Fallout - A customer brought in a hell of a custom PC for repair this week |
- A customer brought in a hell of a custom PC for repair this week
- I feel like I can say with a high degree of confidence that Preston Garvey does not like rain.
- Take me home country roads has over 100 million views. John Denver’s second most popular song, Leaving in a Jet plane, has about 12 million. We did that.
- I made a higher-resolution version of everyone's favorite Vault Tec tank
- Part 4 of making all Fallout 3 robots in Illustrator, here is an Eyebot to watch you closely
- TIL Kimball can survive a orbital laser strike.
- 76: What if a wanted murderer has no caps?
- Fallout Lore News - Tycho
- Idea of how to find other players in Fallout 76
- MacCready is a bit of a selfish jerk (Vault 81 spoilers)
- Fallout 76 Community Events
- Patrolling the DC Convention Center almost makes you wish for a nuclear winter.
- After Quakecon, have any of you changed your opinion on the game? Made you less excited, more excited?
- Of Rivet City, Brotherhood Soldiers, and Carrier-Grade Fusion Power Plants
- Fallout 76 survey - how are you going to play it?
- I don't give a shit what any haters say. Fallout 4 rocked my world
- Proximity Chat will make the game a lot more fun.
- Dead Money's Automatic Rifle suckage
- I won't even carry around a firearm. I'll just gather every mine and trap available.
- 5000 caps at level 1 Fallout 4
- How does the Bethesda.net launcher handle games on external drives?
- FO76 Are things starting to point to fixed pricing for player to player trading?
- Far Harbor, my quest for peace may be at an end.
A customer brought in a hell of a custom PC for repair this week Posted: 13 Aug 2018 07:13 AM PDT Inside the bomb is an R9 Nano, an i7 6700, and 16GB of DDR4 RAM. Storage is made up of a 500GB M.2 SSD and a 2TB HDD. It really flies! The centre section is made of steam bent plywood and is beautifully crafted to all appear as one seamless piece of metal. Sadly I couldn't get many pictures as I was working on a tight schedule. I just wanted to share it with the community that would like appreciate it most! [link] [comments] |
I feel like I can say with a high degree of confidence that Preston Garvey does not like rain. Posted: 13 Aug 2018 06:40 AM PDT |
Posted: 13 Aug 2018 02:40 PM PDT |
I made a higher-resolution version of everyone's favorite Vault Tec tank Posted: 13 Aug 2018 03:48 PM PDT |
Part 4 of making all Fallout 3 robots in Illustrator, here is an Eyebot to watch you closely Posted: 13 Aug 2018 09:16 AM PDT |
TIL Kimball can survive a orbital laser strike. Posted: 13 Aug 2018 03:23 PM PDT So I was playing New Vegas a bit today as I'm trying get all of the trophies. I'm playing on Hardcore Mode with Very Hard Difficulty and I decide to test out Euclid C-Finder while doing Arizona Killer and to my surprise Kimball survived every single one (having not killed him reload the save and try again) out of 15 shots with half health. The NCR sure knows how to pick their presidents. [link] [comments] |
76: What if a wanted murderer has no caps? Posted: 13 Aug 2018 05:46 AM PDT Has it been confirmed anywhere what happens if a murderer has no caps when they're killed by avenging players? [link] [comments] |
Posted: 13 Aug 2018 07:47 AM PDT In Fallout 1, when you get to Junktown you meet Tycho, a Nevada Desert Ranger described as wearing a gas mask and a trench coat over armor. However, his in-game appearance uses the same model used by guards in almost every town. During the time of Fallout 1, New Vegas was obviously not even in concept, but the upcoming New California expansion for Fallout: The Board Game finally reveals what Tycho should properly look like in Fallout 1. It's considered a retcon since New Vegas came out years after Fallout 1, but still really cool. [link] [comments] |
Idea of how to find other players in Fallout 76 Posted: 13 Aug 2018 12:15 AM PDT Ok, hear me out. What if, instead of icons on the map, players will not be shown... but you can hear them with Pip-Boy radio, similar to Fallout 4 radio signals? Every player, who will enable Pip-Boy radio will be able to find you and allow you to find him, based of the intensity of the signal. Even more - you can record a short message through voice chat (10 seconds or plus minus a few seconds), that will be repeated, again and again, just like fallout 4 ones. Why i think this is better than just showing on the map?
Perhaps, even allow players to make journals through Pip-Boy, and leave them as a holotapes? Well, thats my thoughts. What do you think? Is it better than just showing players on the map, or worse? I am realy interested what do you think about this, guys. P.s. So... create a little scene, throw holotape with a story on some visible spot, put radio beacon with a message... bam, story created entirely by player, but in game. [link] [comments] |
MacCready is a bit of a selfish jerk (Vault 81 spoilers) Posted: 12 Aug 2018 11:01 PM PDT In Vault 81 when you have to decide to give the cure to Austin or to keep it for yourself Maccready dislikes giving it to the boy and likes keeping it for yourself. I found this horribly ironic since MacCready's own child is sick and it's stupid how he is unable to relate. [link] [comments] |
Posted: 13 Aug 2018 04:02 PM PDT I think a good way to help Fallout 76 would be to have community events. For example, if the community can kill 1 million radroaches, every player gets a cool radroach flag, or radroach hat. Another thing could be server events, or random events. For example, "A heavily mutated radroach has been spotted near [certain place], take it out for 100 caps", and the radroach would be stronger and larger than the average radroach. I think these events would force players to explore the large wasteland more, and force confrontation between players since you would be battling for the kill. It's moments like this you wish you had the ability to physically contact them with ideas lol. [link] [comments] |
Patrolling the DC Convention Center almost makes you wish for a nuclear winter. Posted: 12 Aug 2018 05:59 PM PDT |
Posted: 13 Aug 2018 05:53 AM PDT Me personally, a lot of my questions were answered and I trust Bethesda wont give us a piece of shit. [link] [comments] |
Of Rivet City, Brotherhood Soldiers, and Carrier-Grade Fusion Power Plants Posted: 13 Aug 2018 08:35 AM PDT It's been a while since I made a lore post (the previous major one concerned advanced power armor and its lore - or lack thereof). I've decided to tackle an issue that surfaces whenever the eastern division of the Brotherhood of Steel) are mentioned: What's going on with Rivet City? A single entry on the Prydwen gave rise to speculation that the Brotherhood violated it in one way or another, including a certain prominent YouTuber. I've decided to answer this question based on available lore. First, we need to answer two questions: What is Rivet City?The denizens of Rivet City describe it as the most prosperous and technologically advanced settlement in the Capital Wasteland. Both claims are true, at least in 2277. However, it's important to remember that they are all living in what's essentially a shantytown established in a wrecked carrier that's been rusting in the waters of the Anacostia River for over 150 years. Its true that its residents have access to things rarely found in the wasteland: A stable food supply from its hydroponic bays, excellent medical care, and a security force serving a functional city government. The cost is that they are forced to live inside the rusting carrier, under the constant threat of tetanus infections and a variety of respiratory diseases caused by inhaling rust particles. There's also the ever-present threat of the carrier's structure failing, kept at bay by constant repairs, and of course mirelurks nesting below decks. Rivet City denizens still pay the price as they have no real alternative. They don't have the means to remove the ship's systems and move them to a place that isn't trying its best to kill them. Even if they did, the state of the wasteland before the Purifier Conflict is that they'd be trading one dangerous environment for another - decay and mirelurks for raiders and super mutants. What is its relationship with the Brotherhood of Steel?Although the Rivet City Science Outpost was only established in 2239, it's still over a decade older than the Brotherhood of Steel's Citadel and remained the primary supplier of edible foodstuffs to the Capital Wasteland for decades, aided by its technical expertise and security force. As such, the Brotherhood had to interact with it over the decades of its stay in the Capital Wasteland. We know that they made at least recruiting runs, inviting denizens of the carrier to serve in the ranks of the Brotherhood. This tells us that the relationship between the two was definitely positive. Perhaps not particularly cordial, but certainly close enough for the Council to allow them to siphon citizens away, up to and including merchants contributing to the town's well-being. What's more, after the activation of Project Purity, Rivet City became the first military ally of the Brotherhood in the Capital Wasteland, providing security for Lyons' water caravans. Even in the face of losses as high as 75%, the security force continued to send escorts out in return for a share of the Brotherhood's bounty from the war with the Enclave. Given that all such measures have to be approved by the Rivet City Council, the alliance suggests that the City wanted to gravitate towards the Brotherhood of Steel, rather than stay away. What does that mean?Rivet City is perhaps the oldest trade partner and military ally of the Brotherhood of Steel, a stone's throw from the Citadel. It has allowed the Brotherhood to recruit soldiers in its territory and then contributed men to Lyons' water caravans. It is also a settlement forced into a hostile, toxic space that's actively harmful to its citizens. As the Brotherhood secures the Capital Wasteland, Rivet City is bound to move off the derelict and into areas more suited for human habitation as the super mutants and raiders are cleared away. We already see it in Broken Steel, where Lepelletier coordinates caravan operations from the half-finished building that connects to the City's bridge, not the carrier itself. They don't even need to look very far, as there are ruined buildings across the bridge, in Anacostia, which can be made habitable by clearing rubble - especially if the Brotherhood provides aid. As the Citadel proves, they can undertake great engineering projects and make ruins habitable again. It's also worth remembering that the power requirements of Rivet City are relatively small. They definitely do not require a fusion powerplant designed for a nuclear aircraft carrier. At the present, these can generate hundreds of megawatts. For example, each A4W reactor used in the Nimitz-class is rated for 550 MW. 100 MW are used as electricity, the rest for powering the propellers. For comparison, the most power-intensive infrastructure components of Rivet City are:
Given the generally meager quality of life even at Rivet City, I doubt the average citizens consumes enough power to even come close to the average power consumption of American consumers (a little under 900 kWh per month). As such, these power needs do not justify using an expensive, hard-to-maintain fusion power plant designed to move a fully-laden aircraft carrier at sea and supply power to all of its systems, including elevators, computers, weapons, radar, and everything else. Next, the Brotherhood in the East does not rob wastelanders of technology. What they collect in the Commonwealth has been abandoned for decades, if not centuries, or fell into the hands of super mutants, while interactions with wastelanders focus on trading with them. Apart from their deployment in Diamond City, Teagan mentions they trade Vertibird-based protection for preferential treatment when dealing with caravans. His requisitions are by necessity carried out unofficially and he never orders the Survivor to kill civilians, as that isn't how the Brotherhood works. Finally, Danse effectively hails from Rivet City and is the first to chew the Survivor out for unnecessary civilian casualties ("I don't know how you think the Brotherhood of Steel operates, but the one thing we never do is murder theinnocent!"). If anything less than kosher went down at Rivet City, he would at least mention that. SummaryGiven all of these factors, I find it implausible that the Brotherhood would take the fusion power plant by force:
Last, even if Rivet City did use the power plant and they did prefer living on board a toxic derelict that's bound to collapse and kill them all one day, the Brotherhood could simply trade them the Prydwen's old power plant. (this post doubles as the first post on my personal blog, where I plan to add a lot more lore content... Eventually :)) [link] [comments] |
Fallout 76 survey - how are you going to play it? Posted: 13 Aug 2018 07:01 AM PDT There's been similar post with the survey by u/NightOfTheBagelMan. However, it was based on open questions and is currently closed for submitting new answers. Kudos for original idea goes to him. I decided to create my own, with simple and closed questions that will give measurable results. Seems like corporate job and analysing data taught me something :) What's my intention with this?Fallout 76 is going to be entirely different game than typical RPGs from Bethesda. I'm very much interested in getting to know how community is going to play it. Like an RPG? Like an MMO? Some kind of combination of both? With the release of new information on Quakecon 2018 I feel that we have enough to start debating. I'll keep the survey open until start of B.E.T.A. I will then analyse and publish results in this post. Survey is addressed to all people interested in Fallout 76. Link to the survey:Feel free to share it! Thanks! [link] [comments] |
I don't give a shit what any haters say. Fallout 4 rocked my world Posted: 13 Aug 2018 04:55 PM PDT everyone argues about which fallout is the best, or which one is better than the others. That's not what this post is about. This is an appreciation post. I truly enjoyed playing this game all the way through, it was one of the best games I've ever played. Sure, maybe the storyline wasn't the most touching or invigorating, but it was a damn good story. you're frozen in ice, your son is stolen, and when you find him he's actually older than you, and he's on the brink of death but you just spent so much time looking for him and put all this effort into finding him. You're at the center of so much Chaos. you have the Brotherhood, the railroad too, The Institute, everyone fighting against each other in all out War and you're there in the middle of it all fucking shit up. That's just the base game. Far Harbor was even better. I haven't gotten through all of it, and all honesty, but it's definitely one of the best play experience as I've ever had. [link] [comments] |
Proximity Chat will make the game a lot more fun. Posted: 12 Aug 2018 07:33 PM PDT Fallout 76 is definitely going to more fun with proximity chat. Screaming at other players as I raid their base or listening to other players talk as I place my crosshairs on their face. [link] [comments] |
Dead Money's Automatic Rifle suckage Posted: 13 Aug 2018 09:27 AM PDT Is there any particular reason why this weapon is so mediocre when it really shouldn't be? I mean the real world version the BAR (Browning Automatic Rifle) might not have been anything special or absolutely amazing, but it was a decent gun at the very least. I really don't understand it. I mean, if you're going to make the argument that it's intentionally bad because of DM's more survival focused gameplay, why not pick a gun that actually sucks as much in the real world as it would in-game? [link] [comments] |
I won't even carry around a firearm. I'll just gather every mine and trap available. Posted: 13 Aug 2018 01:36 PM PDT No road, trash pile or building will be safe. My homestead will only be known as a mine haven. [link] [comments] |
5000 caps at level 1 Fallout 4 Posted: 13 Aug 2018 09:36 AM PDT Turns out you can abuse bobby deluca jet addition to sell jet from diamond city blues for 5000 caps Guide I used [link] [comments] |
How does the Bethesda.net launcher handle games on external drives? Posted: 13 Aug 2018 04:55 PM PDT I plan to download 76 on an external terabyte drive of mine due to the low storage space on my laptop. I know steam has a system where it can detect those games if you select them in settings. [link] [comments] |
FO76 Are things starting to point to fixed pricing for player to player trading? Posted: 13 Aug 2018 02:18 PM PDT We still didn't get an overview of charisma in regards to the details of how trading will work. I'm starting to believe that trading may have fixed pricing that is then offset by your charisma score, chems and perks. It seems like the obvious way to avoid griefing via trading is to have tight control of those systems. This would avoid or minimize scamming, make it harder to transfer caps between characters, and make it difficult to exploit the system. Would love to have more info on how they plan to approach the non-combat side of griefing, and trading in general. [link] [comments] |
Far Harbor, my quest for peace may be at an end. Posted: 13 Aug 2018 04:27 PM PDT Is there a way to have a peaceful ending in far harbor where I don't kill either the children of Atom or the people of far harbor. spoilers[link] [comments] |
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