The Magic Wand Dota 2 ItemsA simple Magic Wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

The Magic Wand is an item purchasable at the Main Shop, under Common. It is a core item in most heroes' item builds.

Magic Wand Information


This allows you to get a quick burst of healing in dire situations, or to use one last ability in a fight. Even during the mid game, when the boost is less noticeable, a Magic Wand can still save your life if you're in danger. Magic Wand makes an excellent item against heroes that spam abilities while in the lane, as the charges can help to mitigate damage you take, or to cast more of your own abilities. It is very versatile, and never a bad item to have. In addition, Iron Branch needed to build Magic Wand are common to buy early on in the game, giving a suitable route of making a cost effective build, and emptying up the inventory space without having to sell items.



Magic Wand Abitity


Gains charges (max 15 charges) based on enemies using abilities in a nearby area. When activated, it restores HP and MP on the number of charges stored.
  • Health and Mana Restored per Charge: 15
  • Gains 1 charge every time a visible enemy in a 1200 radius uses an active ability.
  • Certain abilities, such as Ability Modifiers (Frost Arrow, Poison Attack, etc.), Pudge's Rot, Invoker's Reagents and item abilities, will not add a charge.
  • Charges from Magic Stick are preserved
  • If player has more than 2 Wands, only the oldest and non-full one gets charges. Priority slots do not affect the charging of Magic Wand, only the order of which they were bought.
     

Top Tips and Trick Item Dota 2 Magic Wand


As a support, consider not upgrading to the Magic Wand, especially if you're planning on building a MekansmMekansm
It's rare to walk around with more than ten charges and not need to use it. Plus, you'll get to it (mek) 50g/100g quicker if you already have any branches. - jeeeeefff


Same as farming carry: Magic Wand is not nearly as useful to complete as stick most of the time. Stick on other hand is fucking amazing - lolfail9001


I think it is because most people really don't like selling branches to make space so they build them into Magic Wand - Electric999999


Magic Wand looks way sexier than stick, stick looks ugly. I have never not upgraded my Magic Wand into a stick at some point in the game, cause I never want to get rid of my Magic Wand, and saving inventory space -  snowman41


"Wand against Bristleback", they said. "That will make his abilities useless" they said. "Please, don't bash my head!", they screamed.
"Sorry mate, can't do" Bpbegha said.

 Bristleback Dota 2

Feels so good when a manfight you are losing turns into a win when you pop your Magic Wand.
Love it on WK in particular, also Slark. Both are pretty guaranteed to have charges build up, and need bursts of mana - Programmablesheep


Do not use the courier to fly/walk you out your Magic Wand recipe to the sidelane at 3 minutes - SerFluffywuffles


It's so weird, I never rage in pubs . . . But as soon as I start playing against bots, I became so bad. My abandon rate is 0%, but I bet if it recorded rage quits (i'm excluding normal disconnects from practise sessions here, so just counting the rage quits) vs bots, I'd be somewhere between 25-50%. I don't know what it is, but man, bots stress me out so much, both allies & enemies . . . It's the only time in dota where I genuinely feel like I'm 1v9 - FredAsta1re


50 gold per branch, not 53. Total cost should be 500 on the Magic Wand! - stanleybot


I get a little sad every time I sell my Magic Wand to make room for a big item ;-; It saw me through so much, from the best of times to the worst of times, saving me countless time - Casheeew 


Batrider Dota 2

Haven't seen anyone mention it but you should pretty much always pick it up against a trilane, especially aggressive ones. with 3 sets of spells flying out the charges can really add up and may save your life. Another thing, don't casually use 2-3 Magic Wand charges to recover mana for no real reason. Let the charges stack and use them mid battle or gank. The extra charges will be the difference between one extra spell or surviving an engagement - Lyaser


YOU THINK THIS ITEM IS SO CHEAP AND YOU DON'T GET IT COZ YOU ARE GOING TO SELL IT ANYWAY ?? WELL THIS ITEM WILL SAVE YOUR WORTHLESS ASS A MILLION TIMES... CORE ON THE BALLER KING... NO NOT BECAUSE OF THE HEALTH IT GIVES YOU... ITS FOR THE MANA - lonerwithboner


When do you decide to pick up the stick?
Purge said on one his recent coaching videos that you should always go Brown Boots first before ever picking up a stick as a support. He didn't talk about other roles, though.
Let's say you pick an Agi/Str carry and determine a stick would be good, but you also went to the lane with a Ring of ProtectionRing of Protection. Would you get the Magic Wand before or after completing your Ring of BasiliusRing of Basilius? - floatnspace

I feel like most people look at the heal that Magic Wand/stick gives without really noticing how HUGELY important the mana restore is on most Agi and Str heroes. I can't tell you how many times I've engaged, gotten a kill and realized too late that I didn't have mana left to TP when the enemy team reacted. Another 30 HP won't even save me from another auth attack, but 30 mana is frequently make or break (not to mention the +39 mana pool from 3 int. )
Any hero with moderate mana issues in the early game should get a magic stick 100% and sell it once their mana pool is better. A full magic stick is better than an instant clarity, and you will definitely get 2 full charges by the time you run out of inventory space - brainpower4

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