Patch 1.1.1
Improvements/Balance Changes
- Secret Characters can now be chosen as your quick select character (once unlocked)
- Ammoconda spawns are now real enemies (which means they can be affected by status effects and should behave more consistently with some guns)
- The "offscreen enemy" indicator now works for Ammoconda's spawns
- Reduced Ammoconda's healing on spawn pickup slightly
- Added an options file line to toggle smooth camera mode
- Added an options file line to toggle gun hotkeys
- Ash Bullet Kin now have a short firing delay when spawning near the player
- Chaos Bullets is no longer mega OP with beam weapons
- Cursula can now sell Spice
Bug Fixes
- Fixed an issue where the new secret character costumes had 1 less i-frame than other characters
- Fixed an issue where the Ammoconda could be damaged before entering the boss room
- Fixed several issues with the Prototype Teleporter's room selection
- Fixed an issue where the player was still able to be damaged by poison/fire during boss deaths
- Fixed an issue which was causing the Shrine of Glass to spawn less frequently than intended
- Fixed an issue where some spawned chests weren't showing up on the minimap
- Fixed an issue which caused the RC Rocket's guided abilities to trigger later than intended
- Helix Bullets now works correctly with the Polaris and Rad Gun
- Fixed an issue where the Dueling Laser would be reset when dropped
- Fixed an issue where the player could get stuck with an uncharged Dueling Laser in Gun Queue
- Fixed performance issues caused by electrifying very large pools of water
- Fixed a visual issue with Daisuke
- Fixed an issue where Lament Box was spawning challenge waves in certain rooms
- Fixed an issue where the Microtransaction Gun could cost varying amounts per shot
- Fixed an issue where options file manipulation could be used to play as secret characters that were still locked
- Fixed a soft lock caused by dying to the Demon Door as the Robot
- Fixed an issue with the Super Hot Watch and some floor transitions
- Fixed an issue where Ash Bullet Kin could randomly teleport once when first spawned
- Fixed a rare save issue that could prevent further progression
- Fixed an out of memory error caused by leaving the game paused for a long time
- Fixed a freeze caused by grabbing an ammo box with the grappling hook
- Fixed some issues with the Bloodied Scarf's teleportation
- The Chest Teleporter can no longer create chests inside of the maintenance shaft
- Flak Bullets now handles spawned bullets better
- Fixed an issue where some items could give the player flight even in the area with the GTCKTP
- Fixed an issue which was causing the Battle Standard to unlock incorrectly for the Hunter
- Fixed a visual issue caused by the Com4nd0 and Helix Bullets
- Fixed some weird beam behavior caused by having the Metronome and Helix Bullets
Post a Comment