The
Magic Wand Information
This allows you to get a quick burst of healing in dire situations, or to use one last ability in a fight. Even during the mid game, when the boost is less noticeable, a
Magic Wand Abitity
Gains charges (max 15 charges) based on enemies using abilities in a nearby area. When activated, it restores HP and MP on the number of charges stored.
- Health and Mana Restored per Charge: 15
- Gains 1 charge every time a visible enemy in a 1200 radius uses an active ability.
- Certain abilities, such as Ability Modifiers (Frost Arrow, Poison
Attack, etc.),
Pudge's Rot,
Invoker's Reagents and item abilities, will
not add a charge. - Charges from
Magic Stick are preserved - If player has more than 2 Wands, only the oldest and non-full one
gets charges. Priority slots do not affect the charging of
Magic Wand, only
the order of which they were bought.
Top Tips and Trick Item Dota 2 Magic Wand
As a support, consider not upgrading to theMagic Wand, especially if you're planning on building a
Mekansm
It's rare to walk around with more than ten charges and not need to use it. Plus, you'll get to it (mek) 50g/100g quicker if you already have any branches. - jeeeeefff
Same as farming carry:Magic Wand is not nearly as useful to complete as stick most of the time. Stick on other hand is fucking amazing - lolfail9001
I think it is because most people really don't like selling branches to make space so they build them intoMagic Wand - Electric999999
Magic Wand looks way sexier than stick, stick looks ugly. I have never not upgraded my
Magic Wand into a stick at some point in the game, cause I never want to get rid of my
Magic Wand, and saving inventory space - snowman41
"Wand againstBristleback", they said. "That will make his abilities useless" they said. "Please, don't bash my head!", they screamed.
"Sorry mate, can't do" Bpbegha said.
Feels so good when a manfight you are losing turns into a win when you pop yourMagic Wand.
Love it on WK in particular, alsoSlark. Both are pretty guaranteed to have charges build up, and need bursts of mana - Programmablesheep
Do not use the courier to fly/walk you out yourMagic Wand recipe to the sidelane at 3 minutes - SerFluffywuffles
It's so weird, I never rage in pubs . . . But as soon as I start playing against bots, I became so bad. My abandon rate is 0%, but I bet if it recorded rage quits (i'm excluding normal disconnects from practise sessions here, so just counting the rage quits) vs bots, I'd be somewhere between 25-50%. I don't know what it is, but man, bots stress me out so much, both allies & enemies . . . It's the only time in dota where I genuinely feel like I'm 1v9 - FredAsta1re
50 gold per branch, not 53. Total cost should be 500 on theMagic Wand! - stanleybot
I get a little sad every time I sell myMagic Wand to make room for a big item ;-; It saw me through so much, from the best of times to the worst of times, saving me countless time - Casheeew
Haven't seen anyone mention it but you should pretty much always pick it up against a trilane, especially aggressive ones. with 3 sets of spells flying out the charges can really add up and may save your life. Another thing, don't casually use 2-3Magic Wand charges to recover mana for no real reason. Let the charges stack and use them mid battle or gank. The extra charges will be the difference between one extra spell or surviving an engagement - Lyaser
YOU THINK THIS ITEM IS SO CHEAP AND YOU DON'T GET IT COZ YOU ARE GOING TO SELL IT ANYWAY ?? WELL THIS ITEM WILL SAVE YOUR WORTHLESS ASS A MILLION TIMES... CORE ON THE BALLER KING... NO NOT BECAUSE OF THE HEALTH IT GIVES YOU... ITS FOR THE MANA - lonerwithboner
When do you decide to pick up the stick?
Purge said on one his recent coaching videos that you should always go Brown Boots first before ever picking up a stick as a support. He didn't talk about other roles, though.
Let's say you pick an Agi/Str carry and determine a stick would be good, but you also went to the lane with aRing of Protection. Would you get the
Magic Wand before or after completing your
Ring of Basilius? - floatnspace
I feel like most people look at the heal thatMagic Wand/stick gives without really noticing how HUGELY important the mana restore is on most Agi and Str heroes. I can't tell you how many times I've engaged, gotten a kill and realized too late that I didn't have mana left to TP when the enemy team reacted. Another 30 HP won't even save me from another auth attack, but 30 mana is frequently make or break (not to mention the +39 mana pool from 3 int. )
Any hero with moderate mana issues in the early game should get a magic stick 100% and sell it once their mana pool is better. A full magic stick is better than an instant clarity, and you will definitely get 2 full charges by the time you run out of inventory space - brainpower4



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