Civilization - [Civ of the Week] Australia |
- [Civ of the Week] Australia
- First time seeing a complete isolated civilization
- Why I like Civ 6 more than I like Civ 5
- Attilia what the fuck
- Hidden feature of Stables: They help your siege units gain experience faster!
- What a steal! Why WOULDN'T I research it?
- A bit of Tomyris art
- Do you love playing Scythia? Do you enjoy striking fear into the hearts of your enemies? Do you hate flute music? If you answered 'yes,' Ateas might be just the leader for you!
- Economic Victory Idea
- Yeah I’m one of those
- Should I get Civ VI?
- What’s the best duration for Civ V?
- Welcome to Land Fish National Park
- Can the game be modded to allow districts to be built on luxury resources?
- Still learning to be the bad guy, who should I attack first?
- [Civ VI] Please recommend a mod that sorts/orders city yields (Desperate)
- Gateway Arch wonder idea
- Prospective Buyer: Should Redshell Be A Concern?
- I like Civ 6, but having difficulty finishing games. Mostly because building tall is discouraged. Anyone got any tips? Am I wrong?
- Civ VI Bug - Only Randoming Montezuma
- How does the AI build up armies so fast?
- [CIV VI] Policies bug
- Just bought Civ VI deluxe edition
Posted: 30 Jun 2018 08:22 AM PDT AustraliaUnique AbilityLand Down Under
Unique UnitDigger
Unique InfrastructureOutback Station
Leader: John CurtinLeader AbilityCitadel of Civilization
AgendaPerpetually on Guard
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First time seeing a complete isolated civilization Posted: 30 Jun 2018 08:23 AM PDT
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Why I like Civ 6 more than I like Civ 5 Posted: 30 Jun 2018 03:00 PM PDT I'm an avid Civ 5 player. I play two computer games exclusively...Civ V and HOTS. I've been playing Civ V since 2012 when I first discovered it after torrenting it off of thepiratebay. Since then, I've been a patron of the series and all that it has contributed to my weekend marathons. I've read a few reviews and the general consensus seems to be that Civ VI does not yet compare equally to civ V. However, since playing Civ VI, I was pleasantly surprised by my experience and have concluded that this game is better than Civ V. I believe this for the following reasons (out of order):
I have more reasons but I'm gonna stop because I have to sign on to play HOTS with a few friends. Would love to hear your guys' thoughts. TLDR: my unpopular opinion that Civ VI > Civ V [link] [comments] | ||
Posted: 30 Jun 2018 04:15 PM PDT
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Hidden feature of Stables: They help your siege units gain experience faster! Posted: 30 Jun 2018 03:43 PM PDT While looking through the game's XML files, I noticed that Stables boost the experience gain of units with not only the light cavalry and heavy cavalry promotion classes, but siege units as well. Policy cards that boost cavalry unit production, however, do not help you train siege units faster. This finding may be of particular interest for people who play as the Khmer and want to make stronger Domreys sooner. Edit: This also works for the Mongolian UB due to the way it's coded, though it doesn't boost the movement speed of siege units. [link] [comments] | ||
What a steal! Why WOULDN'T I research it? Posted: 30 Jun 2018 12:57 PM PDT
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Posted: 30 Jun 2018 11:31 AM PDT
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Posted: 30 Jun 2018 11:39 AM PDT
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Posted: 30 Jun 2018 10:39 AM PDT What would you guys think if an economic victory existed in civ? We see the current conditions basically saying "become the hegemony in this category" such as most dominant culture, religion, or sheer power by taking capitals. What about becoming a hegemony in the economy? Such as having to have so many international and domestic trade routes, acquiring so many resources and trading them, and having a strong treasury. What would be some other conditions that could possibly make this a real victory condition? [link] [comments] | ||
Posted: 30 Jun 2018 11:07 AM PDT
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Posted: 30 Jun 2018 04:39 PM PDT Veteran Player of Civ V and its the only Civ game i've played, Civ VI looks good but not sure on it. Can someone tell me how they compare? [link] [comments] | ||
What’s the best duration for Civ V? Posted: 30 Jun 2018 06:31 PM PDT I've played well over 250 hours and I've played almost every game on Quick. A long time ago I tried standard and it felt too long. Are there any specific advantages to a longer game? Should I start playing Standard speed? [link] [comments] | ||
Welcome to Land Fish National Park Posted: 29 Jun 2018 10:51 PM PDT
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Can the game be modded to allow districts to be built on luxury resources? Posted: 30 Jun 2018 05:24 PM PDT I often edit the ini files in one of Firaxis' other games (XCOM 2), so I'm wondering if I can do likewise in Civ6 to enable me to build on luxury resources. I know there's a mod that allows this, but it hasn't been updated for R&F. Any ideas? [link] [comments] | ||
Still learning to be the bad guy, who should I attack first? Posted: 30 Jun 2018 08:26 PM PDT
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[Civ VI] Please recommend a mod that sorts/orders city yields (Desperate) Posted: 30 Jun 2018 08:18 PM PDT Currently I am playing a Huge map marathon speed game running an empire with 20-30 cities. I like to compare city yields to decide which city specilizations and to make building decision. The current UI however is horrible and doesn't sort by value so you can't even see an ordered list of which city has the best yields etc. This is particularly bad in marathon speed since it takes so long to build anything that I forget plans I made 40 turns ago. Is there any mode that will help? Scrolling through 30-40 cities is a huge time waster. [link] [comments] | ||
Posted: 30 Jun 2018 02:12 PM PDT So I was sitting at an Olive Garden in St Louis, and had a WONDERful idea! (See what I did there) Built in 1968, the gateway arch was a reminder of the great westward expansion in the early days of America. It serves as a monument to the west, a guidance to and from a home that was soon to be discovered. What if there was a Gateway Arch wonder that you could build during the industrial or modern era of Civilization VI? It would require to be built on a plains tile with an adjacent river, and maybe an amount of tiles away from your capital. It could give off 1-2 gold per turn, and provide all reconnaissance units trained in your civilization with an extra movement point or two. This idea could really help with Rise and Fall, to get some exploration bonuses from Era Score. It may even help with circumnavigation and the rewards from it. So, I ask what the community thinks. What are your thoughts on an arch wonder in Sid Meier's Civilization VI? [link] [comments] | ||
Prospective Buyer: Should Redshell Be A Concern? Posted: 30 Jun 2018 01:38 PM PDT Probably seems like a dumb question to most of you. I'm not a gamer. I played Civ way, way back in the day. I loved it. I've heard Civ6 was fun. I was going to pick it up for nostalgia and some entertainment but I see the reviews on Steam are unbelievably negative all due to this "Redshell spyware" issue. Interestingly, none of the other games with Redshell seem to be earning anywhere near the negative reviews Civ6 is - it's at the point where there's a "review warning dialogue" on the Civ6 purchasing page. Total War: Warhammer, for example, does not - even though it too contains Redshell (although I believe the devs have said they'd remove it "in the future." Now, I don't know much about computers. I'm sure every time I click on a website some data is being collected - but reviews and articles online make this Redshell thing out to be the worst thing ever. I'm struggling to find a non-biased source of info. I figured I'd ask you, the people playing, what you think of it - how it's affected your decision to play (did you uninstall), or if it means nothing to you. Thanks all! [link] [comments] | ||
Posted: 30 Jun 2018 06:42 PM PDT | ||
Civ VI Bug - Only Randoming Montezuma Posted: 30 Jun 2018 06:14 PM PDT I understand that it is possible to random into the same civ a few times in a row, but I just tried 10 random games in a row, each time getting Monte and the exact same map. How do I get this to stop? [link] [comments] | ||
How does the AI build up armies so fast? Posted: 30 Jun 2018 02:54 AM PDT I just purchased Civ6 this past week and have been through the tutorial to see whats new. I recently started my first actual game, and I could barely keep up with the AI's massive army production. I played a lot of Civ5 and I tend to build tall. I saw another post where someone was having similar problems adapting from Civ5 to Civ6. I feel like the only way I could even conceivably keep up is if I built almost nothing but army units. How do you get anything else built if you are constantly building combat units? What should my early game look like? What should I focus on? How do I build anything besides army units? Any general tips would be appreciated! [link] [comments] | ||
Posted: 30 Jun 2018 04:41 AM PDT
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Just bought Civ VI deluxe edition Posted: 30 Jun 2018 04:27 PM PDT What are the must-have mods? Also interested in mods wich gives new leaders, Any recommendations? [link] [comments] |
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