PST
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My teammate got downed and I rushed over to help... Posted: 01 Mar 2018 05:54 AM PST
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And in This Week's Edition of "Situational Awareness Gone Wrong"... Posted: 01 Mar 2018 06:35 AM PST
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Posted: 01 Mar 2018 08:11 AM PST
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Posted: 01 Mar 2018 09:32 AM PST
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Invitationals 2018 Infographic Posted: 01 Mar 2018 10:00 AM PST
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Posted: 01 Mar 2018 04:00 AM PST
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Futher Proof I should join Pro League Posted: 01 Mar 2018 10:56 AM PST
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My roomate drew this lovely pic of the SAS ops! Posted: 01 Mar 2018 06:51 AM PST
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Posted: 01 Mar 2018 12:42 PM PST
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Posted: 01 Mar 2018 06:26 AM PST
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Someone made the Lord in my ceramics class Posted: 28 Feb 2018 11:21 PM PST
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The Abandonment of Realism - a LONG post on attention to detail and the weaponry of Siege Posted: 01 Mar 2018 02:49 AM PST This is a very long post talking about the realistic weapons of Rainbow 6 Siege. If close attention to detail or accurate portrayal of weaponry does not matter to you, you need not read this post. Rainbow 6 Siege has always had a good relationship with it's realism from Day 1. From the outset it has always tried to convince you it was realistic whenever possible. Gadgets were grounded in reality, guns were all real and for the most part used by who uses them. Even when the game needed to be balanced a certain way they found a way to make sure the visuals fit this game balance. Defenders get weaker weapon damage overall both because of game design demanding it, but they also use weaker weapons - SMG's firing pistol caliber rounds, while the attackers using harder hitting weapons use large caliber rounds. The balance decision was not arbitrary - the reason for why defenders do less damage was self evidence and explained in game through a real life explanation. Headshots don't kill you because the game design said so; it's because getting shot in the head with a bullet, be it a pistol or rifle round, is going to kill you. There are many more examples to point to but all these various little details added up. This showed a certain level of passion and respect for the source material. They wanted Rainbow 6 to be believed. The base game had a few standouts, like the FMG-9. There were a few awkward situations like what we see with Frost, where a Tier 1 operator is using a long since outdated weapon because technically researching the gun says there might be some in a Canadian warehouse somewhere... And occasionally abandoned because the Americans just getting Desert Eagles for no reason other than to be extra badass. But for the most part the game tried to make you believe it was real and portraying a realistic concept. There are two incredible examples I can point to for this: The first being the attachments. All the sights, Western style or Russian style, are all real. They are typically modeled how they should be, markings and engravings where they should be, and generally look like the real deal. Specifically the laser attachments in Siege have an attention to detail that can only come from someone who truly, genuinely loves what Siege is trying to be. All the lasers are modeled off of real, existing technology. The standard rifle laser is a Steiner DBAL (formerly LDI DBAL) - you can see all the specific markings for the switch where they should be. The model is recreated as close to the real deal as it could possibly be. It has a paint pen marking on the battery cap, a small detail many may not notice, but that effort is appreciated by any enthusiast who notices it. The Pistol and SMG laser is a Lasermax unit, also recreated as close to the real deal with the stickers in the right place. The revolver laser, while not very military, is still also a real thing you can go out and buy. And when Glaz got his thermal vision upgrade? Ubisoft added a Clip On Thermal Imager to his scope. They didn't really talk about it in the patch notes, hype it up, post pictures of it. They didn't draw attention to the fact they changed the model itself. It's just there now. You can't even really see it during gameplay either. You only ever really see it in the menus and if you care to pay attention. But they actually took the time to go out there, find a real life explanation for why Glaz now had a functional thermal imager on his scope, and throw it in the game. It's accurate to real life. They didn't brag. No one really noticed. They could have simply not done it and everyone would have accepted his flip to side magnifier was now just also thermal. But they put the work in to keep the game real. They put that effort in for you to believe it. But recently we have seen a slow abandonment of this passion for realism. Whereas before we had to contort ourselves to justify why Frost is using a gun Canada hasn't used for decades but was at least connected to the Canadian military... GEO just got guns they don't use almost at all. I'm pretty sure if anyone in Spain is using an AR15 platform style weapon, they aren't using the service rifle made specifically for the Netherlands. Nor is he using a 9mm Civilian AR-15 platform gun made for the US commercial market. The Vector? Certainly not in use. The decision here was clear - we're running out of cool guns to give people. Fair enough! We weren't 100% accurate with the guns to begin with and had a number of odd ones out, so lets focus on adding cool guns these operators might choose to use once they join Team Rainbow. Or more specifically, guns the players actually would think are cool and want to use. After all, it is a video game. We can stretch our suspension of disbelief a little bit if it means the game is cooler (literally the Rule of Cool). The standard was not violated and still followed: the guns must be real. But the very next season we got the Hong Kong SDU. This actually caused an incredibly interesting problem. Instead of continuing the above mindset of just adding what is really sick and what gamers would want to use, they instead opted to add Chinese weapons. Interesting dilemma - Hong Kong is going through a huge political problem in their region trying to maintain their independence and sovereignty. There have been multiple protests to this end and lots of real, ongoing actual issues stemming from this. Giving them something that implies they are just a city in China no different than any other seems like it is politically tone deaf. Even from the realism side, Hong Kong police don't have access to these weapons due to Chinese restrictions on military weapons. Add on Hong Kong being a largely Western style nation with close ties to the UK, the solution seems simple: Do what you did with the GEO - Give them dank guns. They gave them the Crye Six12 - guns undoubtedly cool, but this isn't what happened for the other guns. There have been a couple of threads on the reddit discussing the exact political commentary this weapon choice had, and it seemed like there was a better answer overall. Just give the SDU another cool guns like the Crye that you might not otherwise get to add, and also avoid the mine field altogether! Then we get to Poland. Probably the best example here - The Polish has ordered an incredibly nice looking rifle called the MSBS. It's modern, looks cool, and doesn't look like anything already in Siege. Seems like the obvious choice, right? It ticks all the boxes: accurate, sweet looking, unique badass Polish rifle for Polish operators. GROM didn't get it. Instead they got a Czech made SMG that no one in Poland uses. So are we going the "They don't use it but it's cool route?" Except we then go to Zofia's AK platform gun. The Polish military does use an AK pattern weapon, but it has some pretty distinct furniture on it. Zofia's has been outfitted with a Midwest Industries rail and a Hera Arms stock. As far as AK's go, it's now basically a completely different gun. The result doesn't even look that great. Everyone's favorite example is Zofia's LMG is modeled off the Airsoft version, which Poland (or anyone I believe) doesn't use the real one. So are we going for accurate weapons, or cool looking weapons? Why did the MSBS - a cool and accurate weapon - not get added here? Could the MSBS not have been added as a drum fed LMG similar to how Ying's was added? Polish players lost an entire season, their map, and the only truly Polish gun they got was a handgun. This decision is baffling. Starting with the South Korean season, we have now entered the realm of outright fake guns. While the M14, K1A and CZ are real guns, only the K1A is used by Korea. The M14 was indeed used by South Korea for a time, but long since outdated before the stock used by Dokkaebi's rifle was ever conceived. Fine, they are neat guns, so we'll let it slide. This is now where the trouble begins. The BOSG.12.2 is straight up not a real gun. Referencing IMFDB for an explanation, they supply two guns it is most similar to, but can't make heads or tails of it. This shotgun was invented for Siege. It's not even a heavily customized variant of a real firearm with, lets say, a unique stock or front end. It is fake. The SMG-12 shares a similar but less significant problem: they state the gun is a heavily modified version of an existing firearm, but can at least identify the model. Could a Rainbow Operator get a custom manufactured suppressor or hand guard? Probably, so it's not outlandish, but where do we draw the line between creative license and just totally fake? We also run into another interesting problem with the SMG-12. Daewoo, the manufacturer of the K1A, also makes the K7: an integrally suppressed SMG. The K7 could have filled the exact role of the SMG-12 and also been accurate as it is issued to the South Koreans. For some reason it wasn't chosen. Which is odd since arguably the K7 is far more interesting than the SMG-12, especially since the SMG-11 is already so prolific and well known at this point. Why add this clone when you can add a unique, nice looking and accurate gun? And now we're up to right now. Almost entirely in Year 2 we have a pile of guns that are either wildly inaccurate, disrespectful, don't exist, or someone saw a picture of the Airsoft gun online and thought it would be cool to add to Siege. Taste is personal but many of them don't even look good while doing this. There were clearly better options. Mira's Vector is one of the sole victors in that it justifies it violating "the rules" cause it's just so damn beautiful. But whats this? A fake variant on the Vector being added to Siege. Another gun that blatantly does not exist?! Why? Are there not plenty of other .308 guns that you could add to the game? Finka's Saritch 308? Virtually nothing can be found online with this gun. No one knows anything about it, no one can confirm it was ever actually manufactured for real, nor if there is a single working model in existence. Fuze's AK12 and the FMG-9 have many videos online showing that these guns do indeed exist and fire bullets. For the lack of information available online it seems like an insanely odd choice to randomly pick to add to the game. Are there no other 308 Bullpups that could be added? No other really cool Russian guns to throw in? And at the end of it all we come back to the attachments. Remember how we were looking at these pretty minor, innocuous details that showed us how much love they had for this game? Now it's a zombies mode, for sure, but look at these attachments they added for this event. I spent some time online trying to find a source for something similar to these items. I wanted to determine if these are in fact real. They appear to be 100% made up. The rifle laser seems close to either the Sightmark Laser/Flashlight line, or one of the laser/flashlights Holosun produces, or even the Armalight laser unit - but if any of these were the starting point for them they are too heavily modified to ever be recognizable as the inspiration. One of the pistol lasers looks like maybe it started off as a Streamlight TLR6, but once again, heavily modified to the point of having no clue what it is supposed to be. This is such a huge departure for the original attachments of Siege - where probably too much detail was added What happened to Siege? We can see the game clearly started out with an almost obsession level of attention to detail. Guns were made, heavy focus on realism, and small details were thrown in whenever possible to truly make the game pop. The game used to try really hard to make you believe it was real and respect what they were trying to do. Without even mentioning the direction the gadgets themselves have went, we can see a complete abandonment of the core values of the original Siege we bought years ago. We have went from small details and adding a real life explanation to Glaz's new thermal capability --- to just making up whatever they want. This focus and passion was abandoned entirely. On the AMA a few months ago, Jean-Baptiste Halle said the following: "To expand on the last point for Tom Clancy's license, constraints are both helpers and obstacles. It's definitely a big constraint, but that sometimes stirs up creativity even more than if we were in a fantasy universe." -- It appears that maybe respect for those original restrictions has worn out, and the developers think just inventing their own firearms and cool stuff is the way to go. Why work hard to pick interesting guns when you can just invent your own? Why actually have to take the time researching cool ideas for new weapons when you can just conjure up whatever answer you want to the problem you face? If the focus and dedication to this area of Siege is willing to be thrown to the way side, what else of Siege are we willing to sacrifice in the name of the next seasons gimmick or the next operators? [link] [comments] | ||
How do you solve a problem like Caveira? (The Rook Diaries) Posted: 01 Mar 2018 08:17 AM PST "Mike, would I have endorsed her if I thought she was going to be a problem?" Julien "Rook" Nizan looked up from his own internal musings and tuned his ears. There weren't many people who called Thatcher by his given name; the SAS operator's call sign had been Thatcher for three decades, so for someone to address his so familiarly was odd. The young french operator felt somewhat bad for eavesdropping, but the Rainbow Base's canteen wasn't exactly the place you went to talk privately. "You shoulda seen what she did to that kid the other day," Thatcher continued. "Now Six is on my ass to sort her out. Sure, give the job to the fookin' old guy, he's like everybody's gran, is'n'e?" Rook reflected on the fact that Thatcher's accent made "fook" the only possible accurate spelling. "In my professional opinion, Mike, she isn't a sociopath." The man talking to the older operator wasn't unknown to Rook. He was Rainbow's psychologist. Rook had been interviewed by the man, and saw him once a month for therapy, which was a prerequisite for Rainbow's operators. "So what am supposed to do with a fookin' soldier who not only volunteers to interrogate a prisoner but jumps at the chance?" Thatcher shook his head. "Jaysus, what she did to that kid." The shrink shrugged expansively. "I dunno, promote her?" He sighed when Thatcher gave him a look. "Alright, bad taste. But if you want a reason to drum her out, I can't provide a medical one." The psychologist checked his watch. "Look, I have to go. It was good catching up, Mike." "Hey, same to you, Eddie. Tell the wife hello." Rook picked up his drink and wandered over to Thatcher's booth. The older man glanced up and treated him to a grin, and Rook pointed his thumb at the retreating psychologist as he took a seat. "Talking about me?" he joked. Thatcher snorted. "Talking about Caveira." Rook sensed that Thatcher wanted to talk. The older man had been something of a mentor for the young French operator, so he asked, "Want to talk about it." "Fook it, yeah, I do." Thatcher leaned forward in his seat. "Caveira has been giving me a headache, me and most of fookin' Rainbow. You hear what she did last operation?" "The one in Madrid?" "Yeah. Textbook shit, White Masks were moving some Ricin. We went in, me, Doc, Cav, and with Ying behind the wheel. It goes great, we capture a few fookers, Cav volunteers to interrogate one, some fooking radicalized teenager, and before we know it she blows off one of his knees and the tip of his elbow." Rook blinked. "Ah." "Fookin right, 'ah'." Thatcher tapped the table for emphasis. "That's not even it. Since she joined she's barely said five words to anyone but Cap, and whoever she has talk to she's pissed off." Rook realized he'd actually never really talked with the Brazilian woman, though he had spent one-on-one time with nearly every operator in Rainbow. "Wasn't she partnered with Doc?" It was common practice to pair up operatives from other units, to form cohesion and share tactics. Thatcher let out a huff. "Not after Madrid. Christ, as far as I know the only person she has as a friend in the world is Cap, but that's only because Cap could make friends with a hungry alligator, fookin' saint. Doc got along with her alright, but know what she did? She was using his injections to keep the terrorist she was interrogating from passing out. Can you believe that shit? How many times have you seen Doc angry, I mean really angry?" Rook thought for a moment. It was rhetorical, of course, but he thought anyway. "Only a few times." "Yeah, and how many times has he laid hands on someone 'cuz he was so angry? Never, eh?" Thatcher leaned forward and dropped his voice. "Mate, he picked her up off that terrorist and he just about put her through a fookin' wall. He was so mad she was using his kit to interrogate the bastard he didn't stop speaking French for five minutes." "So Doc doesn't want anything to do with her now," Rook said. "Too right. I'm not against pulling out the thumbscrews if we need the information quick, know what I mean? I'm no saint. But he was a prisoner and odds were he didn't know shit. That's the fucked up part, though, he knew something, and he wouldn't stop talking to Doc when he was trying to fix him up. We got two more leads from that young bastard alone." Thatcher sighed heavily. "If it were up to me, I wouldn't have her in the unit. She don't work well with others, don't trust nobody, and nobody trusts her because she's like a female Hannibal Lector. I put in a complaint and Six told me to do what I thought best. The fookin' nerve." "Because now you've got to judge her impartially?" Rook grinned as Thatcher finished his drink disgustedly. "Right. And honest to God she's a fookin' asset. I don't care about the torture." Rook grinned again at the bold faced lie. "But she doesn't fit in the team. She's new, sure, but she's not so new that she shouldn't get along with the others. Now, anybody that put up with her because she was Doc's partner isn't going to." It was impulsive, but the idea had been in the back of Rook's mind for a while. "Partner her up with me." Thatcher raised an eyebrow, and Rook responded by ticking off on his fingers. "I can put up with her. I'm patient. I know what my bio says, 'Trustworthy and trusting', right? You say she doesn't fit in, maybe I can help her fit in. You can put me on any team and I can work with anyone, so maybe I can ease things along." It wasn't bragging, and Thatcher knew it. Rook was a solid anchor, a cornerstone for any operative team, and he was even capable of leading a team in the field, very effectively. He was one of the younger operators, but he was more responsible than some Thatcher could name. In fact, it didn't seem like such a bad idea, the more the SAS operator mulled it over. Rook got along with everyone, and if he couldn't get along with Caveira that might be the straw needed to make the decision of whether or not she stay. "Hell, you want to take her off my hands, Julien, why not. I'll partner her up with you, and give you two weeks. You tell me, then, whether you really think she can become an effective part of a unit, and she stays. You think she'll become a liability and I tell Six I want her out." As Thatcher excused himself and Rook finished his drink, the young GIGN wondered what he had gotten himself into. /////////////////////////////////// "Hello. Taina, right?" Rook had his hand out, and Caveira was regarding it with crossed arms. Thatcher had brought her to the indoor shooting range that morning, all but dumping her at the step. Rook was wearing his entire kit, down to the "Rhino" trauma plates, but minus the balaclava. He noted, with only a very small amount of chagrin, that she was slightly taller than him. He was used to being shorter than most of his fellow operators, but it still rankled a bit. After a moment she took his hand and shook it. "Yeah. Julien, right?" "You got it." He noted that her accent was more lilting than how she talked in the field. She always wore the skull makeup in the field as well, and she looked...softer without it. He understood that, gearing up and psyching oneself up for the field was common. He wore a balaclava for the same reason. "Did Thatcher tell you why you're here?" "You're my new babysitter," she responded. She had crossed her arms again, plain closed behavior. "I suppose you could say that. I'm your new partner for the next couple weeks, for team building. But did he tell you why you're here this morning? Non?" Rook pointed to his armor. "We're doing trust exercises." Caveira snorted. "What, like a trust fall?" Rook retrieved his .357 Magnum revolver from its holster and offered it to her by the barrel. "Not exactly. I want you to shoot me." There was a pause, but he knew there would be. She automatically reached for the grip, as anybody does when someone hands them something, and he let it drop so that she either catch it or let it clatter to the ground. She fumbled it for a brief moment before looking at him incredulously. "You can't be serious." "Oh, absolutely." He tapped the trauma plate. "This can stop that round. It has before, many times. So, to build trust." He went into a parade rest stance, feet wide and hands behind his back. "Aim at my chest, and pull the trigger." Caveira looked down at the gun, and back up at him. "Uh, no way, Frenchman." Rook smiled. "Don't be a pussy." Caveira looked up sharply, and he just smiled back at her. He thought for a moment, and remembered that she had ten brothers. "I dare you." Got you, he thought, as she furrowed her brow. She raised the revolver with a frown and pulled the trigger. He grunted as the bullet hit his trauma plate. It felt like being kicked by a mule, but it was right there, a silver mushroom stuck slightly into his armor. Right in the center; she was a good shot. Caveira raised an eyebrow. "I thought maybe it wasn't loaded." "I wouldn't lie to you. Now, your turn." It took her a second to realize what he meant, but as understanding dawned, she shook her head emphatically. "No fucking way." "You get shot at all the time," Rook argued. "Yes, but I don't get hit all the time, Frenchman," she retorted. "No way am I letting you shoot me, even if I had double the armor you have on." Rook shrugged. "Alright." Caveira blinked."What?" "I said that's fine with me. Absolument. I can't blame you." He removed his helmet and started to work at the velcro pads that kept his armor on. "Let me get out of this, and we can go do something. We're stuck together now, right? Do you run track?" "Yes," Caveira said tentatively. "Wonderful! I'll race you, then, we can see who is faster." /////////////////////////////////////////// The next few days should have been unpleasant. It was clear that Caveira was opposed to being assigned a partner, but Rook could be incredibly patient. The first day was spent at the track, and then at the canteen. Caveira retired early, and he knew it had to do with him. The second day, he was waiting in the cafeteria for her, dressed in gym clothes. Rainbow wasn't strict on procedure, but the operators were disciplined enough to keep their own schedules. Rook was in the habit of waking up even earlier than most others. He hadn't pegged her as a morning person, but she wasn't a zombie before the first cup of coffee as he had guessed. Nevertheless, she seemed less than pleased as she ate and he sat quietly across the table from her. He didn't rush her as she ate, or glance at his watch, or stare at her. He seemed content to wait for her to finish her breakfast before going to morning exercises, prepared to wait happily, seemingly forever. He knew that it drove many people crazy. He thought he could actually hear her patience snap, like a wire drawn too tight. She put her fork down gently and asked, "What is wrong with you?" Rook blinked at this. "I'm sorry?" "Don't you have, I don't know, things to do?" she said, spearing a grape with her fork. "Don't tell me you're planning on following me around like a puppy for the entire two weeks." Rook scratched his chin. "Well, I was hoping you would follow me, some times. I'd like to get your opinion on some armor I'm working on, I know you're very good at shooting in the chinks left out. I heard Alexsandr was looking into some subsonic rounds for armor piercing that might interest you." She just stared at him, and he shrugged. "We're partners. Whatever you may think, there's very little different from you and I being partnered than, oh, Monika and Meghan being partnered because Meghan wants to brush up on her German." "Oh, yes," Caveira snorted. "Am I supposed to pretend that I wasn't partnered with Doc because they wanted someone to keep an eye on me, and that I'm being partnered with you for the exact same reason?" Rook smiled. "Well, it's a little more than that. If I don't think you're a good fit for Rainbow or incapable of working well within a team then Thatcher is going to use that to throw you out. That's the little bit of difference that I mentioned." "And who the hell are you to pass judgement like that?" Caveira asked, anger seeping into her voice. Rook, however, kept his pleasant tone. "I've been partnered with over six of the current operatives here. Each one I did the trust building exercise with, and by the end of two weeks, they've all let me shoot them as well. Because I'm not here to pass around body armor, Taina. Any recruit or other operator could do that; I instill a sense of trust. That's my speciality. You interrogate people, but when the three other GIGN operators were recruited, all three of them asked for me to come along. They needed a medic, a point man, and a tech whiz, but Twitch, Montagne, and Doc all asked for me because as much as I'm a good operative, I've proven my trustworthiness over and over." There was a pause, and Caveira looked around. A few other operators were looking at them, but her eyes met back with Rook's, who hadn't looked at anyone else. The French operative grinned. "Not that I mean to brag. Are you going to eat that cantaloupe?" /////////////////////////////////////////// The following days gave Rook an insight into why Caveira hadn't made any inroads into many of the rest of Rainbow. They trained in PT and hand to hand combat every day, practiced at the shooting range, and made rounds to other operators to discuss tactics and gear. Throughout it all, Rook was the only active member of the duo. He did most of the talking, the appointment keeping, and Caveira only spoke up or participated when he asked her directly. But, if Caviera was an immovable object, Rook was an unstoppable force. He would ask her opinion, her thoughts on the subject, relate things being discussed to her and her own expertise. Over the course of a few days, she found herself speaking up first, only to stop his questioning. The worst part of it all, she thought rather un-rationally, was that he seemed sincere in all this. She looked at him, and she was very good at reading people, but he only radiated cheerfulness and sincerity like a supernova. The fact was, she realized in the privacy of her own brain, hating Rook would be like hating a baby rabbit or puppy. It could be done, perhaps, but any sane person couldn't do it. About a week into becoming partners, a few operatives were called in to put together a plan to investigate a White Mask cell in France. All four GIGN operatives were present, as was customary for an op concerning a member of Rainbow's home country, and Caveira accompanied Rook. Blackbeard of the United States SEALS was present, as was Thatcher and Glaz. Rook waded in, as comfortable with the other men and women as anyone could be, shaking hands and exchanging formalities. Caveira, however, stood mostly to the back, and was aware of a certain coldness from several of the GIGN members. Eventually, the op briefing was finalized, with Doc, Twitch, Rook, Blackbeard, and Glaz being chosen as a five-man team, but Rook raised a hand. "I'd like suggest my being replaced by Caveira." There was a small silence that Rook let grow. Caveira looked up sharply, but he was just studying the map. Thatcher raised an eyebrow. "Alright, why's that?" "She's as quick as me, but she's much quieter. I would be going in with Twitch and Doc and Blackbeard, with Glaz on overwatch, but with Caveira, you would have the option of sending her ahead to scout in the case that they have jamming for Twitch's drones." Thatcher nodded. The proposal made sense. They needed a fifth, and Rook was always a good candidate to fill an open fifth position. But with Caveira, they would have more utility owing to her speciality. The older man looked at Doc, who gave the tiniest of shrugs. "Are you willing to join this op, Caveira?" Thatcher asked. The Brazilian woman blinked, shook herself, and said, "Yes, of course." "Then we'll go with Rook's idea. Suit up, we leave within the hour." As they left, Caveira ran up to Rook and, making sure they were out of earshot of anyone, spun him around and asked, "Why did you do that?" "Pardone? Why did I do what?" "None of the people on that team want me there. They would rather have you a hundred times over, so why recommend me?" Rook smiled. "Come on, what do you think I am? There was a need that was not filled, and you could fill it. You're right, they didn't want you there so they didn't consider asking you, but you're a fairly obvious choice." Caveira crossed her arms, and he sighed. "I need you to understand something. I'm not taking pity on you, or trying to steer you to some greater truth. You aren't a case that the golden boy Rook has taken on, to try to save. You are a highly specialized operative working with a very, very select group of other highly specialized operatives, and it is in your best interests, and mine, that you get along with them!" The French operator's voice rose, and Caveira realized this was the first time she had ever heard him agitated. "This isn't a schoolyard! So you and Doc don't get along, who cares. Are we supposed to separate you forever? He can get over himself, you need to get over yourself as well." He stopped, and there was silence for a moment. "Nice speech," Caveira said. "Thank you," Rook huffed. "I've been preparing it for a few days. My mother always said that I'm a natural mediator. I like people to get along, and in this line of work its so very, very important. Thatcher asked me to see whether or not you are capable of being in this team, and to me that means making every chance for you to be. If I have to work on you, or work on the team, I'll do either, or both." Caveira said nothing, then she went and got ready to depart. /////////////////////////////////////// At the end of the second week, Rook asked Tatcher to meet him in the indoor gun range. The SAS operative strolled in to see Caveira in parade rest with one of Rook's trauma plates on her chest. The French operative raised his revolver and shot, and the Brazilian operative grunted and took a step back as the bullet slammed into the armor. Thatcher nodded and said, "Wonderful. I look forward to working with you, Caveira." He turned to go, and looked over his shoulder at Rook. "And for fook's sake, Rook, do some trust falls or something next time. Those fookin' trauma plates are expensive." [link] [comments] | ||
The guy said my arm was apparently sticking out of the wall.... Posted: 01 Mar 2018 09:37 AM PST
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Posted: 01 Mar 2018 04:17 AM PST 3 armored defenders are a little too out of the meta for my liking, tweedle dee and tweedle dumb (Doc n Rook) are usually the only ones repping the heavy ops and thats for acog run outs, Mira is strong, probably the strongest actually but she's highly situational. I think a good buff would be to make them reinforce and barricade faster than the other ops, especially Mira, it'd go hand in hand with her gadget and shes not getting an acog any time soon. They should also make it so 3 armors only have to punch barricades once to be able to vault through it, we're slow on our feet and a random barricade getting in the way can be life or death for the chunky bois. [link] [comments] | ||
Found the guy that never reinforces Posted: 28 Feb 2018 07:12 PM PST
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Make the UI faster when changing gun attachments in operation select screens. (please) Posted: 01 Mar 2018 06:12 AM PST I might be wrong but the latency when you click on weapon and wait for the modifications to appear is caused by game getting info about which sights and barrels you have unlocked. Sometimes you have to change from ACOG to holo (yea i am that guy who uses holo instead of ACOG) but I myself often run out of time before the menu loads up. Please UBI can you change it to be faster now that everyone has every attachments? But still i might be horribly wrong about this. [link] [comments] | ||
Inb4 you say that the new ops are OP Posted: 01 Mar 2018 12:27 PM PST
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