The best advice I can give on this is to not listen to what people judge to be good item timings. Most people throw around the item timings that pros can achieve in their games and see these as reasonable timings for themselves. This is not the case. Pro carry players often get pure free farm in the safe lane thanks to their two supports. In some pub games, having even one good support can be rare.
I would never rush
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Radiance try and identify how safe you are to split push and which hero's pose a threat to you
For example,
Assuming you go mid, get a
Use
Rip Tide to secure last hits that you wouldn't get otherwise and to harass your opponent at the same time if they're melee
If you hit all the creeps a few times first, you can use it to clear the whole wave before going to meet the courier or grabbing a rune. Practice your regular last hitting too though -
Once you have illusions and providing you have the mana to use them, spawn illusions periodically and send them all to the nearest medium camp (I generally give a move order, then an attack-move order to make sure they don't get distracted en route). Once they're in the camp, look for an opportunity to use Riptide in lane so your illusions can benefit from it too.
The illusions
Early on, your entire set of illusions will need to take camps together (in fact early on, you might need multiple waves to actually clear a camp). As the illusions get stronger (and especially after
Just stay active and be constantly farming or pushing
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Be careful using Song of the Siren
Bad song doesn't just use your cooldown, but can actively make things worse (for example by accidentally nullifying an ally's big teamfight ult, or giving an enemy
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