Factorio Factorio 0.16.36 released


Factorio 0.16.36 released

Posted: 28 Mar 2018 06:00 AM PDT

Bugfixes
  • Fixed a crash when opening the graphics settings GUI on a single core CPU. more[forums.factorio.com]
  • Fixed that building a blueprint on top of existing assembling machines did not copy the rotation correctly. more[forums.factorio.com]
  • Fixed that entering rectangular vehicles didn't work correctly. more[forums.factorio.com]
  • Fixed that totals in production statistics were 0.33% off. more[forums.factorio.com]
  • Fixed a crash when loading blueprint storage data.
  • Fixed that LuaGameScript::check_prototype_translations() would report custom-inputs as having no translation.
Scripting
  • Fixed a crash by changing LuaGameScript::merge_forces() so the force is merged at the end of the tick.
  • Added on_forces_merged event.
  • Added LuaEntity::armed read.
  • Added LuaEntityPrototype::timeout read.
  • Added on_land_mine_armed event.
  • Added LuaPlayer::spectator read/write.
  • Added LuaGameScript::enemy_has_vision_on_land_mines read/write.

Post a Comment

Powered by Blogger.