True Gaming Are Extra Credits qualified enough to talk about the subjects they do? |
- Are Extra Credits qualified enough to talk about the subjects they do?
- The EA Problem.
- CyberPunk 2077 Hidden Message/Q&A in Trailer
- Why are wastelands seen as boring settings???
- Any thoughts on the virtualization of eSports teams?
- How do you feel about "asset flips?"
- What is "Promod" for Call of Duty 4: Modern Warfare and do you consider it as a major balancing improvement?
- What do you except from the upcoming E3 conferences?
- EA and Origin (Access)
- de ascending the master race? Anyone else like me?
- Things I liked about MGS2
| Are Extra Credits qualified enough to talk about the subjects they do? Posted: 10 Jun 2018 11:33 AM PDT For those who don't know, Extra Credits is a youtube series where they analyze game design. I feel like James Portnow's credentials are murky at best, and I don't think the others qualify as game design veterans. They speak like they are experts but are they? [link] [comments] |
| Posted: 09 Jun 2018 06:11 PM PDT I know that you're ready for another "EA Hate" post. I'm here to tell you this is (largely) not the case. Something has been bugging me recently and I'd like to discuss and get a response about it from all of you. Last week, my wife showed me this post about the size of a game's audience in relation to its vocal minority. TL;DR: This post talks about the portion of a game's audience that is most actively engaged in discussion/information/feedback, which happens to be roughly 5% overall. It goes on to say that this estimation is valid for just about any game, so I tested it on Counter Strike Global Offensive. Of its 25 million owners, about 644,000 subscribe to the CSGO subreddit. 644,000 people may sound like a lot in its own right, especially if you considered that if every single one of those people posted daily, that'd be a lot of fucking CSGO posting. That amount of activity was probably possible during its peak sales/playtime. Meanwhile, that subreddit only accounts for 2.5% of the 25 million game owners. You don't even have to look further to guess that the other parts of the internet CSGO players gather to discuss probably equal out to the other 2.5%. Where I'm Going With This: "EA bad, geraldo good". We get it. EA sucks. After today, we understand that EA is ready to revive fallen franchises just to shoot them in the head with a F2P mobile Clash of Clans clone. Reddit seems to be this massive circle-jerk of EA hate (at least on r/games and r/gaming, and many of us are becoming disenfranchised from it. From here on out, it's going to be more and more difficult to actually talk about the issue standing between EA and us players on account of its status as a meme here. But we're still only the 5% of people who really care about how badly EA is fucking things up. I can't speak to the effectiveness of the "A Sense of Pride and AccomplishmentTM " fiasco on their sales of Battlefront 2. Even though it didn't sell all that well, it still sold 7 million copies. The Real Point I'm Trying To Make Here: If we're to make headway on solving the issue, we need to be more vocal about the issue to more than just Reddit, and maybe even the internet. We should be vocal in the reviews for the upcoming Command & Conquer mobile game. We should be taking the discussion to real people who are out there buying those games. Because if (in most given situations) Reddit and other forum sites only account for 5% of discussion, we're missing the people that really matter to the bulk of sales. What the takeaway from the EA conference is that our "efforts" from last Christmas wasn't enough to send the entirety of EA a message. The memes weren't enough to save C&C from becoming C of C. Battlefront 2 might appear to be our watershed moment, with the discussion of lootboxes coming up loudly, but we still need to be more vocal about our games being playable, finished products that aren't solely about making money and satisfying market trends (like Battle Royale in Battlefield V). Edit: I've gotten more response than I expected. A surprise to be sure, but a welcome one. Here's a good quote from one of the responses that kind of sums up what some have said to me so far:
I absolutely agree with this sentiment. What bothers me isn't how other people choose to spend their money. I know certainly that the "whales" that spend hundreds to thousands on loot-boxes are going to find something to spend it on, and that's their prerogative. My complaint is that some of the games EA has been putting out are beginning to treat every player as a potential whale. Battlefront 2 was the most recent example where they fully intended to lock progression behind loot-boxes, unfairly giving big spenders an advantage over those that aren't. Not every gamer has the money or time to support that kind of play-style. Yes, I know that gamers don't have to buy EA or anyone else they don't like. But that isn't the point. I want to play some of their games, I want to like what they do. I really like The Sims. I wanted to buy the game, but I highly disagree with every piece of extra content being priced so high, especially when they all seem to mirror the exact same DLC that Sims 3 had. When Sims 4 and all DLCs combined (at normal price) are just under $500, I question whether the entertainment value of all of it is worth that much money. I know there is also mixed review about EA creating a mobile game out of Command & Conquer. I don't know where many of you stand on mobile gaming but I once thought it generally disliked at worst and ignored at best. It doesn't bother me from a business stand-point. EA found a way to make money, that's totally okay, but I'm still allowed to disagree and be critical of the decision. I'm not about to tell anyone they can't play that game. But I will absolutely openly disagree with something like that. Some of us find a lot of personal meaning in games, some of us just want to have fun and don't care how they do it. I'm one of the ones that gaming is a personal thing, it's a part of me. Part of what I enjoy about gaming is discussion, critical thinking, review, etc. And I think EA is worthy of being criticized just as much as they are worthy of praise. Why shouldn't one be allowed to criticize something they're passionate about? And again, I have to mention that this isn't some circle-jerking EA hate. I genuinely want for them to succeed. But they are setting precedents for other triple-A publishers to follow by adding pay-to-win mechanics, and I think it's worthy of criticism. I challenge anyone to convince me that pay-to-win is a good thing for anyone but EA. [link] [comments] |
| CyberPunk 2077 Hidden Message/Q&A in Trailer Posted: 10 Jun 2018 03:45 PM PDT |
| Why are wastelands seen as boring settings??? Posted: 10 Jun 2018 03:25 PM PDT The recent Fallout 76 trailer prompted me to write this but it's a trend I've noticed for awhile. Why is the idea of a Mad Max style, Rusted, dead, wasteland slowly being phased out of games in favor of forest environments. It seems apocalypse in games changed at some point from wastelands like the desolate world of the older Fallouts or the frozen hellscape presented in Metro 2033 to a nature taking over theme. Which I just never really liked. It doenst scream post-apocalypse to me. It more realistic in some cases but ultimately feels less hopeless and mysterious. Which in my opinion lessens that feeling you get when you see humanity getting by and living on and in some cases like fallout 4 just makes the people in the world look kinda stupid as in 200 years despite the seeming lack of radiation in many areas, lush trees and farmable soil they haven't developed majorly at all. [link] [comments] |
| Any thoughts on the virtualization of eSports teams? Posted: 10 Jun 2018 12:49 PM PDT With the possibilities of 5G, do you think having eSports teams together will be as necessary? Why/why not? And how do you think the landscape and team play in particular will change? [link] [comments] |
| How do you feel about "asset flips?" Posted: 10 Jun 2018 05:32 AM PDT With engines like Unity3D and Unreal lowering the bar of entry to creating your own games, we've also seen a rise in so-called "asset flips" where cheap and generic 3D models are purchased and used in place of unique, custom made art. "Asset flip" has become a bit of a dirty word, because a lot of these games are released in unfinished states and bear the mark of inexperienced or untalented developers. But what about in the hands of a developer who created a polished product and simply didn't have the budget, skill, or manpower to create all new artwork? It seems very wasteful to generate all the art assets for a game from scratch every time, but this can create a unique brand identity and invoke a certain atmosphere. Mismatched art can also shatter the illusion if this wooden barrel looks wildly different from that metal shelf. Could you enjoy a game if you recognized an elven archer even if you've seen her in another game? Or would it be like seeing a familiar actor? Would you even know? [link] [comments] |
| Posted: 10 Jun 2018 06:37 AM PDT Promod is only available for the original Modern Warfare. The website is extremely sparse, but the Github page has more information. Complete list of changes is unfortunately missing. Based on my research, Promod mod attempts to remove random elements and improve competitive viability by removing items and abilities considered as overpowered. Radar doesn't display enemies, sniper slots are restricted, scope sway has been disabled and perks are predetermined. [link] [comments] |
| What do you except from the upcoming E3 conferences? Posted: 10 Jun 2018 08:35 AM PDT E3 has begun with the EA conference with some teaser's(Unravel 2, Anthem, Batlefield V Battle Royale (???)...). What do you except from the upcoming E3 conferences? I would love to see a Pikmin 4 teaser from Nintendo or a Watch Dogs 3 teaser from Ubisoft! [link] [comments] |
| Posted: 10 Jun 2018 02:04 AM PDT Internet hates EA. Also, I'm pretty sure the internet isn't a fan of Origin. What's the matter with it? I'd say that Origin is okay, mostly for it's Access subscribtion-based service. Access costs 3 dollars per month, or 20 dollars per year and it gives you, well, access to different games! (You also get a 7 day free trial) While it is active, you can download and play most EA games, for no additional cost. Titanfall 2, Battlefield 1, Mirror's Edge: Catalyst, The Sims 4 and much more. It gives you about 120 games BUT most of them are shitty mobile games. Still, I think it's good value. What are your thoughts on the Origin? [link] [comments] |
| de ascending the master race? Anyone else like me? Posted: 10 Jun 2018 05:22 AM PDT So I've always been a massive pc gamer. Until recently the last console I owned was a ps2 ages ago that I sold off. I've always played pc games particularly multiplayer pvp games such as shooters like tf2, battlefield games, overwatch, mmos like wow. With lots of non competitive thrown in such as games like minecraft and the various Diablo series and it's clones going way back to Diablo 1 in the 90s. However in the past couple of years I've lost interest in pc gaming. My father gave me his ps3 he didn't want and I've accumulated quite a collection for it. I've since purchased a Wii u, PS4, x360 and another ps2. I just love that I can stick a disc in and play games that are fun and physical media seems really enjoyable to collect. second hand games are pretty cheap here in the uk particularly for the older systems. Friends of mine online have recently left me messages on steam to ask why I don't play anything anymore and I don't seem to have an answer for them. I just much prefer to be able to turn on a console and stick a game on and it works with no need to fiddle with graphical quality issues or deal with bad behaviour from other players. I'm almost in my mid 30s now and I wonder if it's age related? I don't have as much time as I used to due to children but that never stopped me previously using my pc. Has anyone else experienced this? Recently I've been heavily collecting for my ps2 collection and people look at me like I'm a bit mad when they know I'm doing that when I have a lovely pc sitting there that's capable of playing modern games. My wife has recently been commenting that the pc is a waste and I've even considered selling it but don't because of my steam Library. Am I really such an oddball? Also I've come to really appreciate graphics on older systems. I have a friend who loves retro games and we were sitting there admiring theme park world on the ps2 and how beautifully detailed it is for a ps2 game. A few years ago I would have dismissed it as being too old to enjoy. [link] [comments] |
| Posted: 09 Jun 2018 06:53 PM PDT I know I made a post disparaging things about MGS2, but there are a few things here and there that I do like. I like the overall message of being your own person and not following in the footsteps of others. In a way: it mirrors what happened to Liquid Snake trying to surpass Big Boss and take over his legacy, but it also mirrors in a way what Big Boss would eventually turn into as well (with him following The Boss and his eventual fall from grace. Snake telling Raiden to be his own man feels like Snake is giving Raiden a warning to not become like his brother or like Big Boss. I dunno If that was the intent, but it certainly felt like it in a way. [link] [comments] |
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