Hand of Fate 2 Patch notes 1.4.0


Patch notes 1.4.0

Posted: 08 May 2018 06:34 PM PDT

  • Added Goblin Faction enemies.
  • Added two new Goblin Encounters.
  • Added new equipment and two equipment upgrades.
  • Added Goblin Faction Endless Adventures.
  • Updated Snare struggle input to support tapping Defend (note that the previous struggle input of 'rapid movement/waggle stick' is still valid. Struggle input UI can be toggled in the settings menu)
  • Updated the zoom level of the 'view map' camera and added ability to pan using movement/left stick inputs
  • Loading time optimisations.
  • Lots of graphics optimisations.
  • Option to remove hit pause.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!

Goblins are on the march! New enemy faction joins Hand of Fate 2!

Posted: 08 May 2018 06:14 PM PDT


The latest free update for Hand of Fate 2 is live, bringing with it a brand new enemy faction - Mischief, the goblin suit! No longer content with making merry in their underground cities, goblin hunting parties now roam the surface - their goals a mystery, their methods confounding!

The goblins can be found (and fought) throughout the core encounter deck, and all new goblin encounters can be unlocked from the Gnomish Exchange and Goblin Retainer cards. For folks wanting to tangle with their new foes as quickly as possible, these are the cards to add to your deck. Who knows, if you impress the right folks, you may be able to earn yourself a valuable goblin-vanquishing artefact!

Endless Mode also expands today, with a brand new goblin-centric adventure and new adventures for each of the enemy factions, in addition to a raft of bug fixes and balance improvements. So keep an eye on your possessions and watch your opponent's hands closely - with the release of the Goblin Faction DLC, the Dealer is seeing green!

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