Overwatch - [Serious] Two Weeks Later: Opinions and thoughts about the November 16th Patch? |
- [Serious] Two Weeks Later: Opinions and thoughts about the November 16th Patch?
- After this latest example of Doomfist being adressed and fixed, It's quite clear that if you structure your post correctly and actually provide constructive feedback, You're post is a lot more likley going to get the developers attention.
- I laughed way too hard when this happened
- Widow is the new Doomfist (BUGGY AF, PLZ FIX)
- Doomfist thought he could run. NO ONE runs from the moth!
- Thinking outside the box with Doomfist
- [ALL] Overwatch Patch Notes – November 30, 2017 - Overwatch Forums
- Orisa now gets assists for supercharger kills
- Petition; Give Reaper a "Sombra... The Door" Voiceline
- Craziest flick of my life on the ulting soldier
- Overwatch x Kill La Kill
- The Best Use for Double Mines
- I put together a huge guide to Overwatch League - reviewed every roster, picked players to watch, explained the format & looked at merch/skins.
- 0 to 200 IQ real quick
- 90000 IQ McCree
- Moira's reaction is
- Getting primal rage twice in one POTG?
- Hi, I'm from South Korea
- I found something Genji can't deflect!
- Bill Warnecke: "The Doomfist fixes are part of the 1.18 patch"
- Celebrating the Doomfist fixes on PTR with a stupid vid
- Overwatch PTR Patch Notes – November 30, 2017
- Mercy
- Roadhog Recognizes A Good Sleep
- When D.Va dies, can I see my in mech ult status? I don't care how close I am to re-meching once I've died.
[Serious] Two Weeks Later: Opinions and thoughts about the November 16th Patch? Posted: 30 Nov 2017 07:04 AM PST The November 16th Patch included a new Hero (Moira), Hero changes to Ana, Lucio, Mercy, and Winston, comp restrictions to GM rank, and a list of bug fixes. Patch Notes for the lazy: https://us.battle.net/forums/en/overwatch/topic/20759535818 What are your thoughts? Have you enjoyed or disliked the changes and content? [link] [comments] | ||
Posted: 30 Nov 2017 07:11 AM PST Now, We've all seen the posts. DOOMFIST IS BROKEN or DOOMFIST NEEDS A BUFF that provides little to no actual constructive feedback and is structured horribly. We all saw the post made by u/iSinner_ recently, this post was well structured, with examples of every bug and how it effected gameplay along with video evidence of each bug, and presented in a way that it is easily read and is clear on what is being provided. Well, As you must have seen by now the points have been addressed and some have been fixed. However we all know the posts that said FIX DOOMFIST coming up everyday, but it was addressed properly when a user put time and effort into their post. TL;DR: If you are going to make a post on how a character needs balancing or needs bug fixes... structure it properly and provide examples of the problems, do not simply say OMG FIX PLS, because if you do structure your post correctly you have a much higher chance of your post having an impact. Edit: Gold? Thanks, seriously I haven't had it before. Edit 2: Anyone else notice that someone made a very nice and detailed post about Widowmaker and that got the attention of Blizzard? Funny ain't it. Edit 3: I am also very aware of the typo in the title, It was a simple mistake and if I could edit it I would. It was 4am I was tired and I was not thinking straight when creating the title. [link] [comments] | ||
I laughed way too hard when this happened Posted: 30 Nov 2017 01:03 PM PST
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Widow is the new Doomfist (BUGGY AF, PLZ FIX) Posted: 30 Nov 2017 10:05 AM PST Here is the list of issues that has been plaguing Widowmaker. Sniping issues1) Double bullet trail hitreg/netcode misprediction bug1.1 https://gfycat.com/HarmlessDarkBlackfly 1.2 https://gfycat.com/GenuineAnnualAsiantrumpetfish 1.3 https://gfycat.com/DistortedTangibleCavy 1.4 https://gfycat.com/PresentForsakenGelding - with net graph 1.5 https://www.youtube.com/watch?v=Prm9lr5Jm3U (play at half or quarter speed) 1.6 https://gfycat.com/SecondaryJauntyBernesemountaindog 1.7 https://gfycat.com/WebbedIncredibleEthiopianwolf Blizzard has acknowledged it, but has not given any further updates.
2) Overaggressive occlusion culling, enemy and map "pop-in" (thanks to /u/klasbo)2.1 https://www.youtube.com/watch?v=HQvj_KIzRms 2.2 https://gfycat.com/SpiffyShrillAntarcticfurseal 2.3 https://gfycat.com/JovialVibrantBelugawhale 2.4 https://gfycat.com/AdorableGiftedJerboa More detailed post with an acknowledgement from Bill Warnecke here, but no further updates 3) Barriers are difficult/impossible to see with bloom3.1 https://gfycat.com/UnpleasantFatalEnglishsetter 4) Hitbox issues4.1 https://gfycat.com/TightPerfumedArabianoryx - head hitbox does not align with model (not just training bots, occurs during stuns ) 4.2 https://www.youtube.com/watch?v=AlpQ-1Et49E - hand/arm/shoulder/non-head hitboxes block headshots and turn them into bodyshots 4.2.1 https://www.youtube.com/watch?v=8HqQq4PAB7w - another, more in-depth example /u/Landing_headshots 4.3 https://youtu.be/ShnB0WpLIUo?t=23s - Squash and stretch animation on sliding ledges deforms Widow's body... she's the one character that will be on sliding edges the most (video from Muselk) 5) Midair jump inputs cause descopePressing jump while you're already airborne causes Widow's sniper rifle to descope. Very inconvenient if you use scroll wheel jump, but also, why does this exist in the first place? If you're airborne, it shouldn't descope. Only when you're trying to jump off the ground should it actually descope. 6) Sniper rifle 0% damage issue (not exactly a bug)Sniper at 0% - 12 damage, consumes 3 ammo, 1 shot every 0.5s fire-rate cap, 0.33s scope-in/out SMG - 13 damage, consumes 1 ammo, 10 fired rounds per second fire-rate and first bullet is always accurate In all situations where you'd want to fire a 0% shot, descoping and firing an SMG burst is ALWAYS better, faster, and more damaging than a 0% sniper shot. This wasn't the case before she received her damage nerf in June 2016. If there are no situations where a 0% shot can be used (if everyone just descopes and fires an SMG burst) then there's no reason to have it start that low. The sniper at 0% takes longer, consumes more ammo, and deals less damage than her SMG. If an enemy survives with < 10 health, it is ALWAYS better and faster to descope and fire an SMG burst, than it is to fire a follow up 0% shot with Widow. Making it equal to the SMG at 13 damage, or even giving an incentive to scope-in with 15 base damage (but still keeping the maximum bodyshot damage at 120) would make the above ammo/time costs worth it. Grappling Hook BugsSuper-cut of the grappling hook monstrosity 7) Grappling Hook does not connect to certain walls, at all7.1 https://gfycat.com/JealousRichApatosaur - Chateau Guillard 7.2 https://gfycat.com/AdorableFewBobwhite - Watchpoint Gibraltar 7.3 https://gfycat.com/HarmfulSkinnyKid - Ilios Ruins 8) Grappling Hook auto-aim is a nightmare8.1 https://gfycat.com/UnrealisticBelatedCrocodileskink - Ilios Ruin floodlight 8.2 https://gfycat.com/IllustriousEvilAsiaticlesserfreshwaterclam - King's Row picket fence 8.3 https://gfycat.com/GiganticMixedInvisiblerail - King's Row phone booth 8.4 https://gfycat.com/NeighboringEnchantingArmyant - King's Row phone booth 2 8.5 https://gfycat.com/DelightfulRepulsiveCommabutterfly - King's Row Defender final spawn 8.6 https://gfycat.com/DelayedSoulfulGreendarnerdragonfly - King's Row building 8.7 https://gfycat.com/RemoteInfatuatedIbisbill - Route 66 floating platforms don't have autoaim 8.8 https://gfycat.com/RightGlassArabianoryx - Volskaya floating platforms don't have autoaim 8.9 https://gfycat.com/AptForthrightIraniangroundjay - Route 66 boxcar 8.10 https://gfycat.com/CoarseEcstaticAbalone - Oasis Garden spawn door 8.11 https://gfycat.com/DangerousIdealEelelephant - Hollywood streetlight 8.12 https://gfycat.com/AmbitiousSereneAnnashummingbird - Hollywood Saloon Roof 8.13 https://gfycat.com/UnknownDistantAlaskanmalamute - Hollywood General Store Roof 9) Grappling Hook just gives up9.1 https://gfycat.com/DifferentOrnateEwe 9.2 https://www.youtube.com/watch?v=40yorIBiWXo - taken from YouTube OctopodiformGames 9.3 https://gfycat.com/CarefulCanineAustraliansilkyterrier
9.4 https://gfycat.com/DenseHappyChafer 10) Grappling Hook does not pull up-and-over ledges, it just drops Widow instead10.1 https://gfycat.com/DeterminedOnlyGalapagosalbatross - from Reddit /u/MariaMilissa 10.2 https://gfycat.com/OccasionalBetterIchidna - taken from YouTube Carlos Chavez 10.3 https://gfycat.com/ExcitableBouncyChrysomelid 10.4 https://gfycat.com/MeanEnchantedIchidna 11) Grappling Hook will unintuitively slingshot Widow in the wrong direction11.1 https://clips.twitch.tv/SoftGracefulHeronDoritosChip 11.2 https://clips.twitch.tv/FaintFastWormSoBayed 12) Not exactly a bug, but the Grappling Hook whip animation was removed12.1 https://gfycat.com/HardRemarkableAngwantibo - ignore the double hook, that exploit was patched out (pay attention to the whip-like animation) 12.2 https://gfycat.com/FittingElderlyDalmatian - it now looks like this (straight line) 13) Grappling Hook animations will very rarely redirect mid-cast13.1 https://gfycat.com/SoggyDismalConey 14) Grappling Hook auto-aims to sliding ledges... what's the point of autoaiming to the sliding battlements of Eichenwalde, if you can't stand on them? (shown with Pharah because of hover jets)14.1 https://gfycat.com/GleefulCharmingGyrfalcon - Eichenwalde 14.2 https://gfycat.com/DisloyalBoldHellbender - Hollywood Street Lights 14.3 https://gfycat.com/AllFantasticFreshwatereel - Numbani Street Lights 15) Point blank Grapple Hooks are supposed to reset the cooldown... they sometimes don't15.1 https://gfycat.com/FrighteningJauntyAfghanhound 15.2 https://gfycat.com/DeterminedWildAdmiralbutterfly Infra-Sight Bugs16) Infra-Sight does not properly give wallhacks in FFA if another Widowmaker is in the same match (and ults around the same time you do)16.1 https://gfycat.com/FamousGargantuanGuineafowl 16.2 https://gfycat.com/AliveSmallGyrfalcon 16.3 Whenever a teammate comes between you and an enemy, the enemy red silhouette disappears behind the team's character model. 16.4 https://streamable.com/qvsdz - If you ult while an enemy Widow ults in FFA, sometimes your wallhacks persist after the ult timer ends (/u/Guppypid) 17) Cosmetic Bugs17.1 https://gfycat.com/FrightenedConventionalAfricanhornbill - Widowmaker's reload magazine-canisters will sometimes hover and float around defying laws of physics 18) Audio Bugs18.1 https://youtu.be/0xY-gRdBXkI - Enabling "Limit client/server send rate" sometimes doesn't play hitmarker sounds (disabling these options does not fix it immediately, you must start a new match session) 18.2 Rarely when dying, the SMG firing sound plays on loop. Requires you to fire again to stop the sound. 19) Unreliable POTG/replay camera desynchronization leads to hack-cusations and misfiled reports19.1 https://youtu.be/AuJ9blVPvWw - this was made recently (03 Nov 2017) 19.2 https://youtu.be/-dzHA9VTAr0 - this one was made at launch period (01 Jun 2016) 20) Other Inconvenienceshttps://gfycat.com/FoolhardyEnormousGrackle - railings are weird https://www.youtube.com/watch?v=qLDp0ty5ApY - sliding ledges https://gfycat.com/VastVelvetyEland - more sliding ledges https://gfycat.com/gifs/detail/LeftReasonableIberianemeraldlizard - unnecessary sliding ledge for a prop that offers no tactical advantage whatsoever https://gfycat.com/UnsightlyMistyAbyssiniangroundhornbill - Training Range railing is not able to be shot through https://gfycat.com/ImpeccableEnchantedHarborseal - Training Range wall hitboxes aren't matching art assets Poor handling of Widowmaker since launchWidowmaker has routinely been neglected by the developers. Players have been quarantined into a megathread following her nerfs, and all other Widow threads for 3 months were outright deleted (instead of locked like today)
Devs poorly communicate with Widow players devs poorly communicate with Widow players (given one day's notice for initial nerfs, other buffs weren't even given an announcement)
Devs giving empty promises (there is no way to reintroduce the mechanic without the "power gain")
Devs roasting Widow mains on a global stage (regardless of jokes, it has indirectly enabled toxicity towards Widow mains, which has only gotten worse since Blizzcon 2016) Devs do not feel compelled to publicly address Widowmaker players... this private email (which wasn't supposed to go public given the frankness of the email) was literally the most developed response, after a literal year of asking if Widow was on their radar More details about how her situation and how she was handled (in 2016)
I don't care if the above grievances are in bad taste, the rest of the bugs are incredibly frustrating. I am sick and tired of being treated like dirt by the community just for playing Widow. I'm also sick of having to repost bug report after bug report and megathread after megathread to get some much deserved attention only for it to fall flat. And everytime someone makes a graciously thankful post from Blizzard that gets a blue response, I get very frustrated and envious because that has not been my experience with Overwatch. Not with Widow. My issues how Blizzard handled Widow aren't because she's bug-ridden, it's because she's been bug-ridden for over a year, players have been submitting bug reports, and she hasn't been communicated about at all, that it requires a megathread like this one to even garner some blue attention. I hope you're able to look past the salt, anger, and frustration, and realize how frustrating this entire ordeal has been for over a year now. Widow has been buggier than Doomfist, for longer. Please give Widow a proper bugfix pass the same way you did Doomfist.
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Doomfist thought he could run. NO ONE runs from the moth! Posted: 30 Nov 2017 10:45 AM PST
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Thinking outside the box with Doomfist Posted: 30 Nov 2017 01:49 PM PST
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[ALL] Overwatch Patch Notes – November 30, 2017 - Overwatch Forums Posted: 30 Nov 2017 11:12 AM PST | ||
Orisa now gets assists for supercharger kills Posted: 30 Nov 2017 03:29 AM PST | ||
Petition; Give Reaper a "Sombra... The Door" Voiceline Posted: 30 Nov 2017 12:23 PM PST I think it's obvious our favorite edgelord needs a few more inside jokes, just type in "Boop!" to sign! [link] [comments] | ||
Craziest flick of my life on the ulting soldier Posted: 30 Nov 2017 09:04 AM PST
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Posted: 30 Nov 2017 04:06 PM PST
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Posted: 30 Nov 2017 08:51 AM PST
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Posted: 30 Nov 2017 11:33 AM PST Spent the last two weeks putting together a video guide on everything you need to know about the Overwatch League - hopefully it'll be useful. It covers how the league works, as well as taking a look at each team and how strong their roster is. I've also chosen a few players from each team to watch out for, with gameplay clips that show their style. In addition, there's merch info, with dates for jersey releases and why in-game OWL skins will be paid items. Also, if you're not a video fan, I'll have an article version up in the next few days! [link] [comments] | ||
Posted: 30 Nov 2017 07:06 AM PST
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Posted: 30 Nov 2017 07:19 AM PST
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Posted: 30 Nov 2017 01:18 AM PST I don't know if I get lucky or unlucky but Moira's reaction is priceless AF!! Look [link] [comments] | ||
Getting primal rage twice in one POTG? Posted: 30 Nov 2017 02:20 AM PST
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Posted: 30 Nov 2017 04:54 AM PST Hi, I'm from South Korea. I am not good at English. That's why I always watch and do not write well. I would like to promote my create overwatch signature site but it will not be as I expected. So I'm sad because I think people think I'm just a promoter. This site is a non-profit site. It's just a site made with my hobby. People who have used it a few times have sent feedback that they are satisfied. I just hope that many people will use my site satisfactorily. I want people who are dissatisfied with my story to talk to me. I do not want others to feel uncomfortable. [link] [comments] | ||
I found something Genji can't deflect! Posted: 30 Nov 2017 06:27 AM PST
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Bill Warnecke: "The Doomfist fixes are part of the 1.18 patch" Posted: 30 Nov 2017 07:59 AM PST | ||
Celebrating the Doomfist fixes on PTR with a stupid vid Posted: 30 Nov 2017 08:02 AM PST
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Overwatch PTR Patch Notes – November 30, 2017 Posted: 30 Nov 2017 06:05 PM PST PTR Patch Notes for 1.18.1.0.41825 via the Blizzard App: Overwatch PTR Patch Notes – November 30, 2017A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums. Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform. HERO UPDATESGenji
BUG FIXESHeroes
Maps
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Posted: 30 Nov 2017 05:36 AM PST
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Roadhog Recognizes A Good Sleep Posted: 29 Nov 2017 07:10 PM PST
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Posted: 30 Nov 2017 11:58 AM PST When I spawn I will be in my Mech, I know, and I can just wait, but why not let me see it while I am waiting? Thanks! [link] [comments] |
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